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Published — 01. Juli 2026 https://boardgamewire.com/

Origins attendance falls for first time since pandemic despite rising revenue, hall space, events volume

01. Juli 2026 um 17:24

GAMA’s long-running tabletop gaming convention Origins has seen its annual attendance fall for the first time since the Covid-19 pandemic, even as revenue, exhibitor space and the volume of scheduled events continued to expand.

Attendance slipped to 18,700 at this year’s event in June from a post-pandemic record of 19,171 at last year’s 50th anniversary event – and remains below the all-time high of 20,642 posted in 2019.

While that attendance reflect a recovery from the lows of around 10,500 and 11,500 in 2021 and 2022, when many people were still reluctant to attend large gatherings post pandemic, other major shows such as Gen Con, Spiel Essen and the UK Games Expo had all recovered to beat their pre-Covid highs by 2024.

UKGE has had a particularly strong post-Covid recovery, with its unique attendance roughly doubling compared to its 2019 total to reach 51,000 this year.

Gamers trying out Button Kingdoms at the 2026 Origins Game Fair || Photo Credit: GAMA

Despite this year’s slide in attendance, however, Origins continues to grow in other areas, with new GAMA communications director Kevin Ronnebaum telling BoardGameWire the 2026 show made more revenue than ever amid significant ongoing growth in its scheduled events programme.

More than 8,600 events ranging from industry panels and seminars to tournaments, RPG sessions and creative workshops took place at Origins this year, up 10% year-on-year and growing almost a third compared to 2024’s total.

Underscoring the event’s ongoing reputation as a show to play games at rather than just for shopping, more than 8,000 games were checked out of the on-site game library this year – a new record, and up 22% compared to 2025.

The number of exhibitors remained steady at 413, almost identical to last year and up about 26% compared to the 305 who ran booths at the 2025 event. But this year’s exhibitors ran larger booths on average, Ronnebaum said, with the total space taken up by exhibitors growing 10,000 sq ft to reach 62,720 sq ft.

Big names from 2025 who did not return to exhibit this year included Hachette Boardgames, Cephalofair Games, Chip Theory Games, and Queen Games, although the show did attract attendees such as Blue Orange, Eagle-Gryphon Games and CoolStuffInc who did not run booths last year.

Ronnebaum said that positives about the event from GAMA’s point of view included a better registration experience and care of VIP and premium badge holders, further growth in RPGs and improved organisation in how exhibitors were onboarded, which he said received positive feedback.

He added that challenges which reared their heads included the decision to stagger booths this year rather than position them in a neat grid, which he said had proved “a little confusing” for attendees.

That confusion was apparent in online discussion of the event, with some visitors reporting that locating specific exhibitors had become more difficult and that the show floor felt harder to browse efficiently.

Not all feedback was negative, however, with some attendees acknowledging the layout changes seemed to aid in persuading visitors to dwell at individual booths rather than just rushing along the aisles.

Origins, which takes place at the Greater Columbus Convention Center in Ohio, is set to return between June 9 and 13 for its 2027 show.

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Take Time follows Swiss Gamers Award win by securing Austrian game of the year prize

01. Juli 2026 um 12:34

Co-operative puzzle challenge game Take Time has doubled down on its award wins this year by picking up the Austrian game of the year prize.

Alexi Piovesan and Julien Prothière’s design fought off competition from Florian Maas’ citybuilding game Project Skyline and Hjalmar Hach and Lorenzo Silva’s Railroad Ink sequel Railroad Tiles to take the 2026 Spiel der Spiele award.

The win comes three months after Take Time triumphed in this year’s Swiss Gamers Award, while the game has also picked up a ‘recommended’ nod in the highly prized 2026 Spiel des Jahres competition.

Take Time publisher Libellud previously won the Austrian game prize’s family game award for Dixit in 2010, while the title’s co-designer Julien Prothière won the family game category with Featherweight Fiesta in 2024, and the ‘friends game of the year’ award with March of the Crabs the same year.

The Austrian Game Academy, which runs the Spiel der Spiele award each year, picked out Jon Perry’s Hot Streak as the winner of its ‘friends game of the year’ prize this year, while the expert game award went to Saltfjord, designed by Kristian Amundsen Østby and Eilif Svensson.

Hot Streak has been on a run of award wins this year, with the chaotic mascot racing game having picked up best party game and light game of the year in BoardGameGeek’s Golden Geek Awards, casual game of the year in the American Tabletop Awards, and a ‘recommended’ accolade in the Spiel des Jahres.

Jon Perry’s mascot racing design Hot Streak

Markus Slawitscheck’s design Morty Sorty Magic Shop – which is in the running for this year’s Spiel des Jahres prize – was named best family game in the Austrian awards, while Faouzi Boughida and Mathieu Rivero’s creation Duel for Cardia was named best card game.

Boss Fighters QR, by Michael Palm and Lukas Zach, was named ‘trend’ game of the year for its innovative use of QR codes in-game, while the 2026 best kids game prize went to Emanuele Briano’s Beast Selfie.

Austria’s Spiel der Spiele has been handed out since 2001, when it was won by Catan designer Klaus Teuber’s colonisation game Entdecker: Exploring New Horizons – a reworking of his 1996 design Entdecker.

Last year’s overall winner was galactic gardening-themed set collection game Gloomies.

The 2026 Spiel der Spiele Awards in full

Game of the Year
Take Time – designed by Alexi Piovesan and Julien Prothière (published by Libellud)

Children’s Game
Beast Selfie – Emanuele Briano (HUCH!)

Family Game
Morty Sorty Magic Shop – Markus Slawitscheck (Schmidt Spiele)

‘Friends’ Game
Hot Steak – Jon Perry (Strohmann Games)

Expert Game
Saltfjord – Kristian Amundsen Østby and Eilif Svensson (HUCH!)

Card Game
Duel for Cardia – Faouzi Boughida and Mathieu Rivero (Hans im Glück)

‘Trend’ Game
Boss Fighters QR – Michael Palm and Lukas Zach (Pegasus Spiele)

The post Take Time follows Swiss Gamers Award win by securing Austrian game of the year prize first appeared on .

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