Walker acts on his firm conviction that sympathy is for the weak, and the internet seems to endorse this position. Fueled by Mark's misery, the pair utter a great deal of words on the topic of Rising Sun, which has had a firm grip on their gaming time of late. They then decide to move on to matters of history and politics, which are always safe topics. Nothing could possibly go wrong.
Games Played Last Week: -Arcane Academy 3m49s (Eric Lang & Kevin Wilson, IDW Games, 2016) -Dogs of War 5m26s (Paolo Mori, CMON, 2014)
News (and why it doesn't matter): -Deep in deep trouble 11m04s -Star Trek Ascendancies yet further 16m19s
Feature Game: Rising Sun 18m12s (Eric Lang, CMON, 2018)
In this show, we talk about Get Off My Land!, Star Wars Clue, Awkward Guests, Noria, Tiki Island, and Vampires of the Night. We answer questions like why our voices are so slow, games as luxury items, and obnoxious players. We hear a tale of horror, and then end the show talking about our favorite food-themed games.
In this week's episode I talk to renaissance man, Isaac Shalev. We talk about his history as a designer, the joys of working in a partnership and how his faith influences him and his work. But which games did he choose?
You also get to hear the team collapse in on themselves like a dying star when exposed to the madness of the Best Expansion category. Just what is an expansion for?!
Huge thanks to forum user clg9000 for organising such a fun event.
We talk about what we've been playing (1830, Archipelago and Gaia Project), we dive deep into math trading for board games, and close out with what we're looking forward to in the weeks ahead.
Games and topics discussed:
01:10 - 1830 07:39 - Archipelago 14:04 - Gaia Project 20:34 - Math Trading 42:09 - Guards of Atlantis
Petter Olsen, designer of Kill the King, discusses the king of the hill mechanism. (We also might go into propane and propane accessories…)
Petter’s new game hinges on this particular mechanism, so he knows a lot about what makes it work well. You can check out his new game on Kickstarter HERE.
Hey Now Cabalists! In today's episode Steve and I review the post apocalyptic vehicular combat game, Gaslands! Then we look back at Masmorra one year later. Then after Tony T gives you one of the greatest news rundowns in the history of news rundowns, the gang will do a round table discussion about hidden role and hidden movement games.
In episode thirteen of our comedy board gaming quiz show we are joined by special guests Jon Purkis (Actualol), Ambie Valdés, and Simon Brass. Games played this episode:
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This Game is Broken is released every two weeks and is hosted by Dan Hughes and features Matthew Jude, Dave Luza, Nick Murphy and Mike Murphy.
The show is devised and produced by Dan Hughes and edited by Matthew Jude. If you would like Matthew to help you edit your podcast then contact him at:mathewjudcooper@gmail.com
Art by our secretive sixth member Gary. If you would like to commission Gary then email him at: Graphics@deadcatdreaming.co.uk
Additional production support from Mike Poole, Simon Brass, Max Davie, and Gary Pope.
You can see more from Dave Luza on his board gaming YouTube channel - The Happy Luza. He also talks about tabletop games every week on the Dice Tower's Board Game Breakfast doing his Playing the News segment.
The Brother's Murph also have there own gaming Youtube channel The Brother's Murph. You can find them on the Dice Tower's board Game Breakfast show too talking about Thrift Store Throwbacks. Dan Hughes and Matthew Jude also have segments on Board Game Breakfast on the Dice Tower. Dan reviews children's Tabletop games alongside his daughter on "Dan and Cora". And Mathew talks about board and card games on "Dead Last". Despite the cast's close ties to the Dice Tower This Game is Broken is not affiliated to the Dice Tower Network. Or to the Shut Up Sit Down Network, the Rhado Runs Through it Network, or the Watch it Played Network. Mostly because those networks don't even exist.
Mark and Walker dare the siege perilous in this, their thirteenth installment. Walker shares a rare moment of sincerity, and Mark restrains himself from taunting him for the lapse. Rising Sun is revisited and compared to Twilight Imperium, and shockingly Mark highlights ways in which that is favorable to TI:4. Mass hysteria ensues.
Games Played Last Week: -Tigris & Euphrates 2m16s (Reiner Knizia, Hans im Gluck, 1997) -Inkognito 3m36s (Leo Colovini & Alex Randolph, Ares Games, 1988) -Charterstone 4m40s (Jamey Stegmaier, Stonemaier Games, 2017) -Barony 9m29s (Marc Andre, Matagot, 2015) -Rising Sun 10m58s (Eric Lang, CMON, 2018) -Twilight Imperium: Fourth Edition 13m44s (Dane Beltrami, Corey Konieczka, & Christian T. Petersen, Fantasy Flight, 2017) -Han 19m14s (Michael Schacht, ABACUSSPIELE, 2014)
News (and why it doesn't matter): -Harry Potter Minis Game 21m38s -Race for the Galaxy's Branching Expansions 23m04s -Munchkin CCG...? Munchkin CCG. 24m20s -AMIGO en los Estados Unidos 25m23s
Feature Game: 51st State Master Set 26m45s (Ignacy Trzewiczek, Portal Games, 2016)
Time for the 3rd Annual Squirrelly Awards. For those of you that are joining us for the first time, welcome to a unique type of award show. We want to […]
Welcome to the Dice Tower! In this show we talk about Ancestree, 1846 Race for the Midwest, Castell, Ladder 29, Roar: King of the Pride, and Gentes. Eric shows up to cause trouble, and we take a look at some classic games like Biblios and Manhattan. Finally, we end the show talking answering a few questions from listeners, such as board game apps and the "Jones" rule.
Based on the board game, City of Remnants, Rise of a Remnant charts the rise, through the criminal underworld, of a young hungry "rem". The City of Remnants is a city populated by alien refugees that have been captured by the cruel overlords of the galaxy, The Yugi. If you're not big enough to work in the mines or strong enough to fight at the front you are thrown in to The City of Remnants to struggle for the meagre life that can be found there. This is a short story written and performed by Ben Maddox.
Majesty is an easy to learn, wonderfully elegant and interactive card game. Each player recruits subjects to help create a prosperous new realm. Each character offers a simple but specialized way to bring wealth, health and security to the crown.