Matt Leacock, designer of a little game called Pandemic, discusses how to craft the player experience. Matt is one of the most well-known designers in the world, and he’s learned how to finely tune a game to give players the desired experience. Previously, he worked for companies like Apple and Yahoo developing UX for various products, and he’s been able to bring those ideas into the board game space.
Merry Christmas, Cabalist! Today in the annual Christmas extravaganza the gang takes a look at Aristeia from Corvus Belli and looks back at Inis one year later. Then Tony T runs down the most important news items from the past 2 week while the rest of us chirp in the background. The founders then talk about 2017 and all the fun events and productions they've done and round out the year in review with their favorite games released this year. Oh yeah, and you'll also get our famous Christmas carols throughout the episode as well!
Mark and Walker engage in furious duel, where Mantis Style triumphs over Crane Style. Music is impugned. Characters disparaged. Time itself is on trial! This is getting metaphysical, people. Games are also discussed.
The highs and lows of 2017 are discussed, and each host lists their personal Top 10 before jointly declaring So Very Wrong About Games' 2017 Game of the Year.
Games played last week: 2:23 -Flip Ships (Kane Klenko, Renegade, 2017) 4:33 -Gaia Project (Jens Drögemüller & Helge Ostertag, Feuerland Spiele, 2017) 7:12 -Mystic Vale (John D. Clair, AEG, 2016) 8:20 -Feast for Odin (Uwe Rosenberg, Feuerland Spiele, 2016) 10:46 -Werewords (Ted Alpsach, Bezier Games, 2017)
13:39 Special Holiday Insert: Not Forcing It: Knowing the Room
Joined by Suzanne, we delve into the year 2017! First we spend some time talking about the different trends of the year, then we jump into our biggest surprise and disappointment, favorite art and components, most innovative game, strangest game, biggest brainburner, best family and party game, and more! Finally, we end the show talking about the top ten games of 2017.
We can hardly believe it has been 5 years since we started the podcast. There have been many great moments, many not so great moments, but one thing is for […]
Seth Grier, vice president ofQuartermaster Logistics, discusses the ins and outs of shipping, fulfillment, and fulfillment services.
Whether you’re looking to ship games out of your garage or hire a service to do it for you, this episode is for you as Seth goes into the nuts and bolts of things to be aware of when shipping board games.
The gang comes together for another discussion about role playing games! In today's episode Jess has got ants in her pants about Xanathar's Guide to Everything. Then the Lords talk about Fate Core and if they think it's really going to cut the mustard for their Dark Earth 1899 campaign - it's got one more chance. Then they close out with a discussion topic about combat in games and making it fun for everyone and as usual, everything gets derailed!
In episode eight of our comedy board gaming quiz show we are joined by the Dice Tower's Eric Summerer and Actualol himself - Jon Purkis. This week the teams play:
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This Game is Broken is released every two weeks and is hosted by Dan Hughes and features Matthew Jude, Dave Luza, Nick Murphy and Mike Murphy.
The show is devised and produced by Dan Hughes and edited by Matthew Jude. If you would like Matthew to help you edit your podcast then contact him at:mathewjudcooper@gmail.com
Art by our secretive sixth member Gary. If you would like to commission Gary then email him at: Graphics@deadcatdreaming.co.uk
Additional production support from Mike Poole, Simon Brass, Max Davie, and Gary Pope.
You can see more from Dave Luza on his board gaming YouTube channel - The Happy Luza. He also talks about tabletop games every week on the Dice Tower's Board Game Breakfast doing his Playing the News segment.
The Brother's Murph also have there own gaming Youtube channel The Brother's Murph. You can find them on the Dice Tower's board Game Breakfast show too talking about Thrift Store Throwbacks. Dan Hughes and Matthew Jude also have segments on Board Game Breakfast on the Dice Tower. Dan reviews children's Tabletop games alongside his daughter on "Dan and Cora". And Mathew talks about board and card games on "Dead Last". Despite the cast's close ties to the Dice Tower This Game is Broken is not affiliated to the Dice Tower Network. Or to the Shut Up Sit Down Network, the Rhado Runs Through it Network, or the Watch it Played Network. Mostly because those networks don't even exist.
Mark (alias Flavor Flav) and Walker (alias Chuck D) disagree about many things, among them Twilight Imperium 4th ed., Spirit Island, GMT Games, and rulebooks. Fight the power, by which we mean listen to this podcast of a couple of white dudes talking about games.
Games played last week: 1:37 -Pericles: The Peloponnesian Wars (Mark Herman, GMT Games, 2017) 4:42 -Great Western Trail (Alexander Pfister, eggertspiele, 2016) 6:32 -Sid Meier's Civilization: A New Dawn (James Kniffen, Fantasy Flight, 2017) 9:11 -Twilight Imperium: Fourth Edition (Dane Beltrami, Corey Konieczka, & Christian T. Petersen, Fantasy Flight, 2017) 21:51 -Pandemic Legacy: Season 2 (Rob Daviau & Matt Leacock, Z-Man, 2017) 22:39 -Scythe: The Wind Gambit (Kai Starck & Jamey Stegmaier, Stonemaier Games, 2017)
News (and why it doesn’t matter): 25:01 CMON announces HATE
27:10 Feature Game: Spirit Island (R. Eric Reuss, Greater Than Games, 2017)
In this show, we are joined by Mandi, Suz, Sam, Zee, and Jason for our second annual Dice Tower Cruise Live Show! (and we got the sound quality right!)
We spend time talking about recently played games that we each have enjoyed, and answer some really great questions from the crowd.
Importantly, we also have our new podcast feed set up and working. If you're not seeing episodes 68 or 69 in your podcast feed then you're subscribed to the wrong feed. Search for "Shut Up & Sit Down" in your podcast player until you find this new, improved feed that has the latest episodes, and delete the old feed (which you can see here).
Ambie, Cassadi, and Crystal discuss Kitchen Rush, Catacombs, and Hanamikoji. We then talk about some of our favorite board game related gifts, and Crystal goes over the origins of the word "gift."
Juliana Patel and Ariel Rubin, designers ofEscape Room in a Box, discuss the ins and outs of creating an escape room game.
Juliana and Ariel are busy moms who find time to get together and design games, and they have a ton of insight on what makes a great escape experience. Escape Room in a Box was the first escape room board game to show up when it hit Kickstarter last year, and it’s now been picked up by Mattel. You can preorder Mattel’s version of Escape Room in a Box here. And Juliana and Ariel will even design a custom experience for your next get togetherhere.