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Gulo Gulo Game Review

In Gulo Gulo, players compete to rescue a young gulo—a wolverine—from the evil swamp vulture. I say “evil,” but that’s unfair. The wolverine pup was trying to steal one of the bird’s eggs, after all. Is the vulture really evil, or simply a participant in larger systems that force us into binary rolesl? If the game were from the vulture’s perspective, would the gulos not be the evil ones? You could reframe Gulo Gulo as a tower defense game in which the vulture fends off a hoard of ravenous gulos and not have to change any of the facts on the ground. Games really can teach us things, if we have the heart to listen.

Philosophical implications of this exercise and its framing aside, Gulo Gulo is Candy Land with dexterity elements. To move to a new space, you pull a matching egg out of the nest, a wooden bowl full of the colorful ovoid ova. This wouldn’t be much of a challenge at all were it not for the tall and precarious stick that pokes out above the nest, its weighted end causing it to weave and wobble and constantly threaten to fall over. If the stick does fall or if you cause any eggs to fall out and hit the table, you move back to the previous…

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Traveluencer Game Review

To design a meaningfully thematic trick-taker is no small accomplishment. Other than Traveluencer, Daniel Newman’s Gachapon Trick is the only other one I can think of off the top of my head. In Traveluencer, the players are social media stars, and the cards they play represent both their posts and their view count. The trump suit is whatever topic is trending. The winner gains likes as points. It’s good. It’s thorough.

Mechanically, designers Ryo Nakamura, Zhonghao Yang, and Kai Zu have drawn from an unlikely source: Taiki Shinzawa’s 2019 charmer Inflation!. In both Inflation! and Traveluencer, you can play as many cards into the trick as you want, chaining them to create a single high number. If I play a blue 2, 5, and 7, I’ve played 257. There’s no limit to how many cards you can chain, but you do want to avoid both running out of cards too early and having any cards left at the end of the hand. Tricks missed due to a lack of cards represent periods of inactivity, death itself in the world of social media.

A set of four cards laid out to create the number 1,890.

The risk of you running out of cards is minimal. Almost non-existent. There is no…

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