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Normale Ansicht

Why Game Design Is Important with Gabe Barrett

24. Mai 2017 um 16:46

Gabe Barrett, founder of the BGDL, discusses why this hobby of ours matters and why game design is much more than just a fun, little activity. He also shares some stories that relate to design and talks about where the BGDL is headed in the future.

The post Why Game Design Is Important with Gabe Barrett appeared first on Board Game Design Lab.

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Lords of the Dungeon 4: Uncomfortable Situations

24. Mai 2017 um 08:05
Today Bender and Jess talk about their Masque of the Red Death Pirate campaign and Jamie continues to lament how jealous he is. Then the gang takes a question from a listener regarding homebrew vs established campaign settings. After we check back in on the Dark Times Star War campign, we dive into a heavy discussion about dealing with uncomfortable situations in your games.

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