[BONUS] James Hudson on His Favorite Non-Family Style Games
The post [BONUS] James Hudson on His Favorite Non-Family Style Games appeared first on Board Game Design Lab.
James Hudson, owner of Druid City Games, talks about how to create a game that families love to play.
James works full time in the gaming industry, and his company focuses specifically on family games. We talk about what makes a game appealing to families and how to get noticed on Kickstarter.
The post How to Design a Great Family Game with James Hudson appeared first on Board Game Design Lab.
In this show, we are joined by Sam Healey and Zee Garcia and a host of other Dice Tower contributors to talk about board games, play in a live game show with folks from the audience, and then answer questions from the same audience. All done live at Origins Game Fair 2017!
http://traffic.libsyn.com/bluepegpinkpeg/BPPP_WEDS_EP_103_mixdown.output.mp3 In this week’s episode: 1) The Pegs discuss recent news and a recent game plays including Armageddon, Century: Spice Road, Unlock!; and 2) Review the pick […]
The post Episode 103- Wasteland Express Delivery Service appeared first on Blue Peg, Pink Peg Boardgaming Podcast.
Shelley and I check out two games that some were predicting would make the SdJ/KedJ nominations, but few a bit short. Find out what we thought of them!
Die Garten von Versailles by Lena and Gunter Burkhardt from Schmidt
and
Valletta by Stefan Dora from Hans im Gluck
Daryl Andrews, designer of Sagrada, discusses how to work on a bunch of designs at the same time.
Daryl has designed around 100 games that are either in stores, in production, or have been signed and are waiting to move forward, so he has a TON of knowledge on the subject.
The post How to Work on Multiple Games at the Same Time with Daryl Andrews appeared first on Board Game Design Lab.
In this show, co-hosted by Tony McRee from Rolling Dice and Taking Names, we talk about Thunderstone Quest, Monopoly Gamer, Indulgence, Deckscape: Test Time, Downforce, and Lignum. Geoff talkes about the Yips, we hear a tale of Horror, and answer a pile of questions from one listener! Finally, we end the show talking about our top ten games that work well with five players.
Episode 123 is just full of the latest and greatest games to hit your shelves. We spend a lot of time talking about a very deep Euro called Lignum that […]
The post RDTN Episode 123: Lignum, Downforce, Indulgence, and The Lost Expedition first appeared on Rolling Dice & Taking Names.
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Shelley and I enjoy two disparate games this week, building Spires through drafting and bidding, as well as building decks and exploring a dungeon while trying not to make too much noise!
Spires by T.C. Petty III from Nevermore Games
and
Clank by Paul Dennen from Dire Wolf and Renegade
You know what doesn't get enough kudos? Bags. Big ones, small ones, soft ones, leathery ones. Where would we be without bags? Walking home from the shops, clutching cucumbers to our chest with onions in our armpits, that's where.
Our 63rd podcast is all about great games with some great bags. Paul's been building (and cursing at) stained glass windows in Sagrada, Quinns has been carelessly eroding his car in the amazing Automobiles (see our review of that one here), and this time we remember to have the chat about Orleans that was meant to go the previous episode. Inspired by these three titles, Shut Up & Sit Down's campaign for More Bags In Games begins next week. Please send money now.
Could you give two figs about bags? Are they "Not your bag"? Not a problem! Paul and Quinns also provide some early impressions of the ludicrously pretty Wasteland Express Delivery Service, and answer a reader mail about why long games lead to a special kind of exhaustion.
Gin Yu and Alex Hall, filmmakers with Gin and Tonic Films, discuss their new web series Getting on Board.
Gin and Alex have been interviewing and following game designers around for a while and filming their different processes.
I had a ton of fun with this episode, and I think you’ll get a kick out of it as well.
Find them on Facebook here. And Twitter here.
The post Lessons Learned from Following Game Designers Around with Alex Hall and Gin Yu appeared first on Board Game Design Lab.
Joined by a host of contributors, we hand out the Dice Tower Awards for the best games of 2016. From best small publisher game to most innovative to game of the year, join us and out network as we choose the winners! Afterwards, Sam, Tom, Zee, and Eric answer questions from the audience at Dice Tower Con 2017.
http://traffic.libsyn.com/bluepegpinkpeg/BPPP_Ep_102_BPark.output.mp3 In this week’s episode: 1) The Pegs discuss recent news and a recent game plays including Cockroach Poker, Stroop, Near and Far, and more; and 2) Review […]
The post Episode 102: Barenpark appeared first on Blue Peg, Pink Peg Boardgaming Podcast.
Shelley and I enjoy a new Knizia title from Grail Games, and a great new title-laying game from KOSMOS.
Medici: The Card Game by Reiner Knizia from Grail Games
and
Kerala by Kirsten Hiese from KOSMOS