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Take Time – Nehmt euch Zeit (Kurzcheck)

13. Februar 2026 um 09:00

Artikelbild Take TimeDie Stunde hat geschlagen! Bei Take Time dreht sich alles um Uhren. Gemeinsam versuchen zwei bis vier Spielende, die Rätsel der insgesamt 40 verschiedenen Uhren zu lösen. Damit das nicht zu einfach wird, gibt es allerdings zahlreiche Hindernisse, die zusammen überwunden werden müssen.

Dieser Beitrag wurde von Maximilian Lentes geschrieben

Blood on the Clocktower

Blood on the Clocktower is a social deduction game with the same concept and structure as Werewolf. It is an improved, more complex and more strategic version of Werewolf. In Werewolf you don't really have much basis for discussion or deduction. You rely on observing the facial expressions and reactions of your friends. In Blood on the Clocktower every town resident has a unique

Unboxing Video: 23 Knives from Play to Z

Von: Grant
27. Dezember 2025 um 14:00

In 23 Knives, players take on the role of a Roman citizen with one of three allegiances: a loyalist to Caesar, a liberator of Rome, or an opportunist biding their time. Throughout the game, you travel through Rome, manipulating other citizens and swaying them to your cause. At the end of the game, if 23 or more knives are in the Curia, Caesar is dead and the liberator most committed to killing Caesar wins. With fewer than 23 knives, the loyalist most dedicated to saving Caesar wins. Opportunists are those who linger, waiting to shift the fate of Caesar at the last moment, and if they do, they win as a team.

-Grant

Why’d it Have to be Snakes? – A Snake Charmers Review

18. Dezember 2025 um 15:00
A crafty salesperson would push Snake Charmers as a cross between Cockroach Poker and The Resistance. This allusion is a strong sell, as it ties this new release to two of the best bluffing and deduction games ever designed. Fortunately, it is a reasonably accurate comparison, even if Snake Charmers can’t quite deliver the impact…

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