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Gal4xeon Preview

13. April 2026 um 18:05
Gal4xeonA lot of work goes into establishing yourself in space. You need to explore the vast expanse before you. Suss out the friendliness level of the aliens. Doesn’t hurt to figure out how powerful their military is, too, you know, just in case. Research some new tech to make all that other stuff easier. You […]

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Video Review: The Road to Vicksburg from Strategy & Tactics Magazine #103 from Strategy & Tactics Press

Von: Grant
12. April 2026 um 14:00

The Battle of Champion Hill game is called The Road to Vicksburg and uses the Blue & Gray System. It was included in Strategy & Tactics Magazine Issue #103.

The May 16, 1863 Battle of Champion Hill was the largest, bloodiest, and most significant action of Grant’s Vicksburg Campaign. 32,000 advancing Union soldiers met 23,000 Confederates in a fierce struggle for a vital crossroads roughly halfway between Vicksburg and Jackson, Mississippi. The field was dominated by bald Champion Hill, from which Confederate artillery opened fire on the Union army at 9:45 A.M. The first Federal assault on the hill drove the Southerners back with bayonets and clubbed muskets. As the Union soldiers tried to reform and consolidate their gains, they were swept away by a counterattack led by John Bowen’s Missourians and Arkansans. Ulysses S. Grant ordered more men towards the hill and Bowen’s Confederates were themselves driven off, compelling a general retreat. Southern Brig. Gen. Lloyd Tilghman was killed while directing a desperate rearguard action that enabled most of the Confederate army to escape towards Vicksburg. The decisive Union victory at Champion Hill was instrumental in forcing the Confederates out of the open field and into a doomed position inside the walls of Vicksburg.

-Grant

Video Review: Drop Zone: Southern France from Worthington Publishing

Von: Grant
10. April 2026 um 14:00

Drop Zone: Southern France is a company-level wargame covering the Allied airborne assault that spearheaded Operation Dragoon, which was the invasion of Southern France or the Second D-Day on August 15, 1944. The history behind this operation is really very interesting as early on the morning of D-Day, the allied First Airborne Task Force (1st ABTF) parachuted a dozen miles behind the Riviera landing beaches to seize key towns and road junctions, to prevent the German occupation forces from counter-attacking the amphibious landing, and to facilitate the advance of Allied forces. The 4:00 AM parachute drop was badly scattered due to an unexpected dense fog bank that blanketed the battlefield. Drop Zone: Southern France covers the first two days of this airborne operation in six game turns, when the American and British paratroopers and glider-men fought surrounded and alone, supported only by French resistance bands. This game is very good and is just a solid wargame.

We published an interview on the blog with the designer Dan Fournie and you can read that at the following link:https://theplayersaid.com/2024/08/19/interview-with-dan-fournie-designer-of-drop-zone-southern-france-from-worthington-publishing-currently-on-kickstarter/

I also posted several Action Point posts on the different aspects of the game and you can read those at the following links:

Action Point 1 – Overview of Game Board

Action Point 2 – Overview of the Airdrop Procedure

Action Point 3 – Look at Hidden Units for the Allies

Action Point 4 – Review of Chit-Pull Activation Process and Overview of Assets

-Grant

Nature Digital Review

09. April 2026 um 13:55
Nature DigitalI am an animal nut. While I could do without snakes and some bugs, the rest get the full measure of my affection. It helps if they are cute, but they don’t even really have to be. I mean, pangolins are weird-looking, but still lovable in my book. When I learned there was a board […]

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Dale Yu: Review of Fortunes of Scoundrel Bay

Von: Dale Yu
09. April 2026 um 10:26
    Fortunes of Scoundrel Bay Designers: Eilif Svensson, Asmund Svensson, Vergard Eliassen Stillerud Publisher: Chilifox Players: 1-4 Age: 14+ Time: 90-120 min Played with review copy provided by publisher You have finally reached the archipelago of Scoundrel Bay! Here, … Continue reading

Off with Their Heads! Review

08. April 2026 um 14:53
Off with Their Heads!When the Queen of Hearts invites you to Wonderland, you’d better know your cards. Off with Their Heads!, designed by JB Howell and Michael Mihealsick with illustration by Manny Trembley, is a trick-and-write card game for 2-4 players published by Druid City Games. The game shares the same theme and trippy aesthetic as Druid City’s, […]

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Morty Sorty Magic Shop – REVIEW | Rezension Brettspiel

Von: Carina
08. April 2026 um 07:00

Es gibt da diese Spiele, die haben ein Cover, das einen so gar nicht anspricht und dann spielt man es doch – mit einem gewissen Argwohn – und auf einmal: Bäm! Was für ein Spiel! Das wäre mir fast entgangen, wenn ich nur nach der Optik gegangen wäre! Ich verrate nicht zu viel, wenn ich […]

Angel’s Share Review

07. April 2026 um 15:08
Angel's ShareAngel’s Share refers to the portion of a spirit lost to evaporation as it ages. Set in Scotland, players will be purchasing and storing barrels, trying to time the market for maximum profits. But throughout the years, the quality of each distillery will change, the supply will fluctuate, and fees will have to be paid. […]

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Video Review: Aces & Armor from PKB Games

Von: Grant
05. April 2026 um 14:00

In Aces & Armor from PKB Games players take the role of a general (United States, Russia or Germany) in this complex (but easy to learn) strategy game. In addition to attack strength and armor of your troops, their tactical setup, combat experience, damage and terrain have a decisive influence on the outcome of the battle. Since each unit brings its own strengths, you must cleverly assemble your army to win the victory over your opponents. The game can be played either cooperatively or competitively and has a dedicated solitaire mode. The game uses detailed miniatures with many different unit types and has a high re-playability due to the variable start setup. The combat system is involved and a bit complex and depends on type of unit, combat damage, experience, strategic formation, terrain and armor (known from highly rated game Trench Club).

-Grant

Heroscape: Playing Is More Than Half the Battle

02. April 2026 um 17:49
Thanks to the evil machinations of Doctor Mindbender, a hole has been ripped in the space/time continuum and both the G.I. Joes and their arch enemies (COBRA) have been sucked into Valhalla. In real life terms, that means that the … Continue reading

Propolis Review

02. April 2026 um 14:30
PropolisSunshine filters delicately through the dew. Edvard Grieg’s Morning Mood babbles softly forth from the nearby brook. Pastels abound. The air vibrates with the gentle buzzing of medieval Worker Beeples as they embark upon their quest to build the most pimped-out Bee Palace. Propolis, from Molly Johnson, Robert Melvin, and Shawn Stankewich, with art from […]

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