In this episode, Tom and Eric are joined by Mandi Hutchinson to discuss Word Slam, Honshu, Wizards of the Wild, City of Zombies, The Lost Expedition, and Yokohama, and Geoff talks about the pros and cons of tiebreakers. We also present a karmic Tale of Gaming, answer some questions from the mailbag, and complete the set by presenting our Top Ten Set Collection Games.
Opener: Aton I'm back in California now, since my work in France is done. All told, we were there about nine months. That's a little shorter than the year originally planned, but clearly we enjoyed a wonderful experience. I was there for my job, and the job changed a bit (for the better), which is why we came home "early." All of that time was spent in Paris. It was the move to Toulouse that didn't happen. As my wife Candy says, we'll just have to go there on vacation some day. Before we left France, however, we recorded a podcast with our good friends Melissa & Olivier. They were the first people who responded to my invitation for a Light/Short group. Not only did they become our most reliable boardgamers in the group, they also became our best friends in France. It was difficult to say goodbye, but I'm confident we'll see them again. As you'll hear, they're new to the hobby, very enthusiastic, and are starting to attend big events in the hobby. They'll return to the UK Games Expo at the end of this week, may go to Essen later, and will no doubt start attending the game events in France. If their careers bring them back to New York, then I expect we'll see them at the American game events, too. I enjoy hearing how my friends got into the hobby, and this interview has the added benefit of Olivier's international perspective. Anyone who wishes their spouse played more boardgames will be green with envy when you hear how these two enjoy the hobby together. Wow!
It's back to normal during this week’s episode where:
1) The Pegs discuss recent news and a recent game plays including Gloomhaven, Santorini, Sharazad, and more; and
2) Review the cooperative deck builder, Aeon's End. Click here for game play photos and show notes. To access the direct download, click here.
Certain of the aforementioned reviews derive from a copy of the reviewed game which was provided by the publisher, free of charge.
A review of Ninja Camp written by Stephen Conway. Whether you’re a hamster, a sloth or a platypus, Sensei Saru can teach you to master the arts of the shadow warrior. Enter the card arena for a grand melee and score the most to win the Sensei's favor.
It's our one year anniversary! In this special off-format episode, Ambie, Cassadi, and Crystal reminisce over the past year, share a project they've been working on for over a year, and play the first ever game of Battle of Blitz!
Gabe Barrett, founder of the BGDL, discusses why this hobby of ours matters and why game design is much more than just a fun, little activity. He also shares some stories that relate to design and talks about where the BGDL is headed in the future.
Today Bender and Jess talk about their Masque of the Red Death Pirate campaign and Jamie continues to lament how jealous he is. Then the gang takes a question from a listener regarding homebrew vs established campaign settings. After we check back in on the Dark Times Star War campign, we dive into a heavy discussion about dealing with uncomfortable situations in your games.
Conventions are upon us and it is all being kicked off by International Table Top Day. We hope you had a good experience and played a few games on April […]
In this episode, we talk about the Hexbug games (Bugs in the Kitchen, BuggaLoop), Cat Box, Amun Re, and then all the different Escape Room games: Escape the Room, Exit: the Game, Deckscape, Unlock! We discuss the pros and cons of escape room games. Enjoy!
During this, our first Patreon supported bonus episode, we explore the untold "backstories" of many of the hobby's most popular games. Each of the Pegs pick a game and tell the beginning of a ridiculous and entirely fictitious story about the events that inspired the creation of four favorite board games. The other Pegs then pick up the thread and improvise the remainder of the story.
Mike Mihealsick, from Coalition Games, discusses all the lessons and insights he’s learned after facilitating hundreds of blind playtests. Blind playtesting is the purifying fire in which we truly get to find out what our games are made of, and Mike offers a ton of advice on how to navigate the process well.
This week the gang gives you a deep dive review of the mystery deduction game Watson and Holmes and a look back at Star Wars Rebellion one year later. We give you a little update on whats going on around the Secret Cabal studios post Kickstarter. Tony T goes through all the big news from around the gaming industry. Then finally, we discuss playing games to your potential.
Sara from Renegade Games joins us as co-host when we discuss Problem Picnic Attack of the Ants, Flip City: Wilderness, Great Western Trail, and prototypes! We also hear from Geoff, a tale of gaming, and answer questions about demoing games at conventions and musical gamers. Finally, we end the show talking about our top ten trick-taking games!
During this week’s episode:
1) The Pegs discuss recent news and a recent game plays including Hop, Onirim, Ahead in the Clouds, and more; and
2) Review the worker placement game Yokohama. Click here for game play photos and show notes. To access the direct download, click here.
Certain of the aforementioned reviews derive from a copy of the reviewed game which was provided by the publisher, free of charge.
Picassimo is a party game where players create, disassemble and reassemble works of art. You’ll draw on a 6 part canvas and then mix up the parts. Hopefully someone can still see the essence of the drawing and guess the subject of your art!