The Power expansion combines the previous two expansions: Deep Stats and Tagging into one.
This gives us the ability to create new features that use parts of both these older expansions. A new feature like this will come to the app soon!
What will happen for you?
If you already own the Deep Stats and/or Tagging expansion, you will automatically get the Power expansion, including all features. This can only add options, nothing will be removed.
Gladly this is it’s own version of 7 Wonders with the right feel but with Dice to kick it all off. Each player has a map where they can build their Wonder, each of which has a few differences to their playability. You play for victory points as you build your wonder. You also have a pencil and eraser to help keep your playable dice scores etc. You all start with seven coins and will use them to make up any shortfalls during your game and when the dice are revealed during each round they may have a cost for their use. You start with seven dice in the shaker dice box and as you play, the players change three of them, the grey ones with the wood, stone etc on them are swapped for the black, purple and white dice, so don’t wait around or you are really stuffed with your choice. As you use the dice they stay in play as another player may use them as well. the ability to play Seven Wonders in this way is an eye opener, as it does have a different feel and play to both Seven Wonders proper and Duel,
There are two ways to look at Kingdoms Forlorn: Dragons, Devils and Kings. You can either view this unbelievably massive box as a vast world waiting to be explored and conquered, one of untold treasures and tragic stories. Or it can be seen as a crushing boulder whose massive weight embodies headache, labor, and anxiety.…
Dice Words Designer: Tim Phillips Publisher: Thames & Kosmos Players: 2-4 Age: 8+ Time: 30 min Amazon affiliate link: https://amzn.to/4mN6gbM Played with review copy provided by publisher In Dice Words, each player begins by choosing a set of seven letter … Continue reading →
Epic Warpath by Mantic Games is here. Peter unboxes the starter set – and more!
For fans of epic-scale wargaming (like me), there’s been a surfeit of riches lately. First Legions Imperialis by Games Workshop, then Armoured Clash by Warcradle, and now Epic Warpath by Mantic Games. If you like huge armies and tiny soldiers, you’re in heaven!
Check out this unboxing of the starter set, building kits and extra resin figures. And stay tuned for my rules & reference for the game, coming soon – not to mention more coverage!
Making high quality tabletop gaming content at the EOG takes time and money. Please consider becoming a Patreon supporter or making a donation so I can continue this work! Thankyou!
This is a very interesting game, from Stonemaier Games, that was an eye opener for all of those that played the game with me. Do you remember the books from the late 70’s the own adventure ones that were still popular until the 90’s, The ones that you had to chose what to do from a sedate walk to explore or you try a fast run away to escape or several other options, That is basically what this game is. You work co-operatively to try to first survive and then you try to escape together. Let me start more from the beginning of the story.
There is little that the game inventor wanted you to know about this game as it is meant to be an adventure. In fact they said that if you have a part of the story that does not match with you all, that you should discuss it among yourselves and see what feels right. Here is the basics of the game start. You are travelling through space and there was an accident, You are one of the survivors who grabbed an escape pod each of you has landed at a different location. You each roll two skill dice and depending on your roll you work out where you have landed, there is a chart to work this out. You receive a card for your location then you can choose one of the options on the card in front of you. As you can’t see each others location views but can talk over radio you can describe your view but cannot show each other your cards. You can explain what you are seeing on your card and the choices you have, you just can’t show your card to anyone else. You can order this at: https://www.bgextras.co.uk/other-games/vantage/vantage
I will say that there are bonus skill tokens you can gain I can recommend getting the wooden replacements for the skill tokens as they are more solid than the cardboard ones and it is the same for the packs of metal coins you can get to replace the cardboard ones with as the clink of metal is so much better when counting out coins. There is also a dual-layered playing mat pack that does make this game that much more compact and I highly recommend them as they are all of higher quality and beautiful for the game feel as they give you the perfect holder for the eight cards that you collect and put around your character card that are also contained in the dual layered boards. You can order these at: https://www.bgextras.co.uk/other-games/vantage
In another life, I was infatuated with Neuroshima Hex. Almost exactly 10 years ago, I wrote this soliloquy at Fortress Ameritrash extolling the virtues of Michal Oracz’s design. The game was already nearly a decade old at that time. This thing is grizzled as hell. The truth is I no longer play Neuroshima Hex. While…
For the fourth time we have awarded our annual Most Popular New Game Award. This year the award went to Johan Benvenuto for his game Harmonies!
This year the award could not be handed over at Spiel, so it was send to the designer in France.
Congratulations to the winner Harmonies, designer Johan Benvenuto, and the whole team behind creating this game!
Harmonies box with the BG Stats award and a golden BG Stats button
How is the winner of the Award determined?
Games that are released in 2024 are eligible. The popularity of the game is determined as follows: we looked at the unique users that logged at least one play of a game between 7 October 2024 and August 2025. The new game that was logged by the most unique users, Harmonies in this case, won. This means it doesn’t matter how many times a user played the game, or how many people were in the game.
I’m a child of the 90s, so when I hear the words tag team, I think of the Bushwhackers, Harlem Heat, and the Outsiders. Gricha German and Corentin Labrat’s Tag Team isn’t that. Well, maybe it sort of is. Instead of prescribed duos, each player slams together two distinct fighters to form an impromptu team…
Peter reviews the protoype of B.E.L.O.W. The Asylum, by Awaken Realms, coming to Gamefound on October 16.
Awaken Realms have really ben churning out the games lately. I was very impressed with S.T.A.L.K.E.R. for example, and Grimcoven is on the way. Their new one is B.E.L.O.W. The Asylum (oh no, another cheeky acronym!), a horror themed game that at first glance appears to be another ‘minis on map tiles’ game, until you start discovering its interlocking game systems and discover it’s something quite a bit more interesting. With thematic elements that bring to mind Stranger Things, Silent Hill, and J-horror in general, the game is very fun in prototype form and I’m really looking forward to seeing how it expands and getting my hands on the final game.
Check out my video for a rules explanation and my detailed thoughts, then if you think this is up your dark horror-haunted asylum corridor, get along to the Gamefound campaign, which launches on October 16. Tell ‘em the Esoteric Order sent you!
Making high quality tabletop gaming content at the EOG takes time and money. Please consider becoming a Patreon supporter or making a donation so I can continue this work! Thankyou!