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Gaming Memories: Volume 03

What is gaming without games? What is life without memories? In Gaming Memories Volume 03, our team shares happy, sorrowful, or deeply impactful memories of their lives, seen through the lens of tabletop gaming. Please join us for Gaming Memories, and if you have one you’d like to share, drop us a line.

Board Building - K. David Ladage

I was about five years old when I realized I had a thing for board games. I was about nine years old when I discovered role-playing games, and that took over much of my gaming energy. Once I was in the Navy  many years later, Magic: the Gathering had taken over most of my board gaming time, and GURPS was the linchpin in my RPG space. Once I left the Navy, my circle of friends for playing anything dwindled.

My Navy buddy, Rich, returned to civilian life not long after I did and moved to Iowa. While he was working, looking to get back into school he opened his own game store. He would often come to my place to show us new games he was selling. We discovered a lot of games in those days, some of them quite eye-opening.

One of the first of those games to alter my view of what a board game could be…

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The Board Game Soapbox: House Rules? We Can Fix It!

What is the problem?

I love games. That statement should be an obvious truth, given that I regularly write for Meeple Mountain. Some of the games that I love have, over time, lost their luster. It is not that my tastes have shifted, or that I have joined the cult of the new. It is that, to some degree, the game has been solved, in the sense that they have a single dominant or obviously correct strategy.

If you were around in the first couple of months after Machi Koro came out, there were several people on the innerwebs (especially on BoardGameGeek) discussing the order in which you should purchase the properties. A couple of games after reading those articles and it was rather obvious they were right. Machi Koro has had some expansions over the years and managed some attempts to fix the issue (such as no longer showing all cards in the market). This created a slew of other issues. To their credit, Machi Koro 2 did move forward some.

If you enjoy the game Gizmos and you spend any time on Board Game Arena playing the people who are rated with a 300+ ELO, you will quickly find that there exists one and only one strategy employed by high-rated players. If you aren’t constantly focusing…

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Quick Peaks – Canvas, Pirate King!, dnup, Tea Witches, Flock!

Canvas - K. David Ladage

My colleague, Bob Pazehoski, wrote a review of Canvas back at the start of 2023. His assessment was that the game was midline: not bad, not great, just sort of there (3 stars). My friend Steve came up over a weekend and introduced it to my wife and I. We both thought it was gorgeous, fun, and engaging. If you want a good overview of the mechanics, please read Mr. Pazehoski’s review. But check it out for yourself! 

The table presence of the updated board from one of the expansions is amazing (sorry, this was Steve’s copy and I do not know which expansion did what to this game). The added depth of the Signature Style cards (also added in an expansion) is amazing, while not increasing the game’s difficulty. And the mechanics of creating the perfect painting are exquisite.

In the games we played, all of us would spend time reminding ourselves that the paint swatches at the bottom of each card were the game element, not the beautiful painting elements. I had to force myself to put in a piece of art which scored more points, but which did not meet my own aesthetics a couple of times. In the end, all of my paintings,…

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