[BONUS] Jason Mowery & Chase Williams on Designing Heist Games
The post [BONUS] Jason Mowery & Chase Williams on Designing Heist Games appeared first on Board Game Design Lab.
Rising Sun! Everyone's talking about it, and so must we. It's our feature topic this week, but first, a brief look at what else we've been playing: Spirit Island, Hardback and Decrypto. We close the show with a look ahead to what we're hoping to play.
Games discussed:
00:58 - Spirit Island 07:51 - Hardback 15:45 - Decrypto 20:20 - Rising Sun
– Welcome from Chad, Chris and Jon
– News, including new Dale cards
– The Crossings of Poros player card reviews
– 2017 year in review (kind of) survey results
– A bonus survey
– Farewell's
Contact us
http://www.facebook.com/cardboardoftherings
@cotrpodcast on twitter
https://www.patreon.com/cardboardoftherings
Chris' Videos – https://www.youtube.com/user/DwalorDwarf/videos
Cardboardoftherings on cardgamedb.com
Jason Mowery and Chase Williams, designers of The Big Score, discuss the process of co-designing a game.
We talk scheduling, conflict management, and more. Also, you can check out their new game on Kickstarter HERE. (It’s basically Ocean’s 11, the board game.)
The post Working with a Co-Designer with Jason Mowery and Chase Williams appeared first on Board Game Design Lab.
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In this show, we talk about Get Off My Land!, Star Wars Clue, Awkward Guests, Noria, Tiki Island, and Vampires of the Night. We answer questions like why our voices are so slow, games as luxury items, and obnoxious players. We hear a tale of horror, and then end the show talking about our favorite food-themed games.
http://traffic.libsyn.com/bluepegpinkpeg/BPPP_Ep_107_Calimala_mixdown.output.mp3 In this week’s episode: 1) The Pegs discuss discuss PiranhaPig Con 2018 along their recent game plays including Castell, The Grimm Forest, Transatlantic and many more; […]
The post Episode 117- PiranhaPig Con 2018 & Calimala appeared first on Blue Peg, Pink Peg Boardgaming Podcast.
Shelley and I look back to Mac Gerdts' older title Concordia, then take on his Essen 2017 release Transatlantic
Concordia Gallia/Corsica by Mac Gerdts from PD Verlag
and
Transatlantic by Mac Gerdts from PD Verlag
Shelley and I move in circles around the Round Table, then head south for some fun with alpacas!
Merlin by Stefan Feld and Michael Rieneck from Queen Games
and
Altiplano by Reiner Stockhausen from dlp Games
Shelley and I check out the innovations in Friedemann Friese's other "Fast Forward" games, and I finally win Finished!
Games on tap:
Fast Forward Fortress
Fast Forward Flee
and
Finished!
all from Stronghold Games and designed by Friedemann Friese
Who's this, arriving fashionably late in a limousine? Why, it's only a new podcast discussing the winners of the 2017 Pearple's Choice Awards!
Quickly, cinch up your black tie or crawl into the nearest dress before joining us on a discussion of the best games of last year. There's reflection on Gloomhaven, Sagrada, Inis, Captain Sonar, Fog of Love, Azul, Consulting Detective, Twilight Imperium 4th edition and so, so much more.
You also get to hear the team collapse in on themselves like a dying star when exposed to the madness of the Best Expansion category. Just what is an expansion for?!
Huge thanks to forum user clg9000 for organising such a fun event.
Shelley and I had a fantastic time getting
Fast Forward FEAR by Friedemann Friese from Stronghold Games
and
Rajas of the Ganges by Inka and Markus Brand from R&R Games
to the table
We talk about what we've been playing (1830, Archipelago and Gaia Project), we dive deep into math trading for board games, and close out with what we're looking forward to in the weeks ahead.
Games and topics discussed:
01:10 - 1830 07:39 - Archipelago 14:04 - Gaia Project 20:34 - Math Trading 42:09 - Guards of Atlantis
Petter Olsen, designer of Kill the King, discusses the king of the hill mechanism. (We also might go into propane and propane accessories…)
Petter’s new game hinges on this particular mechanism, so he knows a lot about what makes it work well. You can check out his new game on Kickstarter HERE.
The post The King of the Hill Mechanism with Petter Olsen appeared first on Board Game Design Lab.