If you were borderline on Factorio
They’ve just released 0.15 (up to 0.15.2 for some bugfixes). I’m sitting here waiting impatiently for it to download. Nuclear power, rebalanced combat, a ‘marathon’ mode (critical items take a lot more materials to build), and prebuilt settings for various styles of play….
It is a sign of good sportsmanship on my part that I didn’t skip gaming to download it yesterday (when it released), but that’s only because I’d promised that I’d teach High Frontier.
Update — It’s slower going (7 types of science instead of 4 — and purple science is no longer “stuff you get for free by killing natives”). I’ve got a horrible spaghetti maze because I haven’t been looking ahead. I should probably punt, but my goal is to use this base as a starting point for a big base, so its ok. But I do like many things:
- Flamethrowers are still good, but much more expensive. Bullets have been buffed, because they were terrible.
- Infinite science (even if some of it seems to be a bad deal, like mining productivity).
- Lots of quality of life fixes (showing oil patches underground, etc).
I need to get logistics bots for this factory. It’s not pretty. Gotta find a new copper patch, too. Have basically run out.