Normale Ansicht

Published — 23. August 2019 Board Game Design Lab
Published — 21. August 2019 Board Game Design Lab

Media and Game Design with Ann Losito

21. August 2019 um 14:05

Ann Losito, Twitch streamer with Twist Gaming, discusses how to engage with media as a game designer.

In today’s world, designers and publishers are more and more having to be on top of their media game in order to be successful. Ann and I get into what that looks like.

The post Media and Game Design with Ann Losito appeared first on Board Game Design Lab.

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Published — 16. August 2019 Board Game Design Lab
Published — 14. August 2019 Board Game Design Lab

Designing 3D games with Dave Schultze

14. August 2019 um 14:09

Dave Schultze, designer of Gridopolis, discusses how to design a game that not only spreads out on the table but also goes up.

Dave has worked for companies like Lego, Hasbro, and Mattel designing toys and games and has a ton of knowledge on how to design three-dimensional games.

The post Designing 3D games with Dave Schultze appeared first on Board Game Design Lab.

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Published — 09. August 2019 Board Game Design Lab
Published — 07. August 2019 Board Game Design Lab

Paying Attention to Detail with Lizzy Funkhouser

07. August 2019 um 14:12

Lizzy Funkhouser, designer of Something to Fear, discusses what it looks like to pay attention to detail when designing a game.

Lizzy loves to add Easter egg type details into her games to enhance the gaming experience, and we get into lots of examples and ways to add cool things to a design.

The post Paying Attention to Detail with Lizzy Funkhouser appeared first on Board Game Design Lab.

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Published — 26. Juli 2019 Board Game Design Lab
Published — 24. Juli 2019 Board Game Design Lab

Freelancing in the Gaming Industry with John Brieger

24. Juli 2019 um 13:46

John Brieger, professional freelancer, discusses what it looks like to make a living working on board games.

John is a designer, developer, editor, and more, and he’s been working on games full-time for about a year.

The post Freelancing in the Gaming Industry with John Brieger appeared first on Board Game Design Lab.

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Published — 19. Juli 2019 Board Game Design Lab
Published — 17. Juli 2019 Board Game Design Lab

Lessons Learned from Developing Games with Joe Pilkus

17. Juli 2019 um 14:21

Joe Pilkus, professional game developer, discusses the lessons he’s learned from developing games over the years.

Joe has worked on games from Stonemaier Games, Academy Games, and many other major publishers, and he’s been helping fledgling game designers online for years.

The post Lessons Learned from Developing Games with Joe Pilkus appeared first on Board Game Design Lab.

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Published — 12. Juli 2019 Board Game Design Lab
Published — 10. Juli 2019 Board Game Design Lab

Creating Magic Moments with Derek Funkhouser

10. Juli 2019 um 14:56

Derek Funkhouser, designer of Walking Dead: Something to Fear, discusses how to design games that create magic moments.

Derek is the lead developer at Skybound Games and loves designing so that players enjoy awesome moments that they’ll talk about for years to come.

The post Creating Magic Moments with Derek Funkhouser appeared first on Board Game Design Lab.

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Published — 05. Juli 2019 Board Game Design Lab
Published — 03. Juli 2019 Board Game Design Lab

Designing Fantasy Themed Games with Wes Woodbury

03. Juli 2019 um 14:25

Wes Woodbury, designer of Legends of Novus, discusses how to design a fantasy-themed game.

We talk about world-building, combat systems, art, and more. 

And be sure to check out Wes’s fantasy-themed board game on Kickstarter HERE.

The post Designing Fantasy Themed Games with Wes Woodbury appeared first on Board Game Design Lab.

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Published — 28. Juni 2019 Board Game Design Lab
Published — 26. Juni 2019 Board Game Design Lab

Rapid Iteration with Ryan Langewisch

26. Juni 2019 um 14:26

Ryan Langewisch, designer of Tasty Humans, discusses how to create and update a game quickly and efficiently.

Ryan recently won a 48-hour game jam and has gotten really good at the iteration process.

The post Rapid Iteration with Ryan Langewisch appeared first on Board Game Design Lab.

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Published — 21. Juni 2019 Board Game Design Lab
Published — 19. Juni 2019 Board Game Design Lab

Designing Worker Placement Games with Luke Laurie

19. Juni 2019 um 14:07

Luke Laurie, designer of Energy Empire, discusses all the ins and outs of creating a worker placement game.

Luke has a ton of experience with the genre with 4 more worker placement games set to come out over the next 2 years.

The post Designing Worker Placement Games with Luke Laurie appeared first on Board Game Design Lab.

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Published — 14. Juni 2019 Board Game Design Lab
Published — 12. Juni 2019 Board Game Design Lab

4 Types of Gamer Experiences with Ian Zang

12. Juni 2019 um 14:08

Ian Zang, developer for Deep Water Games, discusses 4 different types of gamer experiences.

Ian has simplified and categorized different ways that people experience games, and he shares a lot to think about as designers.

The post 4 Types of Gamer Experiences with Ian Zang appeared first on Board Game Design Lab.

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