Mächtige Energiewellen fegen über die Welten des von Menschen besiedelten Teils der Galaxis hinweg. Menschen und Mutanten machen sich gleichermaßen auf, die Macht dieser Wellen für sich zu nutzen und ihr Schicksal herauszufordern. Ascending Fate von Freebooter Miniatures verspricht spannende Abenteuer in der Zukunft. Und das Ganze wieder ohne Würfel.
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The Origins Awards, one of board gaming’s longest-running prizes voted on by industry professionals, has unveiled its latest slate of 120 nominees – and come under fire for failing to mention any of the games’ designers for the third year in a row.
The awards, which are organised by non-profit trade organisation GAMA, say they aim to reward “excellence in game design” across a string of categories including light, gateway and heavy games, solo and co-op titles and party games.
The Tabletop Game Designers Association, a professional organisation launched in 2024 to advocate for creators in North America, said it requested that year that GAMA begin including designer names in its Origins Award announcements – and reiterated the plea when designer names were left out again in 2025.
TTGDA posted to its BlueSky account last night after the 2026 nominees were unveiled: “Shame on GAMA for once again not including designers in their ‘Excellence in Game Design’ award announcement.
“Last year they promised that this would be corrected in 2026, but again designers are not given the recognition they deserve. The omission is no longer an oversight. It is a GAMA policy.”
GAMA’s communications director Eric Francis, who joined the organisation in May last year, has since responded to GAMA members on Facebook, calling the omission “unfortunate” and “unacceptable”.
Francis, who added that he is a member of TTGDA, said, “As press releases fall under my purview I accept the responsibility for it and I apologize. But it was not intentional nor is it policy.
“I believe in accountability and I believe in fixing problems. One of my tasks after GAMA Expo ends this week is revamping the processes for GAMA’s releases so this kind of thing stops happening, and I invite you to hold me to that.”
He added, “I’ve been with GAMA for less than a year and this is my first Expo. Each of the last two nights I’ve spent hours in a massive ballroom in Louisville, Kentucky, watching people play games, many of them new or unpublished, all of them created by passionate and talented people – a number of whom are GAMA members themselves.
“This organization supports creators, full stop. But as with any human endeavor it is fallible, as tonight’s release demonstrates. My job is to head off those shortcomings or, failing that, fix them so they don’t happen again. It’s your job to keep me apprised of how I’m doing. I look forward to that dynamic.”
The Origins awards, which were first presented in 1975, have been in heavy flux over the past few years, going from 10 categories in 2019 to 24 in 2024 – with the make-up of those categories significantly shaken up from year to year.
GAMA briefly introduced categories in 2024 which represented its membership having expanded beyond just retailers, publishers and wholesalers, including recognition for artists, writers and media.
But those segments were removed again in 2025, with categories cut including Best Media Production, Best Game Related Writing and Best 2D Artwork – although the miniatures segment was expanded from two categories to three, covering games, the miniatures themselves, and paint and accessories.
A total of 50 board games have again been nominated this year across five categories, with the full list of nominees presented at the end of this article.
Trading card games and collectible card games will compete in constructible and randomised categories – the latter of which awards booster boxes and displays – while RPGs are again represented across two categories, games and supplements.
Veteran board game designer Matt Leacock is nominated for two designs this year
Matt Leacock has picked up two nominations this year for his work on Lord of the Rings: Fate of the Fellowship and Animal Rescue Team, the latter co-designed by Lisa Towell.
Tyler J Brown has also picked up two nominations for Hercules and the 12 Labors and 23 Knives, as has David Gordon for his work on Crafting the Cosmos, alongside frequent collaborator TAM, and Finspan, which was co-designed by Michael O’Connell.
Capstone Games and The Op also each have a trio of games nominated this year – with Capstone’s titles Rowdy Partners (designed by Jason Hager and Darren Reckner), Sanctuary (Mathias Wigge) and Tea Garden (Tomáš Holek) all contesting the Light Strategy Game category.
