Normale Ansicht

Published — 11. Oktober 2017 Board Game Design Lab

THEME! And How to Bring It Out with Evan Derrick

11. Oktober 2017 um 14:14

Evan Derrick, designer and part owner of Van Ryder Games, discusses theme and how to really bring it to the forefront in a game.

Evan designed “Detective: City of Angels” which is one of the most thematic games I’ve ever seen, so I pick his brain on what makes a theme really come together.

The post THEME! And How to Bring It Out with Evan Derrick appeared first on Board Game Design Lab.

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Published — 06. Oktober 2017 Board Game Design Lab
Published — 04. Oktober 2017 Board Game Design Lab

Designing Horror Themed Games with Danny Lott

04. Oktober 2017 um 16:14

Danny Lott, designer of Coma Ward, discusses how to design a horror themed game and really evoke a creepy experience. 

This episode has a ton of great advice, but I’m not gonna lie, it gets a little weird in the middle. (You’ll hear what I mean…) We finish strong though, haha.

The post Designing Horror Themed Games with Danny Lott appeared first on Board Game Design Lab.

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Published — 29. September 2017 Board Game Design Lab
Published — 27. September 2017 Board Game Design Lab

How to Hustle and Get Things Done with Carla Kopp

27. September 2017 um 14:11

Carla Kopp, founder of Weird Giraffe Games, discusses how she stays on the hustle and gets so much done in design, publishing, playtesting, and Kickstarter.

We talk about the tips and tricks she’s learned to hack her time and consistently make things happen.

The post How to Hustle and Get Things Done with Carla Kopp appeared first on Board Game Design Lab.

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Published — 23. September 2017 Board Game Design Lab
Published — 20. September 2017 Board Game Design Lab

Learning Styles and Writing Rulebooks with Jason Perez

20. September 2017 um 14:48

Jason Perez, psychotherapist and host of the Every Night Is Game Night podcast, discusses the different ways people learn and how that should affect rulebook writing.

We go into how the brain works, what makes rules so hard to learn, and more.

The post Learning Styles and Writing Rulebooks with Jason Perez appeared first on Board Game Design Lab.

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Published — 15. September 2017 Board Game Design Lab
Published — 13. September 2017 Board Game Design Lab

Going from Game to Sellable Product with Randy Hoyt

13. September 2017 um 21:21

Randy Hoyt, owner of Foxtrot Games, discusses how to turn a game into a product.

We go into marketability, sellability, usability and more.

Randy has been designing and publishing games for a number of years and has a ton of insight on making games that sell.

The post Going from Game to Sellable Product with Randy Hoyt appeared first on Board Game Design Lab.

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Published — 08. September 2017 Board Game Design Lab
Published — 06. September 2017 Board Game Design Lab

Sports Themed Games with Fabio Del Rio

06. September 2017 um 14:09

Fabio Del Rio, owner of CSE Games, discusses the ins and outs of sports themed games. We go into mechanics, marketability, licensing, challenges, success stories, and more.

Fabio has been publishing sports games for over a decade and brings a lot of wisdom and insight to the episode.

The post Sports Themed Games with Fabio Del Rio appeared first on Board Game Design Lab.

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Published — 01. September 2017 Board Game Design Lab
Published — 30. August 2017 Board Game Design Lab

Graphic Design and Its Effect on the Player Experience with Daniel Aronson

30. August 2017 um 21:56

Daniel Aronson, professional graphic designer and game designer, discusses the importance of being intentional with all the graphic design in your game. We talk fonts, color choices, layouts, branding, and more in this information full episode.

Daniel is the designer of “El Dorado,” which just launched on Kickstarter. Check it out here.

The post Graphic Design and Its Effect on the Player Experience with Daniel Aronson appeared first on Board Game Design Lab.

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Published — 25. August 2017 Board Game Design Lab
Published — 23. August 2017 Board Game Design Lab

Let’s Talk Game Reviews with Lance Myxter the Undead Viking

23. August 2017 um 14:30

Lance Myxter, the Undead Viking, talks about game reviews from a lot of different angles. Lance has done over 1000 reviews and offers a lot of insight on the different ins and outs of the review world.

He does a ton of videos for Kickstarter games and gives some great advice for anyone wanting to travel down that road as well.

The post Let’s Talk Game Reviews with Lance Myxter the Undead Viking appeared first on Board Game Design Lab.

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Published — 19. August 2017 Board Game Design Lab
Published — 16. August 2017 Board Game Design Lab
Published — 11. August 2017 Board Game Design Lab
Published — 09. August 2017 Board Game Design Lab

How to Design a Solo Game with Hermann Luttmann

09. August 2017 um 14:50

Hermann Luttmann, designer of Dawn of the Zeds, talks about how to design a solo game.

Hermann has created numerous games meant for only one player and offers a ton of interesting insight on how to craft the solitaire experience.

The post How to Design a Solo Game with Hermann Luttmann appeared first on Board Game Design Lab.

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Published — 04. August 2017 Board Game Design Lab
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