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Normale Ansicht

Episode 47 - The Fun & Function of Social Deduction

01. März 2018 um 16:00
Ambie and Crystal discuss Dinosaur Island, Castell, and GROWL. We then talk about social deduction games, and Crystal goes over the origins of the word "deduce." Blitz Con Recap & MeepleCon: 0:48 Recent Games: 2:21 Social Deduction Games: 16:39 Board Game Etymology - 'Deduce': 27:04 Outro: 28:10 Bloopers: 29:14 Dinosaur Island: https://boardgamegeek.com/boardgame/221194/dinosaur-island Castell: https://boardgamegeek.com/boardgame/238638/castell GROWL: https://boardgamegeek.com/boardgame/235451/growl

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#3: Double Dragonfly

28. Februar 2018 um 22:48

Rising Sun! Everyone's talking about it, and so must we. It's our feature topic this week, but first, a brief look at what else we've been playing: Spirit Island, Hardback and Decrypto. We close the show with a look ahead to what we're hoping to play.

Games discussed:

00:58 - Spirit Island 07:51 - Hardback 15:45 - Decrypto 20:20 - Rising Sun

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Episode 129: Shadow of the Past Year

– Welcome from Chad, Chris and Jon

– News, including new Dale cards

– The Crossings of Poros player card reviews

– 2017 year in review (kind of) survey results

– A bonus survey

– Farewell's

Contact us

cardboardoftherings@gmail.com

http://cotr.libsyn.com/rss

discord.me/cotr

http://www.facebook.com/cardboardoftherings

@cotrpodcast on twitter

https://www.patreon.com/cardboardoftherings

twitch.tv/cotrpodcast

cardboardoftherings.com

YouTube.com/COTRPodcast

Chris' Videos – https://www.youtube.com/user/DwalorDwarf/videos

Cardboardoftherings on cardgamedb.com

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Working with a Co-Designer with Jason Mowery and Chase Williams

28. Februar 2018 um 13:25

Jason Mowery and Chase Williams, designers of The Big Score, discuss the process of co-designing a game.

We talk scheduling, conflict management, and more. Also, you can check out their new game on Kickstarter HERE. (It’s basically Ocean’s 11, the board game.)

The post Working with a Co-Designer with Jason Mowery and Chase Williams appeared first on Board Game Design Lab.

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#14: Rising Sun and Inappropriate Themes

Von: Pickaxe
27. Februar 2018 um 20:30
Walker acts on his firm conviction that sympathy is for the weak, and the internet seems to endorse this position. Fueled by Mark's misery, the pair utter a great deal of words on the topic of Rising Sun, which has had a firm grip on their gaming time of late. They then decide to move on to matters of history and politics, which are always safe topics. Nothing could possibly go wrong.

Games Played Last Week:
-Arcane Academy 3m49s (Eric Lang & Kevin Wilson, IDW Games, 2016)
-Dogs of War 5m26s (Paolo Mori, CMON, 2014)

News (and why it doesn't matter):
-Deep in deep trouble 11m04s
-Star Trek Ascendancies yet further 16m19s

Feature Game: Rising Sun 18m12s (Eric Lang, CMON, 2018)

Topic: Inappropriate Themes 53m22s

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TDT # 544 - Food, Glorious Food!

27. Februar 2018 um 13:03

In this show, we talk about Get Off My Land!, Star Wars Clue, Awkward Guests, Noria, Tiki Island, and Vampires of the Night. We answer questions like why our voices are so slow, games as luxury items, and obnoxious players. We hear a tale of horror, and then end the show talking about our favorite food-themed games.

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Episode 117- PiranhaPig Con 2018 & Calimala

http://traffic.libsyn.com/bluepegpinkpeg/BPPP_Ep_107_Calimala_mixdown.output.mp3 In this week’s episode: 1) The Pegs discuss discuss PiranhaPig Con 2018 along their recent game plays including Castell, The Grimm Forest, Transatlantic and many more; […]

The post Episode 117- PiranhaPig Con 2018 & Calimala appeared first on Blue Peg, Pink Peg Boardgaming Podcast.

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#73: The 2017 Pearple's Choice Awards

23. Februar 2018 um 13:20

Who's this, arriving fashionably late in a limousine? Why, it's only a new podcast discussing the winners of the 2017 Pearple's Choice Awards!

Quickly, cinch up your black tie or crawl into the nearest dress before joining us on a discussion of the best games of last year. There's reflection on Gloomhaven, Sagrada, Inis, Captain Sonar, Fog of Love, Azul, Consulting Detective, Twilight Imperium 4th edition and so, so much more.

You also get to hear the team collapse in on themselves like a dying star when exposed to the madness of the Best Expansion category. Just what is an expansion for?!

Huge thanks to forum user clg9000 for organising such a fun event.

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#2: Catching Trains and Mathing Trades

22. Februar 2018 um 01:41

We talk about what we've been playing (1830, Archipelago and Gaia Project), we dive deep into math trading for board games, and close out with what we're looking forward to in the weeks ahead.

Games and topics discussed:

01:10 - 1830 07:39 - Archipelago 14:04 - Gaia Project 20:34 - Math Trading 42:09 - Guards of Atlantis

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The King of the Hill Mechanism with Petter Olsen

21. Februar 2018 um 13:37

Petter Olsen, designer of Kill the King, discusses the king of the hill mechanism. (We also might go into propane and propane accessories…)

Petter’s new game hinges on this particular mechanism, so he knows a lot about what makes it work well.​​ You can check out his new game on Kickstarter HERE.

The post The King of the Hill Mechanism with Petter Olsen appeared first on Board Game Design Lab.

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