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A Day in the Life of a Pro Designer with Jamey Stegmaier

22. Februar 2017 um 20:21

Jamey Stegmaier, designer of Scythe, is back on the show, and we’re talking about what the schedule of a pro game designer looks like. It’s easy to have a romanticized idea of what being a full time designer is, but it doesn’t quite line up with reality.

We talk about the daily fires that have to be put out, how to be intentional with your time, ways to become more efficient, and much more.

The post A Day in the Life of a Pro Designer with Jamey Stegmaier appeared first on Board Game Design Lab.

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Boardgames To Go 174 - Vive la France!

Opener: Paris Connection A quick, solo show to catch up on some things. If you've been following my (sort of) weekly session report geeklists, or on social media (twitter, facebook), you'll know that I've been boardgaming with a group I created for Monday nights in Paris. It focuses on light/short games, and has an ulterior motive--it's a good outing for couples. My mostly non-gamer wife even goes with me to these! We're having a good time, and meeting good people. Besides that, I also want to share some of my other observations about being a gamer in France, now that I'm at or past the half-way point of my time over here. Links English-Speaking Boardgamers of Paris (Meetup, Facebook) Okkazeo (French used boardgame marketplace) TricTrac Festival International des Jeux-Cannes Closer: (Finally) figuring out the right kind of games for the players you've got -Mark

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TDT # 496 - Not Enough!

21. Februar 2017 um 13:14

In this show, we talk about Bear Valley, Tricky Track, Picassimo, Castles of Calandale, Lady Richmond, and a chess tournament! We hear a tale of horror, a tale of friendship, a biography of a boardgame, competing opinions on Dungeon, and answer questions! Finally, we end the show talking about when components to a game turn us off from playing it!

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Episode 92- Barcelona: The Rose of Fire plus Gloomhaven Contest

BPPP Barcelona (click on the text to the left to listen) During this week’s episode: 1) The Pegs discuss recent news and a recent game plays […]

The post Episode 92- Barcelona: The Rose of Fire plus Gloomhaven Contest appeared first on Blue Peg, Pink Peg Boardgaming Podcast.

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#53: Matt and Quinns go to the Past

18. Februar 2017 um 17:18

Like the plot of every time-travel movie ever, Matt and Quinns have officially gone too far into the past and may never be the same again.

In this unusually raunchy edition of the acclaimed SU&SD podcast the pair discuss/complain about some titans of the 80's and 90's- Space Hulk, Blood Bowl and Magic: The Gathering. Meanwhile, Paul offers much more sedate comments on Scythe and Santorini.

Finally, the group discuss some folk games sent in by an anthropologist... which are played by monkeys. Join us for the critical analysis of Magic, but stick around for our description "Hair In Mouth Game".

Have you played any games from your childhood recently? And were they rubbish?

Scythe, Santorini, Magic: The Gathering, Blood Bowl, Space Hulk

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How to Make a Great Hidden Movement Game with Emerson Matsuuchi

15. Februar 2017 um 18:43

Emerson Matsuuchi, designer of Specter Ops, goes into all the ins and outs of putting together a hidden movement game.

There are very few hidden movement games out there right now which means there’s still a ton to be explored. Emerson discusses the challenges he faced and his insights on the topic.

The post How to Make a Great Hidden Movement Game with Emerson Matsuuchi appeared first on Board Game Design Lab.

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Episode 129: Colosseum, Imperial Assault, Four Big Announcments and The Cost and Value of Board Games

15. Februar 2017 um 06:55
Hey Now Cabalists! This is a giagantic show for us becasue in episode 129 we unvail our big plans for 2017. Then we give a deep dice review to TMG's new edition of Colosseum. Then we look back at Star Wars Imperial Assault one year later. Then after Tony T gives you the wild and crazy news from all over the baord game 'verse, we discuss The Cost and Value of Board Games.

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RDTN Episode 112: The 2017 Squirrelys – Our Board Gaming Awards

Von: Pickaxe
14. Februar 2017 um 14:06
Tony McRee

Another year has past and that brings us to the coveted award ceremony of RDTN, The Squirrelys. This is the show where we decide our games from 2016 that need […]

The post RDTN Episode 112: The 2017 Squirrelys – Our Board Gaming Awards first appeared on Rolling Dice & Taking Names.

Learn more about your ad choices. Visit podcastchoices.com/adchoices

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The Intersection of Art and Game Design with Ryan Laukat

08. Februar 2017 um 19:11

Ryan Laukat, founder of Red Raven Games, discusses how to create a beautiful game that is also functional. Ryan does his own art for all of his games, so he has an incredible understanding of the tug of war a designer and artist can have when trying to make a game look great but also work well for the players.

We also talk about some best practices when hiring and working with an artist.

The post The Intersection of Art and Game Design with Ryan Laukat appeared first on Board Game Design Lab.

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TDT # 494 - The Big Impact

07. Februar 2017 um 16:51

In this show, we talk about Tiny Epic Galaxies: Into the Black, Lotus, Me Want Cookies, Assault of Giants, RoboRally, and Villages of Valeria. We also hear a couple of tales, answer questions, have a pile of cool segments, and talk about the games that have had the biggest impact on us!

Links to the new shows:

Board Game Blitz - http://www.boardgameblitz.com/ The Family Gamers - http://www.thefamilygamers.com/ Our Turn Podcast - http://ourturnpodcast.com/

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