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(Community Spotlight) Using InDesign and Data Merge with Jeff Turner

In another BGDL community spotlight, Jeff Turner, founder of Skip Work Play Games, dives into how to use InDesign to do data merge and speed up your prototyping process.

Data merge makes it easy to edit or change hundreds of cards with one click, and we get into both high-level concepts and technical how-to.

The post (Community Spotlight) Using InDesign and Data Merge with Jeff Turner appeared first on Board Game Design Lab.

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(Community Spotlight) Using InDesign and Data Merge with Jeff Turner

In another BGDL community spotlight, Jeff Turner, founder of Skip Work Play Games, dives into how to use InDesign to do data merge and speed up your prototyping process.

Data merge makes it easy to edit or change hundreds of cards with one click, and we get into both high-level concepts and technical how-to.

The post (Community Spotlight) Using InDesign and Data Merge with Jeff Turner appeared first on Board Game Design Lab.

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Experiential Graphic Design with Kate Otte

Kate Otte, designer of First Ascent, talks about improving games through experiential graphic design.

Kate is a professional graphic designer, and we get into how to make games more accessible, understandable, and fun using excellent graphic design techniques.

And be sure to check out Kate’s game, First Ascent, on Kickstarter HERE.

The post Experiential Graphic Design with Kate Otte appeared first on Board Game Design Lab.

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Experiential Graphic Design with Kate Otte

Kate Otte, designer of First Ascent, talks about improving games through experiential graphic design.

Kate is a professional graphic designer, and we get into how to make games more accessible, understandable, and fun using excellent graphic design techniques.

And be sure to check out Kate’s game, First Ascent, on Kickstarter HERE.

The post Experiential Graphic Design with Kate Otte appeared first on Board Game Design Lab.

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Board Game Graphic Design with James Van Niekerk

James Van Niekerk, professional graphic designer and creator of Valor & Villainy, discusses colors, fonts, hierarchies, and tons of other concepts that you need to think about when working through the graphic design of a game.

The post Board Game Graphic Design with James Van Niekerk appeared first on Board Game Design Lab.

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Board Game Graphic Design with James Van Niekerk

James Van Niekerk, professional graphic designer and creator of Valor & Villainy, discusses colors, fonts, hierarchies, and tons of other concepts that you need to think about when working through the graphic design of a game.

The post Board Game Graphic Design with James Van Niekerk appeared first on Board Game Design Lab.

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How to Work with Artists with Adrienne Ezell

Adrienne Ezell, professional board game artist and art director, discusses how to work effectively with artists.

Adrienne has been a pro artist for 15 years and now works full time in the board game industry. We talk communication, contracts, timelines, costs, and everything in between.

Link to the 3d box maker we discussed: https://www.boxshot.com/

 

 

The post How to Work with Artists with Adrienne Ezell appeared first on Board Game Design Lab.

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How to Work with Artists with Adrienne Ezell

Adrienne Ezell, professional board game artist and art director, discusses how to work effectively with artists.

Adrienne has been a pro artist for 15 years and now works full time in the board game industry. We talk communication, contracts, timelines, costs, and everything in between.

Link to the 3d box maker we discussed: https://www.boxshot.com/

 

 

The post How to Work with Artists with Adrienne Ezell appeared first on Board Game Design Lab.

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Graphic Design and Its Effect on the Player Experience with Daniel Aronson

Daniel Aronson, professional graphic designer and game designer, discusses the importance of being intentional with all the graphic design in your game. We talk fonts, color choices, layouts, branding, and more in this information full episode.

Daniel is the designer of “El Dorado,” which just launched on Kickstarter. Check it out here.

The post Graphic Design and Its Effect on the Player Experience with Daniel Aronson appeared first on Board Game Design Lab.

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Graphic Design and Its Effect on the Player Experience with Daniel Aronson

Daniel Aronson, professional graphic designer and game designer, discusses the importance of being intentional with all the graphic design in your game. We talk fonts, color choices, layouts, branding, and more in this information full episode.

Daniel is the designer of “El Dorado,” which just launched on Kickstarter. Check it out here.

The post Graphic Design and Its Effect on the Player Experience with Daniel Aronson appeared first on Board Game Design Lab.

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