Voices from the Solitude-The Museum of Board Games
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Luke Badger, Paul Abrahams, and Andy Richdale, from Badgers from Mars, talk about how to design a game based on nothing more than a standard deck of cards.
We talk about their game Regicide (currently number one on BGG’s Hotness list), pros and cons of such tight constraints, marketing, and more.
The post Designing Games Based on a Standard Deck of Cards with Luke Badger, Paul Abrahams, and Andy Richdale appeared first on Board Game Design Lab.
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In this episode, Suzanne and Mandi chat about Winter Queen, Plantopia, Mandala Stones, Mountain Goats, Crack the Code, and Faiyum. And then Suzanne and Mandi serve up a second helping of Drafting Game Pie
Support for The Dice Tower comes from TheOp.games and GameNerdz.com.
Episode 134: Gaia Project, Cloudspire, The Estates
Sizzling Games: (01:55) Gaia Project, Cloudspire, The Estates
Topic of the Pod: (33:43) Top 5 Art in games
Bracket Battle: (01:14:14)
Swear an Oath: (01:28:52)
Reviews of Paleo, Twinkle, The Goonies: Never Say Die and so much more. Featured review: Too Many Bones by Chip Theory Games; Reroll Forgotten Waters by Plaid Hat Games. Board game discussion starts at 32:00. https://bluepegpinkpeg.com/ep202.
Thank you to our sponsors: Queen Games, Grand Gamers Guild, and AEG.
Timestamps:
32:46 - The Goonies: Never Say Die; 38:13 - Paleo; 48:49 - Twinkle: 58:37-Reapers
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The post Episode 202: Too Many Bones appeared first on Blue Peg, Pink Peg Boardgaming Podcast.
Shelley and I check out new iterations of some of our favorites this week, trying out the new version of Let's Make A Bus Route
Let's Make A Bus Route: The Dice Game by Saashi and from Saashi and Saashi
and then we were happy to receive a copy of the excellent re-issue of On The Underground
On The Underground: London & Berlin by Sebastian Bleasdale from LudiCreations
Episode 133: The Loop, Yokai, Exploding Kittens with expansions
Sizzling Games: (02:05) The Loop, Yokai, Exploding Kittens with expansions
Topic of the Pod: (41:49) Asymmetry in games
Swear an Oath: (1:48:11)
Ambie and Crystal discuss a couple games they've played recently, including Project Nos, Flapjack Flipout, and TEN. We then talk about replayability in games and what things can make a game replayable.
Announcements: 0:45
Recent Games: 2:09
Replayability: 12:55
Outro: 26:37
Bloopers: 27:41
You can still donate to Extra Life here: https://www.extra-life.org/index.cfm?fuseaction=donordrive.participant&participantID=461152
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Project Nos: https://boardgamegeek.com/boardgame/201992/project-nos
Flapjack Flipout: https://boardgamegeek.com/boardgame/180421/flapjack-flipout
TEN: https://boardgamegeek.com/boardgame/335609/ten
Support us at https://www.patreon.com/boardgameblitz
This episode was sponsored by Grey Fox Games. Use the code 'BGBLITZ21' for 20% off non-exclusive items from their site: http://www.greyfoxgames.com/
For the full show notes visit our site at http://www.boardgameblitz.com/posts/297
Sometimes, if you want a game bad enough, you're willing to go to absurd lengths to acquire it. Whether it's because it's out of print, or just hard to come by, we've all put more effort than we should've into finding or playing specific games. We tell our stories of just how far we've gone. Before we secure the bag, we talk about Tinner's Trail, and The Night Cage.
01:10 - Tinner's Trail 08:13 - The Night Cage 17:31 - Games you've gone out of your way for 18:39 - Sherlock Holmes Consulting Detective 23:36 - World of Warcraft: The Boardgame 27:06 - Discworld: Ankh-Morpork 27:57 - Dead of Winter 29:16 - Ugg-Tect 32:26 - HeroQuest 33:55 - Warhammer 35:38 - Watch the Skies
Check out our wiki at: https://boardgamebarrage.com/wiki
Join the discussion at: https://boardgamebarrage.com/discord
Join our Facebook group at: https://boardgamebarrage.com/facebook
Get a Board Game Barrage T-shirt at: https://boardgamebarrage.com/store
Fertessa Allyse, producer at Funko Games, talks about how to design a trick taking game.
We talk about table talk, bringing new ideas to the genre, what to look for while playtesting, and more.
And be sure to check out Fertessa’s trick taking game, Wicked and Wise, on Kickstarter HERE.
*Also, at one point, I mention UNO as a trick taking game, however, it’s definitely a matching game. (duh, haha)
The post How to Design Trick Taking Games with Fertessa Allyse appeared first on Board Game Design Lab.
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