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More Ways to lose ’22

18. November 2025 um 20:36
  1. Merge minors in too fast, leaving your company under capitalized when the permanent train rush starts (because those shares weren’t earning for the company). Unless you need to absorb the minors to handle a train disappearance, they typically earn fine.
  2. (Related) — Too many minors and no privates to bump up company income. Privates are a good way to stuff some money into the company (without taking stock out).
  3. Start your company too early — You get slightly better money at 50% of a minor instead of (say) 40% of a major, but nobody can buy into your minor. “Second mouse gets the cheese.”
  4. Forgetting that the train limit is 2 during brown phase. (aka “Too much 1846 muscle memory“). The solution is to start a minor & buy the locked train1 (and infuse extra cash into your company). It can be worth taking a big hit on paper (since you lose value if you par the company over $200) because if you don’t your company is going to back up anyway and you’ll still eat the $$$ out of pocket.
  5. Not noticing that a minor can open and block your connection — Particularly early in phase 2 a minor can start before your minor goes without losing any value2 to put down a critical lumber space (or even just a yellow3), typically in the second OR of the batch (the first to take their home, the second to block).
  6. Not adjusting your bids to the presence of blockers — As mentioned in the last comments, you want to up your certificate count. But if a ‘bad’ minor4 is coming up in the next round, there is going to be one less cert available next round, which means that next rounds auctions will be bid up a bit more …. which means (since you can see it coming) you should be willing to bid up this round (either to win or at least drain some money out before next round).
  7. (In the mid/end game) Placing bids before snapping up the juiciest stock shares.
  1. The problem is noticing during the OR, instead of during the SR … when you could have corrected it. ↩
  2. Typically bidding 140 so as to buy and L and upgrade it automatically, which lets the company start at 70, which will be before all the companies opened in SR1 if they had <= 3 ORs ↩
  3. Since you won’t be able to upgrade to green until phase 3, which can be a delay of several ORs. ↩
  4. Usually a regional (in PNW) when it’s too early; but also a minor that won’t be able to merge in time ↩

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