A Dragon’s Gift Game Review
There’s something about A Dragon’s Gift, Button Shy’s latest solo game from designer Scott Almes, that feels particularly pastoral. You can hear the opening strains of “Belle” from Beauty and the Beast as you open the Button Shy wallet and gaze upon these adorable illustrations. Then, just as the song explodes into hustle and bustle, the village's busybodies spring to life.
Every year, the citizens of Adragonsgiftopia (I assume) come together and honor the dragon who guards the town with a gift. Different citizens have different ideas. The baker suggests a treasure chest, which seems a safe bet. The bard wants to write a poem. Typical. The sorceress is in favor of a My First Chemistry set, presumably to encourage the dragon to pursue a career in STEM or to foster a general sense of curiosity and wonder about the world around it. You draw one of the six Gift Cards and set it aside faceup.
Once the gift is chosen, the town gets to work. The remaining 12 cards show the rest of the Village. Each card includes a winding set of roads around the periphery, a natural resource, and a business. The puzzle comes in lining up…
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