Normale Ansicht

#63: A Bag of Glass and Cheese

14. Juli 2017 um 16:53

You know what doesn't get enough kudos? Bags. Big ones, small ones, soft ones, leathery ones. Where would we be without bags? Walking home from the shops, clutching cucumbers to our chest with onions in our armpits, that's where.

Our 63rd podcast is all about great games with some great bags. Paul's been building (and cursing at) stained glass windows in Sagrada, Quinns has been carelessly eroding his car in the amazing Automobiles (see our review of that one here), and this time we remember to have the chat about Orleans that was meant to go the previous episode. Inspired by these three titles, Shut Up & Sit Down's campaign for More Bags In Games begins next week. Please send money now.

Could you give two figs about bags? Are they "Not your bag"? Not a problem! Paul and Quinns also provide some early impressions of the ludicrously pretty Wasteland Express Delivery Service, and answer a reader mail about why long games lead to a special kind of exhaustion.

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Lessons Learned from Following Game Designers Around with Alex Hall and Gin Yu

12. Juli 2017 um 14:10

Gin Yu and Alex Hall, filmmakers with Gin and Tonic Filmsdiscuss their new web series Getting on Board.

Gin and Alex have been interviewing and following game designers around for a while and filming their different processes.

I had a ton of fun with this episode, and I think you’ll get a kick out of it as well.​​

Find them on Facebook here. And Twitter here.

The post Lessons Learned from Following Game Designers Around with Alex Hall and Gin Yu appeared first on Board Game Design Lab.

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Episode 102: Barenpark

http://traffic.libsyn.com/bluepegpinkpeg/BPPP_Ep_102_BPark.output.mp3 In this week’s episode: 1) The Pegs discuss recent news and a recent game plays including Cockroach Poker, Stroop, Near and Far, and more; and 2) Review […]

The post Episode 102: Barenpark appeared first on Blue Peg, Pink Peg Boardgaming Podcast.

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Episode 138: Near and Far, My Village, Origins 2017 and Technology in Tabletop Gaming

05. Juli 2017 um 07:55
The Founders are back from Origins and give you a recap of the weekend and the games we played. Then we give Near and Far the feature review treatment and a look back at My Village one year later. After Tony T gives his professional news broadcast the gang discuses technology and the future of tabletop gaming.

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RDTN Episode 122: Near and Far, Sentient, Lovecraft Letter, and Pit Crew

Von: Pickaxe
04. Juli 2017 um 14:50
Tony McRee

We are well rested after our recent vacations and back at the mics. Because of the vacations, we have a backlog of games, so we have four for you in […]

The post RDTN Episode 122: Near and Far, Sentient, Lovecraft Letter, and Pit Crew first appeared on Rolling Dice & Taking Names.

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#62: Bruises in Bruges

02. Juli 2017 um 12:52

OH MY GOODNESS our 62nd podcast ever is here! This episode is all about older games, so why not join Paul, Matt and Quinns as they creep across the board game scene like a pack of daring botanists through primeval jungle, jealously cataloguing and scrutinising all that they find.

Paul's been inspecting the darling buds of Bruges, a Stefan Feld classic that we're expecting a reprint of any day now. After that, Matt and Quinns continue their analysis of the bloomin' brilliant Tigris & Euphrates, chat about their time with the somewhat-toxic Zombicide: Black Plague and run through a field of Railways of the World.

Returning home after this educational hike, the boys read an email about ghosts and answer another email asking why we haven't reviewed the excellent Game of Thrones: The Card Game (second edition). Finally, we discuss a folk game sent in anonymously by an ambulance crew. What could possibly go wrong?

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Taking a Design from Good to Great with Seth Jaffee

28. Juni 2017 um 19:24

Seth Jaffee, designer of Eminent Domain, discusses how to tackle that last 10% of game design that takes a game from merely good to that next level of great.

And be sure to check out the BGDL inspired t-shirt project over at IndieGoGo. Shirts are only available for a very limited time.

The post Taking a Design from Good to Great with Seth Jaffee appeared first on Board Game Design Lab.

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TDT # 511 - Puzzle Games (with Crystal Pisano)

27. Juni 2017 um 12:56

In this episode, we talk about Viral, Stop Thief, Immortals, Completto, the Play Dirty Expansion for Steam Park, and Startups. Geoff talks about crystals, we hear a tale of horror, and answer questions about talking about jobs and an anti-Dice Tower faction. Finally, we end the show discussing our favorite puzzle games.

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Episode 101: Origins 2017 and Sara and Lincoln Hot Seat

http://traffic.libsyn.com/bluepegpinkpeg/BPPP_Ep_101_Origins_2017_mixdown.output.mp3 During this week’s episode we: 1) Provide a summary of our Origins 2017 experiences, including discussion of the awesome PegHeads we met and the incredible […]

The post Episode 101: Origins 2017 and Sara and Lincoln Hot Seat appeared first on Blue Peg, Pink Peg Boardgaming Podcast.

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