GenCon 2016 - Designing Games with a Partner The Spiel Von: Stephen Conway & David Coleson 15. August 2016 um 06:00 Matt Leacock, Rob Daviau, Bruno Faidutti and Bruno Cathala explore the process of co-designing games. Why work together? How do they divide up the work? How do they playtest? How do they deal with conflict? How do they know when the game is done? 💾