No Loading Games Brings More Cyberpunk to the Table
PAC-MAN: Craze Maze asks to build a rich buffet for your hero
PAC-MAN: Craze Maze asks to build a rich buffet for your hero
Nature (well, several PhDs published in nature) declares that current AI/LLM tools meet the criteria for AGI (Artificial General Intelligence). I think there are some semantic arguments, but I (basically) agree.
Is Wallace Shawn the Only Avant-Garde Artist who Gets stopped in Times Square? Contra Betteridge’s Law of Headlines, I suspect the answer is yes.
A (video) interview with Peter Jurasik on his role as Londo Mollari. And if you’ve never see it … Babylon 5 episodes are being uploaded (by the owner) to youtube.
Toddlers expect ingroup loyalty to override personal preferences when outgroups are present — Proceedings of the National Academy of Sciences. As always with psychology papers, grains of salt are in order; but the presence of “naive biology” and “naive physics” in babies well established, so “naive social structure” seems reasonable1.
Michael Rosenberg is on the short list of “best (bridge) card play technician in the world.”2 He’s been presenting some of his notes on card play and I’ve literally never heard of some of these rules, but they make total sense. There Are Many Situations. (This is deep stuff, Rosenberg says its all theoretically correct but even most of his national+ caliber partners don’t play it. I think I understand the 87xx example and some of the others).
Police Squad only had six episodes … and a one minute commercial for cider?
Your clickbait argument generation list for this month is The 25 Best Space Movies of All Time, Ranked.
What Happened to Amazon3 — How culture changes. (I heard a quote a few years ago that resonated with me. “Culture is what you let people get away with” (or “Culture is what you tolerate.” If you no longer tolerate well-intentioned failure, you won’t get innovation). After that I skimmed some of the author’s other articles and came upon an interesting and I think correct take on Iron Man — The Suit was Never the Point
How Jacques Tati developed a single gag into a running gag in ‘Playtime’ (short video essay).
Rented Virtue or, “There never was a secular alternative.”
Slay the Spire II early access trailer …. I know what I’ll be doing next month.
Lords of the Ring — A Harper’s magazine discussion of “The cultural politics of sumo wrestling”
A quick summary on the replication of psychology. (Or massive lack thereof).

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U.S. publisher Wild Guess Games expands its catalog to five games
Had a small group and so I played two games of Attika, which is an excellent two player game. Some people (not me) like it with three, but nobody (that I know) likes it at four. Reminscent of Hex or Go, a ‘connection’ abstract but you also are managing resources (cards and more importantly tempo) to try to get all your pieces down. If you make a connection its an auto win, so you mainly exploit it by threatening when it will be expensive for your opponent to block. Fast and on my fifty by fifty list.
Rating — Suggest.

For the last 10+ years, Stonemaier Games has invested a lot of up-front time, resources, and love into our products, completing production before we sell to customers on our 4 regional webstores (followed by shipping soon afterwards, then a retail release a few weeks after fulfillment is complete).
This method has proven to serve our customers incredibly well, with 3 circumstantial exceptions:
With this in mind, I was both impressed and intrigued that Gamefound is introducing a new feature called Express Crowdfunding. In their words: “Instead of collecting pledges and waiting months or years to deliver, Express Crowdfunding allows creators to gather shipping details and begin fulfillment while the campaign is still live.” When the initial printing sells out, Express shifts into accepting preorders for a second printing.
I think this is fantastic, as it directly addresses what I believe is the biggest issue with modern crowdfunding: uncertainty. When a creator launches an unfinished product, they pass the burden of uncertainty onto their backers.
Express asks creators to finish and produce some quantity of their product before launching. Yes, there’s risk in that, and I understand why creators old and new have to choose how they mitigate that risk. That’s where Express shines (in principle–we won’t see it in action until Labyrinth Chronicles launches on Tuesday): You can make a smaller print run of the game up front so some customers can receive it within a few weeks of launch, then within the same campaign you can gather preorders from everyone else.
I confirmed with Marcin at Gamefound that the pre-produced games can have a variety of variants (different versions, languages, or quantities at fulfillment centers). A creator could offer a different price for a pre-produced version than a second printing if they wish, and backers can choose between the two. StretchPay doesn’t apply to the pre-produced games, and so Express may not work as well for games priced at $100+.
In my opinion, this is a strongly backer-focused option, and I’m curious which other creators will try it first. If you do, please let me know so we can talk about it.
Does this intrigue me for a future Stonemaier launch? Just a little bit, particularly for #3 on my above list. However, part of our method is that we not only get products to customers soon after launch, we also get them to retailers soon after launch fulfillment. In fact, we saw with Expeditions that it doesn’t serve retailers and their customers well when there’s a big gap between launch fulfillment and retail fulfillment.
Also, we’ve taught early adopter consumers over many years that our webstore is the place to go to get our games, and our Champion program is built around the Shopify platform. Our webstores sync up perfectly with our fulfillment centers, and we’ve invested heavily in the webstores with significant results ($5.3m in net consumer webstore sales in 2025).
So while we likely won’t try Express, I applaud the innovation.
Quick notes on other crowdfunding innovations:
What do you think about Express, Endgame, and secret rewards from a backer or creator perspective?
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Also read:
If you gain value from the 100 articles Jamey publishes on this blog each year, please consider championing this content! You can also listen to posts like this in the audio version of the blog.
How would you rank these lines of escape room games? This survey is for our Bits and higher supporting members.
The Op also has four new acquisitions of previously self-published games
Peter reviews the Sultanate Faction Battlegroup for Armoured Clash by Warcradle Studios.
The final Armoured Clash faction is here, the Sultanate, and it’s certainly impressive how much Warcradle has released for this excellent epic scale game over such a short period of time.
Remember to download my Armoured Clash rules & reference before playing your own games – it’s in Tabletop Codex too!
by Steph Hodge
I recently had the chance to sit down with The Op Games and get the detailed lineup of 2026 titles! I believe I counted 16 games, which don't even include the long list of Co-Branded Mass Market titles. Here are some highlights.Check out what Ravensburger showed off at Toy Fair NY 2026
BGI 407 The One About Deep Sadness in Game Media
Board Games Insider – Join our Guild on Board Game Geek Guild | Like us on FB
Social media:
Ignacy Trzewiczek / Portal Games: website | FB | Twitter | Youtube
Corey Thompson / Above Board TV: website | Youtube
Stephen Buonocore / “The Podfather Of Gaming”: website | FB | Twitter | Youtube
Intro Music: Happy Rock – Bensound.com
Check out part of asmodee's coming release calendar from Toy Fair NY 2026
Abstract and push-your-luck blend together in this dice game about racing to get five in a row.
Netflix licenses Ticket to Ride for adaptations
KOSMOS' EXIT: The Game series of escape room games has sold 30 million copies in its first decade
by Jesse Eyer
Happy Camper prepares two titles for Q2 2026: Beach Bandits and Zeus on the Loose