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Heroscape: Playing Is More Than Half the Battle

02. April 2026 um 17:49
Thanks to the evil machinations of Doctor Mindbender, a hole has been ripped in the space/time continuum and both the G.I. Joes and their arch enemies (COBRA) have been sucked into Valhalla. In real life terms, that means that the … Continue reading

Propolis Review

02. April 2026 um 14:30
PropolisSunshine filters delicately through the dew. Edvard Grieg’s Morning Mood babbles softly forth from the nearby brook. Pastels abound. The air vibrates with the gentle buzzing of medieval Worker Beeples as they embark upon their quest to build the most pimped-out Bee Palace. Propolis, from Molly Johnson, Robert Melvin, and Shawn Stankewich, with art from […]

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The Lord of the Rings: Journey to Mordor Review

01. April 2026 um 14:07
The Lord of the Rings: Journey to MordorAs a fan, I’m starting to feel overwhelmed by the number of The Lord of the Rings games out there. Do you want a war game? There’s a Tolkien game for that! Living Card Game? Look no further than the Shire. There are trivia games, trick-taking games, deck building, strategy, battle, and more than one […]

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Ada’s Dream Review

31. März 2026 um 15:19
Ada's DreamAda Lovelace (1815-1852) was the author of the first published computer algorithm before computers existed; to put it succinctly, she was a computer science pioneer and visionary. Sadly, her ambitions were never fully realized during her own lifetime owing both to her gender and her untimely death. In the 200 or so intervening years, society […]

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Video Review: Crisis: 1914 from Worthington Publishing

Von: Grant
27. März 2026 um 13:00

Crisis: 1914 is a game of international brinkmanship – if you back down too soon, you lose. If you back down too late you lose. But you have hawks and doves in your cabinet and in your government, and out of these conflicting views you must somehow formulate a coherent response to the crisis to win the day and prevent war.

There are 3 interrelated concepts at the heart of Crisis: 1914: Prestige, Tension, and Diplomatic Pressure (DP). Diplomatic Pressure (DP) is how you score Prestige. Tension is how you lose. Every card has a DP value. You apply DP by playing cards. The player with the most Diplomatic Pressure at the end of a turn earns Prestige points. There are other ways of scoring Prestige points too, but this is the most important one. Prestige is how you win. The player with the most Prestige at the end of the game is the winner.

We published an interview on the blog with the designer Maurice Suckling and you can read that at the following link: https://theplayersaid.com/2023/07/12/interview-with-maurice-suckling-designer-of-crisis-1914-from-worthington-publishing-currently-on-kickstarter/

Also, in a lead up to the game’s release, I worked with the Maurice to do the following Event Card Spoiler posts:

Crisis: 1914 Event Card Spoilers with Designer Maurice Suckling – Series Introduction and General Mobilization Cards

Austria-Hungary, Part One

Austria-Hungary, Part Two

Russia, Part One

Russia, Part Two

Germany, Part One

Germany, Part Two

France, Part One

France, Part Two

Britain, Part One

Britain, Part Two

Britain, Part Three

While this game is not necessarily a wargame, but more of a war themed Euro game with a bit of negotiation and tension as you build your tableau of cards, we had a great time with it and really feel that the game is a bit under the radar of folks and should be one of those games that is played at conventions as it seats up to 5 players and is really quite good.

-Grant

Forestry Review

26. März 2026 um 13:02
ForestryWood is a common resource input in board games, whether it’s for building fences, buildings, or any of a number of wooden trinkets. There are even some games with wood-centric theming, like Woodcraft and Lignum, which delve into some detail about processing and manipulating wood to attain final products. These games typically treat wood as […]

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Point Galaxy Review

25. März 2026 um 14:01
Point GalaxyFirst, there was a Point Salad. But after a Freak Accident, that salad became Point City. Tragically, a Frique Axident occurred while attempting to revert the aforementioned Freak Accident, and that City has become a Galaxy. Cue that last scene from Men in Black with Inception Music. Point Galaxy, from Molly Johnson, Robert Melvin, and […]

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Mini Rogue Review

24. März 2026 um 14:14
Mini RogueIn a world where Kickstarters routinely hit pledge levels at half a grand or more, it’s always nice to lay your hands on a game that runs in the opposite direction. To be fair, there is absolutely a place at my table for sprawling dungeon crawlers with loads of minis, massive amounts of character customization, […]

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Waldland – REVIEW | Rezension Brettspiel

Von: Carina
24. März 2026 um 10:11

Waldland war eines meiner heiß erwarteten Brettspiele der SPIEL 25. Das 2-Personen-Spiel dieser Spielfamilie, Baumkronen, das bei KOSMOS erschienen war, gefällt mir gut und so war ich mit einer gewissen Erwartungshaltung unterwegs, als die große Brettspiel-Variante angekündigt wurde.  Aber wie das nun mal so ist, wenn Erwartungshaltung auf Realität trifft: Das geht schonmal auseinander – und so […]

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