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Normale Ansicht

The Legal Side of Creating Games with Zachary Strebeck

26. Juni 2023 um 01:32

Zachary Strebeck, a lawyer who specializes in games, dives into the many legal issues that arise when bringing games to life and getting them on the market. We talk about clauses to look out for in contracts, the pros and cons of NDAs, what you need to know about copyrights and trademarks, and a whole lot more.

If you want to contact Zachary, you can find his website here: https://strebecklaw.com

The post The Legal Side of Creating Games with Zachary Strebeck appeared first on Board Game Design Lab.

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The Legal Side of Creating Games with Zachary Strebeck

Von: gabe
26. Juni 2023 um 01:32

Zachary Strebeck, a lawyer who specializes in games, dives into the many legal issues that arise when bringing games to life and getting them on the market. We talk about clauses to look out for in contracts, the pros and cons of NDAs, what you need to know about copyrights and trademarks, and a whole lot more.

If you want to contact Zachary, you can find his website here: https://strebecklaw.com

The post The Legal Side of Creating Games with Zachary Strebeck appeared first on Board Game Design Lab.

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How to Make Money Designing Games with Jamey Stegmaier

05. Juni 2023 um 02:41

In this episode, Jamey Stegmaier talks about how to make money creating games.

We talk about how to monetize creativity and the many roadblocks people run into. Jamey unpacks what he would do if he had to start over and build a publishing company from scratch. He opens up about his biggest financial mistake. We talk about why people should design games. And a whole lot more.

The post How to Make Money Designing Games with Jamey Stegmaier appeared first on Board Game Design Lab.

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How to Make Money Designing Games with Jamey Stegmaier

Von: gabe
05. Juni 2023 um 02:41

In this episode, Jamey Stegmaier talks about how to make money creating games.

We talk about how to monetize creativity and the many roadblocks people run into. Jamey unpacks what he would do if he had to start over and build a publishing company from scratch. He opens up about his biggest financial mistake. We talk about why people should design games. And a whole lot more.

The post How to Make Money Designing Games with Jamey Stegmaier appeared first on Board Game Design Lab.

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How to Get the Most out of Your Crowdfunding Campaign with Andrew Lowen and Sean Bradford

04. Mai 2022 um 07:15

Andrew Lowen and Sean Bradford, from Next Level Web, talk about how to get the most out of your crowdfunding campaign.

We spend most of the time talking about different aspects of marketing and break down examples from our own campaigns of what worked and what didn’t.

The post How to Get the Most out of Your Crowdfunding Campaign with Andrew Lowen and Sean Bradford appeared first on Board Game Design Lab.

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How to Get the Most out of Your Crowdfunding Campaign with Andrew Lowen and Sean Bradford

Von: gabe
04. Mai 2022 um 07:15

Andrew Lowen and Sean Bradford, from Next Level Web, talk about how to get the most out of your crowdfunding campaign.

We spend most of the time talking about different aspects of marketing and break down examples from our own campaigns of what worked and what didn’t.

The post How to Get the Most out of Your Crowdfunding Campaign with Andrew Lowen and Sean Bradford appeared first on Board Game Design Lab.

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How to Run a Publishing Company with Rob Dougherty

27. April 2022 um 08:10

Rob Dougherty, founder of Wise Wizard Games, talks about how to run a successful publishing company.

We talk about how Rob got started, how to actually make money, how to use Kickstarter effectively, and more.

The post How to Run a Publishing Company with Rob Dougherty appeared first on Board Game Design Lab.

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How to Run a Publishing Company with Rob Dougherty

Von: gabe
27. April 2022 um 08:10

Rob Dougherty, founder of Wise Wizard Games, talks about how to run a successful publishing company.

We talk about how Rob got started, how to actually make money, how to use Kickstarter effectively, and more.

The post How to Run a Publishing Company with Rob Dougherty appeared first on Board Game Design Lab.

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[BGDL Community Spotlight] Print-on-Demand Publishing with Arthur Franz

16. März 2022 um 06:57

Arthur Franz, founder of Uplink Underground Games, discusses what it looks like to run a publishing company that’s based on print-on-demand manufacturing.

We talk about pros and cons, pricing challenges, community building, and more.

The post [BGDL Community Spotlight] Print-on-Demand Publishing with Arthur Franz appeared first on Board Game Design Lab.

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[BGDL Community Spotlight] Print-on-Demand Publishing with Arthur Franz

Von: gabe
16. März 2022 um 06:57

Arthur Franz, founder of Uplink Underground Games, discusses what it looks like to run a publishing company that’s based on print-on-demand manufacturing.

