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Normale Ansicht

Episode 73 - Why So Serious?

28. Februar 2019 um 16:00
Ambie and Crystal discuss Freedom: The Underground Railroad and City of Gears. We then talk about games with serious themes, and Crystal goes over the origins of the word 'important.' Announcements: 0:45 Recent Games: 1:56 Serious Games: 10:00 Board Game Etymology - 'Important': 21:52 Outro: 23:04 Bloopers: 24:08 Freedom: The Underground Railroad: https://boardgamegeek.com/boardgame/119506/freedom-underground-railroad City of Gears: https://boardgamegeek.com/boardgame/131682/city-gears

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#57: Where There's a Will, There's a Gateway

28. Februar 2019 um 11:00

Gateway games are an often requested topic, but we wouldn't be us without a big old debate about them first. Are they important? Should you be trying to convert your friends at all? Isn't every game a gateway game if you just talk slowly enough? Before we raise the portcullis, we also talk about Targi, and Catan. 01:25 - Targi 07:19 - Catan 09:35 - Gateway games 17:11 - Forbidden Island 18:38 - Codenames 19:01 - Sushi Go! 22:23 - A Fake Artist Goes to New York 24:56 - Bärenpark 27:47 - Biblios 32:16 - Splendor 35:31 - The Quest for El Dorado 38:12 - Blue Lagoon 41:05 - Dominion 43:57 - Wingspan 47:32 - Converting non-gamers?

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Teaching Game Design with Joe Slack

27. Februar 2019 um 13:45

Joe Slack, college instructor of game design, discusses the ins and outs of teaching game design to other people.

Joe recently went full-time in the gaming industry and is focussing on helping others learn how to bring their games to life.

And be sure to check out Joe’s board game design course HERE.

The post Teaching Game Design with Joe Slack appeared first on Board Game Design Lab.

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Express 46: Board Game X-Factor with Dan King The Game Boy Geek

27. Februar 2019 um 06:55
In episode 46 of the Secret Cabal Express, Jamie welcomes Honorary Founder Dan King, The Game Boy Geek, to discuss what traits and qualities games can have that will get us fired up, frothing at the mouth, jumpin out of our pants and wild to buy, play and keep a game in our collections - We're discussing what makes up a board game's X-Factor.

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#58: A Feast for Odin: The Norwegians and Theme vs. Balance

Von: Pickaxe
26. Februar 2019 um 15:51
You do you, Walker always says, except he almost never does. Mark always says smoke 'em if you got 'em, despite his never uttering those words and frankly not knowing what they mean. He tried smoking once and didn't enjoy it. Why care about such petty things as truth or data when it feels consistent with a narrative you're peddling? Echoes of contemporary politics abound, as we ponder whether a game needs to be balanced so long as it tells a good tale.

AYURIS: Rising Sun (Eric Lang, CMON, 2018) 5m26s

Games Played Last Week:
-Cerebria: The Inside World 8m57s (Richard Amann, Viktor Peter, István Pócsi, Frigyes Schőberl, Nick Shaw, & Dávid Turczi, Mindclash Games, 2018)
-Teotihuacan: City of Gods 11m22s (Daniele Tascini, NSKN Games, 2018)
-Spirit Island 12m10s (R. Eric Reuss, Greater Than Games, 2017)
-Tajemnicze Domostwo/Mysterium 15m24s (Oleksandr Nevskiy & Oleg Sidorenko, Portal Games, 2013)
-Millennium Blades 19m11s (D. Brad Talton Jr., Level 99 Games, 2016)
-Shadowrift 21m11s (Jeremy Anderson, Game Salute, 2012)
-Donning the Purple 24m54s (Petter Schanke Olsen, Tompet Games, 2018)

News (and why it doesn't matter)
-Hanabi deluxe blows up again 27m32s
-Dice Forge rebels 28m45s
-Capstone gauges Winsome's Irish Gauge 29m09s
-Sailor Moon deceives...? 31m00s
-White Goblin will Yoko no mo 32m04s

Feature Game: A Feast for Odin: The Norwegians 33m37s (Gernot Köpke & Uwe Rosenberg, Feuerland Spiele, 2018)

Topic: Theme vs. Balance 59m35s

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RDTN Episode 165: Fourth Annual Squirrelly Awards

Von: Pickaxe
26. Februar 2019 um 13:00
Tony McRee

It is time for the 4th Annual Squirrelly Awards. These are our picks from 2018 that stood out during the year for us. Just like the previous three years, our […]

The post RDTN Episode 165: Fourth Annual Squirrelly Awards first appeared on Rolling Dice & Taking Names.