The Op three nominations are Jason Tremblay’s Tacta, Matt Fantastic’s How Many What?!, and Manny Vega’s Tea Witches, across the Gateway Game, Party Game and Heavy Strategy Game categories respectively.
This year’s winners are set to be announced at the Origins Game Fair in Columbus, Ohio, which is due to take place between June 17 and 21.
Gateway Game • A Place for All My Books, Alex Cutler, Michael Mihealsick – Smirk & Dagger Games • Above and Below: Haunted, Ryan Laukat – Red Raven Games • Everdell Duo, James A. Wilson, Clarissa A. Wilson – Tycoon Games • Flamecraft Duals, Manny Vega – Cardboard Alchemy • Pergola, Michał Gołąb Gołębiowski, Przemek Wojtkowiak – Rebel Studio • Point Galaxy, Molly Johnson, Robert Melvin, Shawn Stankewich – Flatout Games, AEG • Railroad Tiles, Hjalmar Hach, Lorenzo Silva – Horrible Guild • Tacta, Jason Tremblay – The Op • Toy Battle, Paolo Mori, Alessandro Zucchini – Asmodee • Wine Cellar, Andrew Stiles – 25th Century Games
Light Strategy Game • 3 Witches, Corey Young – Allplay • Diatoms, Sabrina Culyba – Ludoliminal • Finspan, David Gordon, Michael O’Connell – Stonemaier Games • Rowdy Partners, Jason Hager, Darren Reckner – Capstone Games • Sanctuary, Mathias Wigge – Capstone Games • Star Wars: Battle of Hoth, Richard Borg, Adrien Martinot – Days of Wonder • Tag Team, Gricha German, Corentin Lebrat – Scorpion Masqué • Tea Garden, Tomáš Holek – Capstone Games • Timelancers, Juliana Chang, Kenny Heidt, Teresa Ho, Lee Ho – Party Tails • Winter Rabbit, William Thompson – Absurdist Productions
Die Tactica in Hamburg ist seit Jahren eine Tabletop-Institution. Die diesjährigen Neuheiten wurden aber nicht nur von den Ausstellenden beschert, auch einige der Räumlichkeiten erschienen im neuen Gewand. So kam passenderweise zum 20-jährigen Jubiläum eine frisch renovierte Eventlocation und natürlich jede Menge für das Hobbyherz und den heimischen Hort. Wenn die Tactica ruft, schlagen Hobbyist*innenherzen […]
Take the role of a general (United States, Russia or Germany) in Aces & Armor, which is a complex (but easy to learn) strategy game. In addition to attack strength and armor of your troops, their tactical setup, combat experience, damage and terrain have a decisive influence on the outcome of the battle. Since each unit brings its own strengths, you must cleverly assemble your army to win the victory over your opponents.
Cooperative or competitive
Solo mode
Detailed miniatures with many different unit types
High re-playability due to the variable start setup
Complex combat system that depends on type of unit, combat damage, experience, strategic formation, terrain and armor (known from highly rated game Trench Club)
Excelsior, heroes, and welcome to a Meeple Mountain preview for Marvel: Crisis Protocol! The box we have today is one of the last ones in Atomic Mass Game’s old release format with two models per box. Moving forward, they’ve stated all boxes will be designed to have at least three models, meaning less space on the shelves and more value for the customers. That being said, they certainly picked a fine duo to go out with in the form of Spectrum and Blue Marvel! Let’s dive right in.
Anti-Matter of Fact: Blue Marvel Swoops Into MCP!
Blue Marvel is a 5-threat powerhouse that’s comfortable brawling up close and personal or taking shots from far away. Anti-Matter Blast is a heck of a builder, letting him blast people at range 4 with six dice. Oh, and did I forget to mention that he always gets to count skulls/failures in his rolls? That means he punches harder than Black Bolt, who was the go-to 5-threat meta menace for most of 2025. And, to top it off, every time he rolls skulls, he gets to power up. He can handle business just fine from far away, but if he manages to get up in the middle of everything, he has a pretty costly…