[BONUS] Eric Rayl on How to Film a Great Video
The post [BONUS] Eric Rayl on How to Film a Great Video appeared first on Board Game Design Lab.
The post [BONUS] Eric Rayl on How to Film a Great Video appeared first on Board Game Design Lab.
2019 is well underway, but with so many amazing games on the horizon, it's hard to know what to look out for. Fear not, listener, that's what we're here for. Join us as we count down our most anticipated games of the year. Before we cast our eyes ahead, we talk about New Frontiers: The Race for the Galaxy Board Game, and Hansa Teutonica.
02:33 - New Frontiers: The Race for the Galaxy Board Game 09:25 - Hansa Teutonica 18:13 - Most Anticipated Games of 2019 18:59 - Eclipse: Second Dawn for the Galaxy 22:09 - Glorantha: The Gods War 25:28 - TOKYO TSUKIJI MARKET 28:27 - Sabotage 31:04 - Living Planet 33:26 - Pipeline 36:20 - Escape Plan 38:04 - Res Arcana 39:36 - Barrage 41:03 - ELO Darkness 44:02 - Black Angel 45:18 - On Mars 46:43 - Warpgate 48:54 - Mezo 51:07 - City of the Big Shoulders
For the past 3 years, Eric Rayl has been traveling around the world interviewing some of the best designers in the world about their games, their processes, and their experiences in the industry.
Check out the documentary HERE.
The post The Game Designers Documentary with Eric Rayl appeared first on Board Game Design Lab.
In episode thirty eight of our comedy board gaming quiz show we play:
Here are all the places we can be found.
Patreon - https://www.patreon.com/thisgameisbroken
Twitter - https://twitter.com/TGiBpodcast
iTunes - https://itunes.apple.com/gb/podcast/this-game-is-broken/id1282526804?mt=2
Instagram - https://www.instagram.com/this_game_is_broken_podcast/
Facebook - https://www.facebook.com/Thisgameisbrokenpodcast/
Email - Thisgameisbrokenpodcast@gmail.com
This Game is Broken is released every two weeks and features Matthew Jude, Dave Luza, Christina Aimerito and Nick and Mike Murphy.
The show is devised by the whole gang and is produced and edited by Matthew Jude. If you would like Matthew to help you edit your podcast then contact him at: Matthewjudecooper@gmail.com
Art by our secretive sixth member Gary. If you would like to commission Gary then email him at: Graphics@deadcatdreaming.co.uk
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In this episode, we talk about the Merlin expansion, Once upon a Castle, Master of the Galaxy, Comanauts, Franchise, and VOLT. We also hear a fantastic tale, Geoff talk about rent, and answer a pile of questions. Finally, we end the show by taking a look back at 15 years ago - 2004!
During this week’s episode: 1) Robb, Patrick, and their guest co-host Bruce Voge discuss their recent game plays including Round House, Forum Trajanum, Passing Through Petra […]
The post Episode 140- Party Game Suite with Bruce Voge appeared first on Blue Peg, Pink Peg Boardgaming Podcast.
Shelley and I start off with lighter fare as we draft, then place polyominoes in
Polyssimo Challenge by Alain Brobecker from Djeco
and then try to win favor and protect our interests in Portugal in
Coimbra by Flaminia Brasini and Virginio Gigli
Objectivity is a nice goal, but what does it mean for board game criticism? Are there elements of board game design that we can have factual conversations about, without invoking our personal biases? We debate this in the only way we know how. Before we start shouting, we talk about Hyperspace, Gùgōng, and Wingspan. 02:30 - Hyperspace 08:52 - Gùgōng 14:43 - ZhanGuo 17:35 - Last Will 18:06 - Wingspan 21:37 - Innovation 26:26 - Critical Objectivity 26:58 - Nemesis 28:01 - Zombicide 32:01 - Heroes of Land, Air & Sea 43:04 - Monopoly 43:55 - Formula D 44:42 - Magical Athlete 46:18 - Diplomacy
Bill Lasek, designer of Koi, discusses how to design programmable action games.
Programmable actions provide really interesting options for players and create really interesting challenges for designers. Bill’s game, Koi, programs fish moving around a pond, so he has first-hand experience with this type of game.
The post Programmable Action Games with Bill Lasek appeared first on Board Game Design Lab.
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