Normale Ansicht

Published — 27. März 2019 Board Game Design Lab

Fun AND Educational Games with John Coveyou

27. März 2019 um 13:59

John Coveyou, founder of Genius Games, discusses how to design games that also happen to be educational.

John is the designer of CytosisSubatomicIon, and several other well-received science based games, and he’s really figured out how to take scientific ideas and translate them into enjoyable games. 

The post Fun AND Educational Games with John Coveyou appeared first on Board Game Design Lab.

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Published — 22. März 2019 Board Game Design Lab
Published — 20. März 2019 Board Game Design Lab

How to Be a Great Playtester with Peter C. Hayward

20. März 2019 um 13:10

Peter C. Hayward, founder of Jellybean Games, discusses how to be a great playtester.

Peter often gets paid by publishers to playtest games and probably playtests more games than anyone you know. He’s got great advice on what it looks like to be the most helpful playtester at the table.

Be sure to check out Peter’s new game on Kickstarter HERE.

The post How to Be a Great Playtester with Peter C. Hayward appeared first on Board Game Design Lab.

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Published — 15. März 2019 Board Game Design Lab
Published — 13. März 2019 Board Game Design Lab

Multiple End Game Triggers with Noel Gussen

13. März 2019 um 15:37

Noel Gussen, designer of Deckfighters, discusses designing a game with multiple win conditions.

Noel’s MMA style card game has lots of ways to win (and lose), so we talk through different ways to add multiple end-game triggers.

The post Multiple End Game Triggers with Noel Gussen appeared first on Board Game Design Lab.

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Published — 08. März 2019 Board Game Design Lab
Published — 06. März 2019 Board Game Design Lab

Playtesting Pro Tips with Jay Cormier

06. März 2019 um 13:30

Jay Cormier, designer of Belfort and tons of other games, discusses tons of ins and outs of playtesting.

Jay has been designing games for over 15 years and has a ton of experience and advice on how to get to the best game possible. 

And be sure to check out Jay’s playtest journal on Kickstarter HERE.​​

The post Playtesting Pro Tips with Jay Cormier appeared first on Board Game Design Lab.

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Published — 01. März 2019 Board Game Design Lab
Published — 27. Februar 2019 Board Game Design Lab

Teaching Game Design with Joe Slack

27. Februar 2019 um 13:45

Joe Slack, college instructor of game design, discusses the ins and outs of teaching game design to other people.

Joe recently went full-time in the gaming industry and is focussing on helping others learn how to bring their games to life.

And be sure to check out Joe’s board game design course HERE.

The post Teaching Game Design with Joe Slack appeared first on Board Game Design Lab.

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Published — 22. Februar 2019 Board Game Design Lab
Published — 21. Februar 2019 Board Game Design Lab
Published — 20. Februar 2019 Board Game Design Lab

Product Management and Game Design with Patrick Rauland

20. Februar 2019 um 13:50

Patrick Rauland, designer of Fry Thief, discusses product management and how it relates to game design.

Patrick has worked as a pro product manager in the software industry, and there are tons of ways that understanding product management will make you a better designer in everything from prototyping to playtesting to running a Kickstarter.

Patrick’s game, Fry Thief, is on Kickstarter right now and is already fully funded. Check it out HERE.

The post Product Management and Game Design with Patrick Rauland appeared first on Board Game Design Lab.

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Published — 15. Februar 2019 Board Game Design Lab
Published — 13. Februar 2019 Board Game Design Lab

Small Games that Pack a Big Punch with Jason Tagmire

13. Februar 2019 um 13:37

Jason Tagmire, founder of Button Shy Games, discusses the process of designing and publishing small games that pack a big punch.

Jason’s company specializes in 18 card games, and he’s become a master at packing a ton of game into a small package.​​

And check out Button Shy’s latest game on Kickstarter HERE.

The post Small Games that Pack a Big Punch with Jason Tagmire appeared first on Board Game Design Lab.

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Published — 12. Februar 2019 Board Game Design Lab
Published — 08. Februar 2019 Board Game Design Lab
Published — 06. Februar 2019 Board Game Design Lab

The Game Designers Documentary with Eric Rayl

06. Februar 2019 um 13:45

For the past 3 years, Eric Rayl has been traveling around the world interviewing some of the best designers in the world about their games, their processes, and their experiences in the industry.

Check out the documentary HERE.

The post The Game Designers Documentary with Eric Rayl appeared first on Board Game Design Lab.

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Published — 01. Februar 2019 Board Game Design Lab
Published — 30. Januar 2019 Board Game Design Lab

Programmable Action Games with Bill Lasek

30. Januar 2019 um 13:30

Bill Lasek, designer of Koi, discusses how to design programmable action games.

Programmable actions provide really interesting options for players and create really interesting challenges for designers. Bill’s game, Koi, programs fish moving around a pond, so he has first-hand experience with this type of game.

The post Programmable Action Games with Bill Lasek appeared first on Board Game Design Lab.

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Published — 25. Januar 2019 Board Game Design Lab
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