Normale Ansicht

Published — 22. Februar 2026 Hiew's Boardgame Blog

Malaysia Boardgame Show 2026 - 18 & 19 Apr 2026

The Malaysia Boardgame Show is happening 18-19 April 2026 in Kuala Lumpur! Cili Padi Games and I will be there. Come play with me! More information on Instagram and Linktree. There is an open-to-public area and a ticketed area for activities. Tickets for the latter here. Don't miss the early bird prices! 

Published — 20. Februar 2026 Hiew's Boardgame Blog

Agent Avenue

Agent Avenue is a two player game with bluffing and psychological play. You are spies hiding in an innocent neighbourhood. You need to find and catch your opponent before they catch you. Well, that is how the story goes. In terms of practical implementation, you and your opponent race around a circular track, starting opposite from each other. Your goal is to run fast enough to catch your

Published — 18. Februar 2026 Hiew's Boardgame Blog

Irish Gauge

Irish Gauge is a game about developing the train network in Ireland. It is an open information game. It is an investment game, and almost but not really a stock-control game. Players invest in railroad companies and hope to make money as the companies they are invested in do well. You don't own companies. You only own shares in them. It sounds a little like 18XX games, but this is much

Published — 17. Februar 2026 Hiew's Boardgame Blog

Malaysian Holidays: Chinese New Year

 This is a card from my upcoming game Malaysian Holidays. It will be published by Specky Studio.  The art work, which I absolutely adore, is from Sunny Day. Here's wishing everyone a wonderful Year of the Horse ahead! Stay tuned for news for Malaysian Holidays.

Published — 16. Februar 2026 Hiew's Boardgame Blog

Amalfi: Renaissance

Amalfi: Renaissance is a game about the age of sail. You manage a fleet of ships which helps you obtain all sorts of goods from distant lands. With these goods you can recruit characters which give you various abilities. You can secure private contracts, which give you exclusive rights to some trade destinations. You can buy great works of art. They have various benefits.

Published — 15. Februar 2026 Hiew's Boardgame Blog
Published — 14. Februar 2026 Hiew's Boardgame Blog

7 Wonders Dice

7 Wonders, first published in 2010, has now become a juggernaut of a franchise. The series has multiple expansions and spin offs. Some of the spin offs have different core mechanisms. They are different games, but they use the same theme and art style. The 2 player version of 7 Wonders has now been turned into a Lord of the Rings game. For the dice game version to get released only in

Published — 12. Februar 2026 Hiew's Boardgame Blog

Take A Number / X Nimmt

Take A Number is an advanced version of the classic game from Wolfgang Kramer, Take 5, also known as 6 Nimmt and Category 5. My copy is a gift from Allen, and it is a 2-in-1 version containing Take 5 too. It is recommended that you play Take 5 before Take A Number, which makes sense, because the game mechanism in Take 5 is a subset of Take A Number. 

Published — 11. Februar 2026 Hiew's Boardgame Blog

boardgaming in photos: playtesting at Apollo

7 Feb 2026. We had a playtesting session at Nasi Kandar Apollo on a Saturday afternoon. I didn't manage to take photos of every game played, not even every game that I played. I did a rough playtest of one idea I came up with just the day before. I wanted to make a simple card game that can be played on a road trip, needing no table. Everyone has a stack of 5 cards. They are ordered. The highest

Published — 10. Februar 2026 Hiew's Boardgame Blog

Popcorn

Popcorn is a game about running your own cineplex. You buy screening rights for movies, you attract cinema-goers and you upgrade your cinema halls to provide great movie experiences. You have to keep your list of movies fresh, taking down movies before customers completely dry up and showing new movies to attract customers. While scoring points (points are called popcorn here), you need to

Published — 08. Februar 2026 Hiew's Boardgame Blog

Miams

In Miams (I think it means yummy in French) you roll five dice and try to get combinations which will score you points. Normally you get one reroll, and you get to choose which dice to reroll. Throughout the game you gain abilities which let you manipulate the dice and do other things which help you score points. The game ends when anyone reaches 50 points.  The die faces

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