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Lese-Ansicht

#2: Terraforming Mars and Dexterity Games

Mark and Walker have some civil disagreements concerning Terraforming Mars (Jacob Fryxelius, Stronghold, 2016) and cannibalism before enthusing about playing with toys. As a note, whips are not considered toys in this context.

Games Played Last Week:
1:27 -Empires (David and Daniel Stephenson, WizKids, 2017)
5:03 -Clank! In! Space! (Paul Dennen, Renegade Game Studios, 2017)
6:23 -Pandemic Legacy: Season 2 (Matt Leacock & Rob Daviau, Z-Man, 2017)
8:47 -Orleans: Trade & Intrigue (Reiner Stockhausen, dlp Games, 2016)
11:21 -Mafia de Cuba (Philippe des Pallières & Loïc Lamy, Lui-même, 2015)
14:18 -Bunny Kingdom (Richard Garfield, IELLO, 2017)

18:18 Feature Game: Terraforming Mars (Jacob Fryxelius, Stronghold, 2016)

News (and why it doesn't matter):
43:16 Necromunda: Underhive is out
44:06 News on the Imperial Assault App
45:04 New Scythe expansion and Big Box, discussion of airship models

48:48 Topic: Dexterity Games

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#1: Kingdom Death and Randomness

Mark and Walker talk about how Kingdom Death: Monster (Adam Poots, 2015) is an unrelenting nightmare, and why that's (mostly) a good thing. The featured topic is randomness and how to deal with it, both from a game design and a player's perspective.

Games played last week:
1:00 Champions of Midgard and its expansions (Ole Steiness, Grey Fox Games, 2015)
2:15 Sidereal Confluence (TauCeti Deichmann, Wizkids, 2017)
4:17 Orléans: Invasion (Inka Brand, Markus Brand, Reiner Stockhausen, dlp Games, 2015)
5:28 Warhammer Underworlds: Shadespire (David Sanders, Games Workshop, 2017)
7:21 Keyper (Richard Breese, HUCH, 2017)
8:51 Immortals (Dirk Henn & Mike Elliott, Queen Games, 2017)

11:18 Feature Game: Kingdom Death: Monster (Adam Poots, Kingdom Death, 2015)

News (and why it doesn't matter):
34:12 Betrayal Legacy
37:49 WizKids ups its game
40:08 Necromunda on its way back
45:24 A word from our sponsor

45:32 Topic: Randomness

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