Normale Ansicht

The Two Types of Cooperative Games with Peter Hayward

04. April 2018 um 14:41

Peter Haywardfounder of Jellybean Games, discusses the two types of cooperative games and what makes them work.

Peter plays hundreds of prototypes a year, and he’s noticed some serious issues with the majority of the co-op prototypes he sees.

The post The Two Types of Cooperative Games with Peter Hayward appeared first on Board Game Design Lab.

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Episode 156: The Pursuit of Happiness and a Short Topic Extravaganza

04. April 2018 um 07:55
It's the big day! The 2018 kickstarter has launched! Pop over to www.thesecretcabal.com and click on the Kickstarter banner to check it out. Bender and Jamie just got back from RobbCon with Blue Peg Pink Peg and Chris has an epic tale of why he didn't make it this year. Then Chris and Jamie take a look at The Pursuit of Happiness from Stronghold Games. Tony T goes ape giving you the worlds best gaming news awhile the rest of us quack in the background. Then finally we round out the show with a Short Topic Extravaganza in which we talk about Fireball Island fervor, board game expansions, and why Chris has an intellectual properties board game phobia.

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Episode 16 - Lets not start a race war this episode lads

Von: Pickaxe
04. April 2018 um 06:00

In episode sixteen of our comedy board gaming quiz show we play:

  • Hater's Gonna Hate
  • Swedish to the Finnish
  • Order Order
  • Reverse Jumanji
  • Pop Culture ate my Dog

If you enjoy the show please tell your friends!  And don't forget to check out our  YouTube channel

If you know the answer to our riddle then email in to thisgameisbrokenpodcast@gmail.com

Thanks to: Jani Kontkanen, Marcus Brissman, and Monique Bishop for coming on the show.

This Game is Broken is released every two weeks and is  hosted by Dan Hughes and features Matthew Jude, Dave Luza, Nick Murphy and Mike Murphy. 

The show is devised and produced by Dan Hughes and edited by Matthew Jude.  If you would like Matthew to help you edit your podcast then contact him at: Matthewjudecooper@gmail.com 

Art by our secretive sixth member Gary.  If you would like to commission Gary then email him at: Graphics@deadcatdreaming.co.uk

Additional production support from Mike Poole, Simon Brass, Max Davie, and Gary Pope.  

Email: thisgameisbrokenpodcast@gmail.com

Facebook: https://www.facebook.com/Thisgameisbrokenpodcast

Twitter: @TGIBpodcast YouTube: https://goo.gl/CPTVj9

You can see more from Dave Luza on his board gaming YouTube channel - The Happy Luza.  He also talks about tabletop games every week on the Dice Tower's Board Game Breakfast doing his Playing the News segment.

The Brother's Murph also have there own gaming Youtube channel The Brother's Murph.  You can find them on the Dice Tower's board Game Breakfast show too talking about Thrift Store Throwbacks.

Dan Hughes and Matthew Jude also have segments on Board Game Breakfast on the Dice Tower.  Dan reviews children's Tabletop games alongside his daughter on "Dan and Cora".  And Mathew talks about board and card games on "Dead Last".

Despite the cast's close ties to the Dice Tower This Game is Broken is not affiliated to the Dice Tower Network.  Or to the Shut Up Sit Down Network, the Rhado Runs Through it Network, or the Watch it Played Network.  Mostly because those networks don't even exist.    

 

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#19: Space Alert and Multiplayer Conflict Games

Von: Pickaxe
03. April 2018 um 17:03
We adopt a policy of firm opposition to irresolvable paradoxes here at So Very Wrong About Games. Then again, everything we say is wrong, so take that for what it is worth. Don't even ask us about sets not containing themselves. We turn our attention to Vlaada Chvatil's work for the first time, and ruminate about multiplayer conflict games and how they often fail. Also, swimwear...? And "cascades of nightmarish terribleness," which might become our new podcast name.

Games Played Last Week:
-World of SMOG: Rise of Moloch 1m10s (Fel Barros, Christophe Madura, Alexandru Olteanu, David Rakoto, & Michael Shinall, CMON, 2018)
-Concordia 2m59s (Mac Gerdts, PD-Verlag, 2013)
-Meeple Circus 8m30s (Cedric Millet, Matagot, 2017)
-Clans of Caledonia 10m13s (Juma Al-Joujou, Karma Games, 2017)
-Rum & Bones: Second Tide 11m31s (Michael Shinall, CMON, 2017)
-Warfighter 13m59s (Dan Verssen, DVG, 2014)

News (and why it doesn't matter)
-April Fools disappointment roundup 16m06s
-More Mystic, more Vale 17m25s
-More Gloom, more Haven 17m51s

Feature Game: Space Alert 19m21s (Vlaada Chvatil, CGE, 2008)

Topic: Problems in Multiplayer Conflict Games 43m33s

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RDTN Episode 141: Fireball Island, Flamme Rouge, Middle Earth Quest, Charterstone

Von: Pickaxe
03. April 2018 um 13:00
Tony McRee

We know that Mr. Jacobson and Mr. Daviau are making their rounds to talk about Fireball Island: Curse of who we can’t say until it is funded. And we didn’t […]

The post RDTN Episode 141: Fireball Island, Flamme Rouge, Middle Earth Quest, Charterstone first appeared on Rolling Dice & Taking Names.

