Lese-Ansicht

Paupers, Peasants, Princes, and Kings – An Arkham Horror: The Card Game Review

Fantasy Flight Games launched the Living Card Game (LCG) format in 2008 with A Game of Thrones: The Card Game. It soon extended to a variety of lines, including Call of Cthulhu, Android: Netrunner, and Lord of the Rings: The Card Game. The promise of this exciting new format was an end to chasing rares,…

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The Lehmann Multiplier – A Dark Pact Review

Tom Lehmann is one of the sharpest card game designers in the biz. Responsible for highly regarded engine builders such as Race for the Galaxy, Jump Drive, and Res Arcana, he has branched off to ply his trade in the somewhat creaky deckbuilding realm. The result is a mashup of traditional aspects riffing on Dominion…

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Cardboard Cinema – Lawrence of Arrakis

One thing a board game will never formally have, is an overture. The three hour and 47-minute epic Lawrence of Arabia begins with a four-minute piece that encompasses a medley of themes pertaining to the film’s atmosphere, setting, and characters. It sets the stage for the powerful cinema you are about to experience. The closest…

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A Personal Affair – Zurmat: Small Scale Counterinsurgency in Review

Zurmat is a small Pashtun district south of Kabul. In 2007, It was a tense region with a fragile sense of order. The Taliban moved throughout the villages and roads at night, issuing threats to dissuade cooperation with the Afghan government. Zurmat is also a wargame. Some soldiers write about their experience. Tim Densham designs.…

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Mission Impossible – Valkyrie: A Black Orchestra Game in Review

There are few acts of violence more righteous than killing Adolf Hitler. On July 20th, 1944, German Colonel Claus Von Stauffenberg attempted to do just that. Not to spoil the 2008 Bryan Singer film, but von Stauffenberg failed thanks to the leg of an oak table. The 2016 board game Black Orchestra allows players to…

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All Patched Up – A Review of Company of Heroes: 2nd Edition

I find it hard to believe the Company of Heroes board game is five years old. This splendid adaptation of the popular real-time strategy PC game was a story in 2021. My review contained a healthy amount of enthusiasm, and it occupied a key position in my top 10 of the year. A lot has…

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Navigating the Wild Kingdom

Five months have passed since my original review of The Old King’s Crown. While the outside has grown colder and darker with winter, the inside is a different story. My appreciation for Pablo Clark’s ambitious game of throne-seeking has ignited. It’s stuck with me, claiming a seat in my top 10 of the year and…

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All the President’s Gnomes – A Gnomic Parliament Review

Fobs Games put Tiefe Taschen out in the world back in 2016. It’s one of my favorite designs, uniquely presenting a tense affair of dynamic negotiation. It’s worthy of the word “brilliant”. By this virtue alone, I was interested in Gnomic Parliament. It’s the German publisher’s second release, arriving at the end of 2025. I…

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Why’d it Have to be Snakes? – A Snake Charmers Review

A crafty salesperson would push Snake Charmers as a cross between Cockroach Poker and The Resistance. This allusion is a strong sell, as it ties this new release to two of the best bluffing and deduction games ever designed. Fortunately, it is a reasonably accurate comparison, even if Snake Charmers can’t quite deliver the impact…

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The Legacy of Robert Moses – A Cross Bronx Expressway Review

The opening sequence of Martin Scorsese’s Taxi Driver depicts a New York with enough grit that you can feel it on your teeth. It’s a feral hour of the night. DeNiro’s sedan is cruising down a street awash in the radiant soul of the city. There’s a shot of the vehicle’s quarter panel. Beads of…

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Philosophy and Board Games: Existentialism and Meaning

There’s this thing that people say which rips my skin like 60 grit sandpaper. “That was fun, but it’s not much of a game.” Games require decisions. Meaningful ones. At least, that’s what a portion of the hobby community believes. Candy Land isn’t a game they say, it’s an activity. There’s an obvious implication that…

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The Planet of the Elephant – A Vantage Companion Review

Vantage has been cooking in my mental oven for half the year. I first wrote about this open world sci-fi adventure game in July, with my review appearing at entertainment site IGN. If you haven’t read that or don’t know much about this peculiar design, my apologies, but the rest of this piece may befuddle…

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I am Watercolor Man – An Origin Story Review

Origin stories are the worst. This is coming from a cretin who ingests superhero content via cinema as opposed to paper. I don’t want to see Thomas and Martha Wayne murdered by a low life, again. We’ve had 10 Spider-Mans in the past couple decades; I’ve already rode that ride. I would much rather watch…

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The Ornate Wheel – A Kingdoms Forlorn: Dragons, Devils and Kings Review

There are two ways to look at Kingdoms Forlorn: Dragons, Devils and Kings. You can either view this unbelievably massive box as a vast world waiting to be explored and conquered, one of untold treasures and tragic stories. Or it can be seen as a crushing boulder whose massive weight embodies headache, labor, and anxiety.…

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Tea for Two – A Neuroshima Hex: Battle Review

In another life, I was infatuated with Neuroshima Hex. Almost exactly 10 years ago, I wrote this soliloquy at Fortress Ameritrash extolling the virtues of Michal Oracz’s design. The game was already nearly a decade old at that time. This thing is grizzled as hell. The truth is I no longer play Neuroshima Hex. While…

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