The Pillars of the Earth Game Review
Just because a game is old doesn't mean that we should overlook it. Thanks to a new gaming group, I'm getting some exposure to lots of older games that I normally wouldn't even think twice about. Our most recent foray was a five-player jaunt through The Pillars of the Earth, a worker placement euro that wasn't as stuffy as my initial cover-based assessment gave it. Together we built the fictional Kingsbridge Cathedral from Ken Follett's novel of the same name, although the process wasn't free from cutthroat resource battles. With twenty years of board game innovation between its release and the present, does The Pillars of the Earth still stand firm?
The Pillars of the Earth Overview
Over the course of the game, players assemble big, blocky, wooden pieces to form a central cathedral, which serves as a glorified round marker. During that time, they balance the need for employing Craftsmen and utilizing their talents to convert resources into victory points. Whoever has the most victory points at the end of the sixth round wins the game.
After setting up The Pillars of the Earth—which involves a great deal of shuffling and deck-stacking—the game begins in earnest. In the first phase, players use their pool of workers and gold to send laborers out to gather resources or to hire…
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