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Lese-Ansicht

Paying Attention to Detail with Lizzy Funkhouser

Lizzy Funkhouser, designer of Something to Fear, discusses what it looks like to pay attention to detail when designing a game.

Lizzy loves to add Easter egg type details into her games to enhance the gaming experience, and we get into lots of examples and ways to add cool things to a design.

The post Paying Attention to Detail with Lizzy Funkhouser appeared first on Board Game Design Lab.

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Lessons Learned from Developing Games with Joe Pilkus

Joe Pilkus, professional game developer, discusses the lessons he’s learned from developing games over the years.

Joe has worked on games from Stonemaier Games, Academy Games, and many other major publishers, and he’s been helping fledgling game designers online for years.

The post Lessons Learned from Developing Games with Joe Pilkus appeared first on Board Game Design Lab.

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Small Games that Pack a Big Punch with Jason Tagmire

Jason Tagmire, founder of Button Shy Games, discusses the process of designing and publishing small games that pack a big punch.

Jason’s company specializes in 18 card games, and he’s become a master at packing a ton of game into a small package.​​

And check out Button Shy’s latest game on Kickstarter HERE.

The post Small Games that Pack a Big Punch with Jason Tagmire appeared first on Board Game Design Lab.

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