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Geoff Englestein

25. Februar 2019 um 12:00
This week's cabin inductee is designer, author, teacher and broadcaster, Geoff Englestein. We talk about being compelled to game at camp, the need for design education and why Through the Ages is audacious...but which games did he choose?   Go: https://boardgamegeek.com/boardgame/188/go High Society: https://boardgamegeek.com/boardgame/220/high-society Through the Ages: https://boardgamegeek.com/boardgame/182028/through-ages-new-story-civilization ASL: https://boardgamegeek.com/boardgame/8611/red-barricades-asl-historical-module-1 A deck of cards: https://boardgamegeek.com/boardgame/6887/hearts   Support the show here: patreon.com/5g4d 

Become a supporter of this podcast: https://www.spreaker.com/podcast/five-games-for-doomsday--5631121/support.

Support the show here

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Garrett's Games 660 - Fuji and Futuropia

24. Februar 2019 um 17:00

Shelley and I take on 2 titles that start with F, but vary markedly in their play and fun value!

Fuji by Wolfgang Warsch from Feuerland Spiele had us running (unsuccessfully) from Fuji's volcanic eruption...and not enjoying the experience.

and

Futuropia by Friedemann Friese from Stronghold Games has us working to create a utopian condominium experience where food and energy are provided by robots doing the work so we no longer have to! Fun planning from the guy who loves green.

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74: Battle for Greyport and Design Discussion

24. Februar 2019 um 10:16
This week Peter and Mike discuss Battle for Greyport and have a Design Discussion about culling in deck builders. Check YouTube for playthroughs and reviews - https://www.youtube.com/channel/UCrOtGhui_jdLdoQNI7PU4Pg Join our Slack - Slack - http://bit.ly/onestopslack Follow us at Facebook - https://www.facebook.com/onestopcoopshop Donate to the channel - https://www.paypal.me/ColinDegnan Contact us - mvpboardgames@gmail.com

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#56: Shelf of Shape Up or Ship Out

21. Februar 2019 um 12:43

It's always sad to see a game go. But sometimes it's just time to move on, to let it be free, to let someone else enjoy its esoteric rules and quirky components. Games leave our collections for many reasons, so let's take a look at some of them. Before we spark joy, we talk about Big Dig, Trains, and The River.

01:18 - Big Dig 05:00 - Trains 09:30 - The Quest for El Dorado 10:17 - The River 19:51 - Why Games Leave our Collections 27:40 - Through The Ages 27:40 - Mage Knight 29:02 - Founders of Gloomhaven 33:49 - Capital Lux 35:25 - Rapid Fire Send-offs

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Product Management and Game Design with Patrick Rauland

20. Februar 2019 um 13:50

Patrick Rauland, designer of Fry Thief, discusses product management and how it relates to game design.

Patrick has worked as a pro product manager in the software industry, and there are tons of ways that understanding product management will make you a better designer in everything from prototyping to playtesting to running a Kickstarter.

Patrick’s game, Fry Thief, is on Kickstarter right now and is already fully funded. Check it out HERE.

The post Product Management and Game Design with Patrick Rauland appeared first on Board Game Design Lab.

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Episode 177: Wendake, Gaslands and Player Interaction

20. Februar 2019 um 06:55
Hey Now! It's time for some more Secret Cabal Nonsense! Today we chat about some games and hobby junk we've been getting into including: Shadows of Brimstone, Nemesis, Discover Lands Unknown, Hand of Fate Ordeals, Hand of Fate on Steam, Architects of the West Kingdom, Auztralia, Chronicles of Crime, Villainous, Magic the Gathering: Arena, and Evolution Digital on Steam. Then we get into an overview and review of Wendake from Renegade Games and a look back at Gaslands from Osprey Publishing. After Tony T goes through all the most important news items in the entire world, we get into a discussion about player interaction and goes off the rails as usual. Wendake Overview 01:14:14, Wendake Review 01:18:56, Gaslands Look Back 01:47:30, News with Tony T 01:50:50, Player Interaction Discussion 02:28:10

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