We all need something to look forward to, so this episode we're eagerly anticipating all the good things in the world of board gaming that are yet to come in 2020. Some of it might be a ways off, but where's the harm in getting the hype train rolling early? Before we cast our eyes ahead, we talk about Splendor, Qwirkle, Bronze Age, and Guards of Atlantis II.
02:40 - Lost Cities 02:53 - Coloretto 03:39 - Splendor 05:03 - Bugs in the Kitchen 06:29 - Qwirkle 10:47 - Bronze Age 14:24 - Guards of Atlantis II: Tabletop MOBA 25:40 - Things We're Excited for in 2020 31:52 - Ankh
Assad Quraishi, designer of Genesis: Battle of Champions, how to design a collectible card game and how to run a company with a CCG as your main product.
Assad has been designing CCGs for 20+ years and running his own CCG company for quite a while, so we’re able to explore nearly every angle of this aspect of gaming.
In this weeks show Nick hosts and comes up with a new fast, exciting and ultimately pointless way to make the teams. So join us as we play...
I've Drawn a Blank - Hanahaikuji - Not a Palindrome and Higher or Lower Renegades
This Game is Broken is a comedy board game panel show with Matthew Jude, Dave Luza, Paula Deming, Nick Murphy and Mike Murphy. We play a lot of nonsense games full of role playing and trivia as well as other fun stuff which can be found at the links below.
In episode 59, Don and Jamie sit down to talk about a series of essential and influential board game mechanisms that were game changers of our hobby. Mechanisms that, when first arriving on the scene, shook up the way games were designed and added a new tool to the game design toolbox.
A rulebook generates expectations, and whether and how those expectations are met or frustrated is an interesting phenomenon. Sometimes you get exactly what you want and that's a good thing--and sometimes the rules promise a set of experiences that never manifest. Over time, you start to get a better feel for what a game might be like by virtue of its rulebook, but even experienced gamers can be thrown for a loop by an unexpected mismatch. To summarize, what I'm saying here is that Nemesis is bad.
Games Played Last Week: -Cosmic Frog 1m15s (Jim Felli, Devious Weasel Games, 2020) -Traintopia 8m41s (Przemek Wojtkowiak, Board&Dice, 2020) -Carolus Magnus 14m54s (Leo Colovini, Rio Grande Games, 2000) -Wingspan 17m24s (Elizabeth Hargrave, Stonemaier Games, 2019) -Successors 3rd ed 18m23s (Richard H. Berg, John B. Firer, & Mark Simonitch, GMT Games, 2008) -Scythe 21m25s (Jamey Stegmaier, Stonemaier Games, 2016) -Pax Renaissance 2nd Edition 24m58s (Phil Eklund & Matt Eklund, Ion Game Design, 2020) -Fantastic Factories 29m49s (Joseph Z Chen & Justin Faulkner, Metafactory Games, 2019) -Crazy Tower: Contruction/Sabotage 32m10s (Alexis Harvey, Félix Leblanc, Manuel-Lucas Bergeron Duhamel, & Mathieu Auger, Synapses Games, 2020)
News (and why it doesn't matter): -Blokus Puzzle 34m46s -Guards of Atlantis II 35m43s -Your games are invalid: 40K Risk 36m48s -Defence of Procyon III 37m47s -Canvas 39m28s -More on Knizia's My City 40m22s
In today's show we talk about Traintopia, Space Explorers, Rival Networks, and Minecraft Card Game. One and Done AND a new app make an appearance. And we end on a brand new segment: Game Pie.
Look, I’m really sorry that I sat on the podcast intro music but what am I supposed to do, check every seat for audio files before I sit down? I know it’s a bit crushed and quiet, but if we give it enough love and care then it’ll spring back soon enough, I’m sure - and I can always do my own version of the music for the time being… Oh the podcast is meant to be out… today? I’ll see what I can do…
This podcast may contain traces of trains - perhaps more than a trace, even, as Matt and Quinns discuss both Russian Railroadsand 1889: History of Shikoku Railways in the space of just one hour. I know, it’s all getting a bit exciting. Squashed between those discussions like a fun filling in a games sandwich, Tom yammers on about Calico, Pax Pamir 2e and Watergate; games that somehow all contain the same levels of tension and despair in spite of their wildly differing themes.
Look, digital gaming is great and all, but there are some games that either don't lend themselves well to the format, or aren't available. Whatever the reason, there are lots of games that we're itching to play once the world returns to normal. It's a top five countdown! Before our heart grows fonder, we talk about Exit: The Game - Sunken Treasure, Pandemic: Rapid Response, and Stockpile.
05:27 - Eternal: Chronicles of the Throne 06:45 - Exit: The Game - Sunken Treasure 08:39 - Roll for Adventure 10:18 - Pandemic: Rapid Response 14:01 - Stockpile 22:59 - Games We're Itching to Play 25:00 - Awkward Guests 26:25 - Nusfjord 28:22 - Flotilla 29:32 - Kemet 31:13 - Insider: Black 33:16 - 1889 34:35 - Maracaibo 35:39 - Pipeline 37:00 - Brass: Birmingham 37:58 - Mansions of Madness: Second Edition 40:07 - Special Tank Appearance! 44:01 - Dune 45:09 - Cooper Island 46:21 - Eclipse: Second Dawn for the Galaxy 48:08 - Square on Sale 48:58- The Crew
Today Steve, Don, Aaron and Jamie sit down with Honorary Founder Matt Evans of Board Game Replay to talk about all the video games they've been playing during the quarentine and go back in time and discuss some of their favorite video games and video game memories of the past.
Chris van der Linden, founder of Loresmyth Games, discusses his journey about going full-time in the gaming industry and how he turned his passion into his profession.
It’s no small task to turn your hobby into a business, so Chris and I talk through how to make it happen, pitfalls, failure, and what the best parts are.
And be sure to check out Chris’s latest RPG supplement on Kickstarter HERE.
In this show, Tom and Eric talk about Rush MD, Clip Cut Parks, Forgotten Waters, Unlock: Timeless Adventures, King of Tokyo Dark Edition, The Curious Elevator of Mr. Hincks, and Monopoly Gamer: Mario Kart. Geoff gives a tribute, we answer a pile of questions, and then we end the episode going back twenty years to see the best games of 2000!