Normale Ansicht

Published — 18. September 2019 Board Game Design Lab

CE Marking and Board Games with Glenn Ford

18. September 2019 um 14:26

Glenn Ford, the lead developer for Gaslands, discusses all the ins and outs of being able to legally place the CE mark on the back of your game box.

There are a ton of misconceptions and misinformation about the process, and Glenn goes through everything step-by-step to make sure it’s crystal clear.

And for more reading on CE Marking:

https://www.gov.uk/guidance/toy-manufacturers-and-their-responsibilities (UK government advice)

http://www.btha.co.uk (British Toy and Hobby Association)

And be sure to check out Glenn’s new game Moonflight on Kickstarter HERE.

The post CE Marking and Board Games with Glenn Ford appeared first on Board Game Design Lab.

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Published — 13. September 2019 Board Game Design Lab
Published — 11. September 2019 Board Game Design Lab

The Three Types of Creativity with JB Howell

11. September 2019 um 14:30

JB Howell, designer of Flotilla, discusses the three types of creativity and how they relate to game design.

JB is an up and coming designer who I believe will be a household name by the end of this year, and we go into a lot of the ins and outs of his own creative process.

The post The Three Types of Creativity with JB Howell appeared first on Board Game Design Lab.

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Published — 06. September 2019 Board Game Design Lab
Published — 04. September 2019 Board Game Design Lab

Designing a Civilization Game with Jamey Stegmaier

04. September 2019 um 14:44

Jamey Stegmaier, designer of Tapestry, discusses how to design a civilization game.

Creating a civ game is no small task, and we get into all the ins and outs of putting one together.

The post Designing a Civilization Game with Jamey Stegmaier appeared first on Board Game Design Lab.

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Published — 30. August 2019 Board Game Design Lab
Published — 28. August 2019 Board Game Design Lab

Designing a Roll and Write with Odin Phong

28. August 2019 um 14:15

Odin Phong, founder of Inkwell Games, discusses how to design a roll and write game.

The roll and write genre has exploded in popularity over the last couple of years, and we get into why people are drawn to them and how to design a good one.

And be sure to check out Odin’s roll and write anthology on Kickstarter HERE.

The post Designing a Roll and Write with Odin Phong appeared first on Board Game Design Lab.

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Published — 23. August 2019 Board Game Design Lab
Published — 21. August 2019 Board Game Design Lab

Media and Game Design with Ann Losito

21. August 2019 um 14:05

Ann Losito, Twitch streamer with Twist Gaming, discusses how to engage with media as a game designer.

In today’s world, designers and publishers are more and more having to be on top of their media game in order to be successful. Ann and I get into what that looks like.

The post Media and Game Design with Ann Losito appeared first on Board Game Design Lab.

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Published — 16. August 2019 Board Game Design Lab
Published — 14. August 2019 Board Game Design Lab

Designing 3D games with Dave Schultze

14. August 2019 um 14:09

Dave Schultze, designer of Gridopolis, discusses how to design a game that not only spreads out on the table but also goes up.

Dave has worked for companies like Lego, Hasbro, and Mattel designing toys and games and has a ton of knowledge on how to design three-dimensional games.

The post Designing 3D games with Dave Schultze appeared first on Board Game Design Lab.

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Published — 09. August 2019 Board Game Design Lab
Published — 07. August 2019 Board Game Design Lab

Paying Attention to Detail with Lizzy Funkhouser

07. August 2019 um 14:12

Lizzy Funkhouser, designer of Something to Fear, discusses what it looks like to pay attention to detail when designing a game.

Lizzy loves to add Easter egg type details into her games to enhance the gaming experience, and we get into lots of examples and ways to add cool things to a design.

The post Paying Attention to Detail with Lizzy Funkhouser appeared first on Board Game Design Lab.

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Published — 26. Juli 2019 Board Game Design Lab
Published — 24. Juli 2019 Board Game Design Lab

Freelancing in the Gaming Industry with John Brieger

24. Juli 2019 um 13:46

John Brieger, professional freelancer, discusses what it looks like to make a living working on board games.

John is a designer, developer, editor, and more, and he’s been working on games full-time for about a year.

The post Freelancing in the Gaming Industry with John Brieger appeared first on Board Game Design Lab.

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Published — 19. Juli 2019 Board Game Design Lab
Published — 17. Juli 2019 Board Game Design Lab

Lessons Learned from Developing Games with Joe Pilkus

17. Juli 2019 um 14:21

Joe Pilkus, professional game developer, discusses the lessons he’s learned from developing games over the years.

Joe has worked on games from Stonemaier Games, Academy Games, and many other major publishers, and he’s been helping fledgling game designers online for years.

The post Lessons Learned from Developing Games with Joe Pilkus appeared first on Board Game Design Lab.

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Published — 12. Juli 2019 Board Game Design Lab
Published — 10. Juli 2019 Board Game Design Lab

Creating Magic Moments with Derek Funkhouser

10. Juli 2019 um 14:56

Derek Funkhouser, designer of Walking Dead: Something to Fear, discusses how to design games that create magic moments.

Derek is the lead developer at Skybound Games and loves designing so that players enjoy awesome moments that they’ll talk about for years to come.

The post Creating Magic Moments with Derek Funkhouser appeared first on Board Game Design Lab.

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Published — 05. Juli 2019 Board Game Design Lab
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