Normale Ansicht
Cthulhu Themed Games with Chris Kirkman
Chris Kirkman, designer of Fate of the Elder Gods, discusses Cthulhu themed games and what makes them so popular. There’s just something about Cthulhu that continues to intrigue people, and even with all the Cthulhu games that have come out, there’s still a great deal left to be explored.
The post Cthulhu Themed Games with Chris Kirkman appeared first on Board Game Design Lab.
Lords of the Dungeon 3: On Rails vs Sandbox Campaigns
RDTN Episode 118: 2017 Summer Movie Preview
Coming back for its forth year, our annual summer movie preview show. This is our break from board gaming to explore our second favorite hobby, watching movies. The episode is […]
The post RDTN Episode 118: 2017 Summer Movie Preview first appeared on Rolling Dice & Taking Names.
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TDT # 504a - Fun with Puns
Tom is out AGAIN. Anyway, Eric talks about some games and then gives us some puns.
Garrett's Games 566 - Orleans + Invasion (Expansion 1) and Fuji Flush
Shelley and I jump back into Orleans, a game we enjoyed from a couple of years ago to try out a couple of the first expansion's modules (and talk about the base game a bit more), then check out a very green card game from Stronghold Games!
Orleans + Orleans Invasion by Reiner Stockhausen, Inka Brand and Markus Brand from Tasty Minstrel Games
and
Fuji Flush by Friedemann Friese from Stronghold Games
[BONUS] Morten Pederson on Writing Rulebooks for Non-Native English Speakers
The post [BONUS] Morten Pederson on Writing Rulebooks for Non-Native English Speakers appeared first on Board Game Design Lab.
Episode 26 - Interview with Bjorn Rabenstein
Creating a Great Solo Variant with Morten Pedersen
Morten Pedersen, designer behind the solo modes for games such as Scythe and Viticulture, discusses how to scale a game down to one player and create a great solo experience.
Morten has his own design company that focuses on creating single player systems for games and has even won awards for it. For more, check out Morten’s blog here.
The post Creating a Great Solo Variant with Morten Pedersen appeared first on Board Game Design Lab.
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The Secret Cabal
- Episode 134: Clank, A Game of Thrones and a Short Topic Extravaganza Founders Edition
Episode 134: Clank, A Game of Thrones and a Short Topic Extravaganza Founders Edition
Episode 116: No Meat
– Welcome!
– News…..
– Rohan Custom Card Contest
– Gameplay psychology that will make you a better player in only 7 days!
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TDT # 504 - Eric and Richard
In this show, Richard Ham takes Tom's place, and he and Eric talk about different games. Including - Lemonade Stand, Pack of Heroes, Broken Token's Firefly Crate, Um Reifenbrite, Jamsumo, Oh My Goods: Revolt in Longsdale, Magic Maze, and Unlock!
Episode 97- Viticulture and When to Kickstart
During this week’s episode: 1) The Pegs discuss recent news and a recent game plays including Aeon's End, Churchill, Doodle Quest and more; 2) Review the worker placement game Viticulture; and 3) Discuss how they decide what games to back on kickstarter.
The post Episode 97- Viticulture and When to Kickstart appeared first on Blue Peg, Pink Peg Boardgaming Podcast.
Episode #261 - The Spiel on Lorenzo il Magnifico
Garrett's Games 565 - Liguria and Das Vermachtnis des Maharaja
Shelley and I take a gander at another Queen deal from Amazon, as well as a solid new card game from one of our favorite designers.
Liguria by Alessandro Zucchini from Queen Games
and
Das Vermächtnis des Maharaja by Michael Schacht from Abacusspiele
[BONUS] Patrick Leder on How to Know When a Game Is Done
The post [BONUS] Patrick Leder on How to Know When a Game Is Done appeared first on Board Game Design Lab.
#57: A Purple Boss, A Spicy Path
Quickly, man the battlements! The podcastle is under attack from deadly waves of silence. Secure the chat parapets, and brace the gates of opinion!
In episode 57 of our award-winning podcast Quinns offers thoughts on I'm the Boss!, the first Sid Sackson game that this site has ever covered, while Paul takes a look at the new edition of Citadels, the first game to ever appear on SU&SD. Quinns has also played an advance copy of the much-hyped Century: Spice Road, while Paul rounds off this week's Fresco review by talking about that game's expansions.
There's combat juggling in the folk game section and the boys chat about why Virgin Queen was Quinns' lowest point, but perhaps the biggest surprise comes during our mailbag segment. We've received a reader mail that's made us question our entire attitude towards not just box inlays, but board games in general. Listen in horror as one listener's expensive opinion spreads across the very fabric of SU&SD, like a spilled glass of wine.
Century: Spice Road, century, I’m the Boss!, fresco, Citadels
Episode 25 - Kickstarting the Habit
Designing an Asymmetrical Game with Patrick Leder
Patrick Leder, designer of Vast, discusses what all goes into designing an asymmetrical game. In Vast, each player takes on an incredibly different role with different actions, different win conditions, and different ways to play. And creating a game of this scope is no small task.
The post Designing an Asymmetrical Game with Patrick Leder appeared first on Board Game Design Lab.