We talk about pros and cons, pricing challenges, community building, and more.

The post [BGDL Community Spotlight] Print-on-Demand Publishing with Arthur Franz appeared first on Board Game Design Lab.

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How to Multiply Your Time with Carla Kopp

02. März 2022 um 06:53

Carla Kopp, from Weird Giraffe Games, discusses how to multiply your time and get more done.

Carla runs multiple companies while also designing games and creating solo modes for other designers’ games, so she’s had to figure out how to create more hours in the day. We talk about time management, scheduling, and all sorts of other things.

The post How to Multiply Your Time with Carla Kopp appeared first on Board Game Design Lab.

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How to Multiply Your Time with Carla Kopp

Von: gabe
02. März 2022 um 06:53

Carla Kopp, from Weird Giraffe Games, discusses how to multiply your time and get more done.

Carla runs multiple companies while also designing games and creating solo modes for other designers’ games, so she’s had to figure out how to create more hours in the day. We talk about time management, scheduling, and all sorts of other things.

The post How to Multiply Your Time with Carla Kopp appeared first on Board Game Design Lab.

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Community Building with Carol Mertz and Elan Lee

16. Februar 2022 um 14:56

Carol Mertz and Elan Lee, from Exploding Kittens, discuss how to build a community.

​​We talk about their record-setting Kickstarter campaign, building relationships with customers, guerrilla marketing techniques, and what it looks like to focus on the “crowd” portion of crowdfunding.

And be sure to check out their latest Kickstarter project, Hand to Hand Wombat, HERE.

The post Community Building with Carol Mertz and Elan Lee appeared first on Board Game Design Lab.

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Community Building with Carol Mertz and Elan Lee

Von: gabe
16. Februar 2022 um 14:56

Carol Mertz and Elan Lee, from Exploding Kittens, discuss how to build a community.

​​We talk about their record-setting Kickstarter campaign, building relationships with customers, guerrilla marketing techniques, and what it looks like to focus on the “crowd” portion of crowdfunding.

And be sure to check out their latest Kickstarter project, Hand to Hand Wombat, HERE.

The post Community Building with Carol Mertz and Elan Lee appeared first on Board Game Design Lab.

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Building a Million Dollar Board Game Company with Kevin Carroll and Steve Mark

09. Februar 2022 um 12:03

Kevin Carroll and Steve Mark, designers of Tenzi and owners of Carma Games, discuss how they built a game publishing company that’s made several million dollars.

They tell their origin story, share guerrilla marketing techniques, discuss mistakes they’ve made, and much more.

Also, you can get 20% off in the Carma Games online store by using coupon code BGDL.

The post Building a Million Dollar Board Game Company with Kevin Carroll and Steve Mark appeared first on Board Game Design Lab.

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Building a Million Dollar Board Game Company with Kevin Carroll and Steve Mark

Von: gabe
09. Februar 2022 um 12:03

Kevin Carroll and Steve Mark, designers of Tenzi and owners of Carma Games, discuss how they built a game publishing company that’s made several million dollars.

They tell their origin story, share guerrilla marketing techniques, discuss mistakes they’ve made, and much more.

Also, you can get 20% off in the Carma Games online store by using coupon code BGDL.

The post Building a Million Dollar Board Game Company with Kevin Carroll and Steve Mark appeared first on Board Game Design Lab.

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[BGDL Community Spotlight] How to Promote Your Game in Facebook Groups with Thomas Covert

02. Februar 2022 um 12:04

Thomas Covert, founder of the Board Game Revolution Facebook group, dives into how to promote your game in Facebook groups without seeming like a slimy used car salesman.

We talk about asking for feedback, how to create engaging posts (and when to post them), paid promotion, and more.

The post [BGDL Community Spotlight] How to Promote Your Game in Facebook Groups with Thomas Covert appeared first on Board Game Design Lab.

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[BGDL Community Spotlight] How to Promote Your Game in Facebook Groups with Thomas Covert

Von: gabe
02. Februar 2022 um 12:04

Thomas Covert, founder of the Board Game Revolution Facebook group, dives into how to promote your game in Facebook groups without seeming like a slimy used car salesman.

We talk about asking for feedback, how to create engaging posts (and when to post them), paid promotion, and more.

The post [BGDL Community Spotlight] How to Promote Your Game in Facebook Groups with Thomas Covert appeared first on Board Game Design Lab.

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