Lese-Ansicht
Creating a Great Solo Variant with Morten Pedersen
Morten Pedersen, designer behind the solo modes for games such as Scythe and Viticulture, discusses how to scale a game down to one player and create a great solo experience.
Morten has his own design company that focuses on creating single player systems for games and has even won awards for it. For more, check out Morten’s blog here.
The post Creating a Great Solo Variant with Morten Pedersen appeared first on Board Game Design Lab.
Episode 134: Clank, A Game of Thrones and a Short Topic Extravaganza Founders Edition
Episode 116: No Meat
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TDT # 504 - Eric and Richard
In this show, Richard Ham takes Tom's place, and he and Eric talk about different games. Including - Lemonade Stand, Pack of Heroes, Broken Token's Firefly Crate, Um Reifenbrite, Jamsumo, Oh My Goods: Revolt in Longsdale, Magic Maze, and Unlock!
Episode 97- Viticulture and When to Kickstart
During this week’s episode: 1) The Pegs discuss recent news and a recent game plays including Aeon's End, Churchill, Doodle Quest and more; 2) Review the worker placement game Viticulture; and 3) Discuss how they decide what games to back on kickstarter.
The post Episode 97- Viticulture and When to Kickstart appeared first on Blue Peg, Pink Peg Boardgaming Podcast.
Episode #261 - The Spiel on Lorenzo il Magnifico
Garrett's Games 565 - Liguria and Das Vermachtnis des Maharaja
Shelley and I take a gander at another Queen deal from Amazon, as well as a solid new card game from one of our favorite designers.
Liguria by Alessandro Zucchini from Queen Games
and
Das Vermächtnis des Maharaja by Michael Schacht from Abacusspiele
#57: A Purple Boss, A Spicy Path
Quickly, man the battlements! The podcastle is under attack from deadly waves of silence. Secure the chat parapets, and brace the gates of opinion!
In episode 57 of our award-winning podcast Quinns offers thoughts on I'm the Boss!, the first Sid Sackson game that this site has ever covered, while Paul takes a look at the new edition of Citadels, the first game to ever appear on SU&SD. Quinns has also played an advance copy of the much-hyped Century: Spice Road, while Paul rounds off this week's Fresco review by talking about that game's expansions.
There's combat juggling in the folk game section and the boys chat about why Virgin Queen was Quinns' lowest point, but perhaps the biggest surprise comes during our mailbag segment. We've received a reader mail that's made us question our entire attitude towards not just box inlays, but board games in general. Listen in horror as one listener's expensive opinion spreads across the very fabric of SU&SD, like a spilled glass of wine.
Century: Spice Road, century, I’m the Boss!, fresco, Citadels
Episode 25 - Kickstarting the Habit
Designing an Asymmetrical Game with Patrick Leder
Patrick Leder, designer of Vast, discusses what all goes into designing an asymmetrical game. In Vast, each player takes on an incredibly different role with different actions, different win conditions, and different ways to play. And creating a game of this scope is no small task.
The post Designing an Asymmetrical Game with Patrick Leder appeared first on Board Game Design Lab.
Express 25: The Three Amigos play The This or That Game
TDT # 503 -Conflict Resolution (with Richard Ham)
In this show, Tom is missing, but Richard Ham (Rahdo) steps in, and he and Eric talk about Math Fluxx, Disney World gaming (Sorcerers of the Magic Kingdom, Agent P's Secret Mission, A Pirate's Adventure), The Goonies Adventure Card Game, and Rhodes. They also answer questions, hear another Tale of gaming, and end with their top ten conflict resolutions in games.
RDTN Episode 117: Ethnos, Unfair, and The Captain is Dead
The three games in this episode created different reactions for us. One of them will be a jewel in our collection. One did not get the love that others have […]
The post RDTN Episode 117: Ethnos, Unfair, and The Captain is Dead first appeared on Rolling Dice & Taking Names.
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Episode #260 - The Great Dinosaur Rush is Major Fun
Garrett's Games 564 - Vignobles and Mystic Vale: Vale of Magic Expansion
Shelley and I check out a game on wine making, then see how well the first Mystic Vale expansion works, especially given Shel's love of the original.
Vignobles by Fabrice Arcas and Guillaume Peccoz from Ludocom
and
Mystic Vale: Vale of Magic by John D. Clair from AEG
Enjoy!
Content as Marketing with Chris Rowlands
Chris Rowlands, designer of Last Garden and host of NPC-Cast, discusses creating awesome content that helps people as much as possible and also builds up goodwill toward you and your games.
The board game community is incredible, and there are tons of opportunities to help fellow designers and add value to what they’re trying to create. And in doing so, you build relationships that will likely lead to people wanting to help you when the opportunity arises.
The post Content as Marketing with Chris Rowlands appeared first on Board Game Design Lab.