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Episode 49 - Global Gaming

29. März 2018 um 16:00
Ambie and Crystal discuss The Mind, Dinosaur Island, Arkham Horror: The Card Game, Island Hopper, and High Society. We then talk about games that are from other cultures, and Crystal goes over the origins of the word "love." Announcement: 0:40 Recent Games: 1:45 Gaming Around the World: 12:02 Board Game Etymology - 'Foreign': 23:54 Outro: 25:17 Bloopers: 26:21 The Mind: https://boardgamegeek.com/boardgame/244992/mind Dinosaur Island: https://boardgamegeek.com/boardgame/221194/dinosaur-island Arkham Horror: The Card Game: https://boardgamegeek.com/boardgame/205637/arkham-horror-card-game Island Hopper: https://boardgamegeek.com/boardgame/194688/island-hopper High Society: https://boardgamegeek.com/boardgame/220/high-society

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#7: Kicking and Screaming

28. März 2018 um 22:16

Kickstarters. Can't live with 'em, can't rampantly overspend on incomplete unorthodox game designs without 'em. They're clearly a major force in the board game hobby, but are they a force for good, or for evil? Before we wrestle with that, we talk about the games we've been playing, namely, Imperius, A Tale of Pirates, and Heroes of Land, Air & Sea.

Timecodes:

01:23 - A Tale of Pirates 07:39 - Imperius 16:33 - Heroes of Land, Air & Sea 32:15 - Kickstarter 51:13 - Looking Ahead 52:44 - Fan Mail!

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#75: Stress Testing your Tarot

28. März 2018 um 15:32

This week, Matt, Paul and Quinns reunited in a hotel! We didn't record them all crying with joy for five minutes straight, but we did record them sitting down afterwards to discuss some board games.

First off, the team discuss stress-testing some of their favourite games from the last year at the 2018 Game Developer's Convention in San Francisco. Did Ethnos, Fog of Love, Azul or Barenpark buckle under pressure?

But wait, there's are new games too! Matt has thoughts on the as-yet unpublished Puzzlegami, Leigh joins the team to describe the as-yet unfinished Four Empires, and Paul provides some thoughts on Star Wars: Legion and Age of Steam.

Enjoy, everybody!

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How to Make Your Game More Accessible with Brandon Rollins

28. März 2018 um 14:07

Brandon Rollins, designer of Highways & Byways, discusses accessibility in games and ways to make your designs more inclusive.

Brandon is an avid blogger and consistently writes great content to help game designers.

Meeple Like Us accessibility reviews

Color palettes for color blindness

10 Quick Accessibility Wins for Game Developers

And make sure to check out Brandon’s latest Kickstarter campaign HERE.

The post How to Make Your Game More Accessible with Brandon Rollins appeared first on Board Game Design Lab.

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#18: Champions of Midgard and Victory Point Systems

Von: Pickaxe
27. März 2018 um 19:20
Mark references several films while trying, and failing, to keep his composure. Walker tells stories that may or may not resemble reality. Both hosts rant about design decisions they find inexplicable. It's a very cathartic experience for all involved.

Games Played Last Week:
-Dinosaur Island 1m16s (Jonathan Gilmour & Brian Lewis, Pandasaurus, 2017)
-Cockroach Poker Royal 2m17s (Jacques Zeimet, 999 Games, 2012)
-Caverna: The Cave Farmers 4m05s (Uwe Rosenberg, Lookout Games, 2013)
-Unusual Suspects 6m00s (Paolo Mori, Cranio Creations, 2015)
-Too Many Bones 8m45s (Adam & Josh Carlson, Chip Theory Games, 2017)
-Infinity 12m16s (Gutier Lusquiños Rodríguez, Corvus Belli, 2005)
-Warhammer Underworlds: Shadespire 13m38s (David Sanders, Games Workshop, 2017)
-Food Chain Magnate 15m35s (Jeroen Doumen & Joris Wiersinga, Splotter, 2015)


News (and why it doesn't matter)
-Bruno's Imaginarium 19m15s
-Other Bruno's Chawai 19m45s
-Asmodee: The Movie 20m20s
-Shilling for Dinosaur Island 21m10s
-Infinity plus one 22m06s
-SVWAG Giveaway 23m00s

Feature Game: Champions of Midgard 24m14s (Ole Steiness, Grey Fox Games, 2015)

Topic: Victory Point Systems 47m24s

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TDT # 548 - Comeback Games

27. März 2018 um 13:45

In this show, we talk about Way of the Panda, Shards of Infinity, Wendake, and Sakura. We also interview Dawn Studebaker about her experiences working with GAMA and running a local game store. We continue our discussion (with your input!) about "too many games?" and end the show with our top ten "comeback" games, where you don't know the game's over until the end!

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Episode 119- Rising Sun

http://traffic.libsyn.com/bluepegpinkpeg/BPPP_Ep_119_RisingSun.output.mp3 In this week’s episode: 1) The Pegs discuss discuss their recent game plays including Clank! The Mummy’s Curse, Hardback,  The Princes of Florence and many more; […]

The post Episode 119- Rising Sun appeared first on Blue Peg, Pink Peg Boardgaming Podcast.

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