You and your friend set out to visit National Parks across the United States. A game of PARKS is the story of your journeys along the trails throughout the year. This episode also features a big announcement about The Spiel Foundation!
Join our party of misfit nerds for fun and games, plus plenty of freewheeling conversation spanning the wide world of geekdom. We hope you'll be in a festive mood for the season after listening to some Grade A goofing around.
The Crew is a cooperative trick-taking card game. 50 increasingly challenging missions tell the story of your crew's journey to Planet 9. How well can you work together when communication is limited as you cross the vast expanse of space?
5211 is a press-your-luck card game with deep roots in casual classics. It's a modern game that can be as thinky as you want it to be, but it is also a bridge for social interaction, inspired by card nights with family and friends from days gone by.
Space Explorers is a richly thematic card game inspired by Soviet-era agitprop art. Driven by a wide range of action and card synergies, the game is simple to learn but packs a compelling amount of depth into a 30 minute experience.
Dekalko is a drawing game that is not a drawing game. Everyone gets a picture and must get others at the table to guess the picture without seeing the picture itself. How you get there requires a quick hand, a pen, and almost no artistic skill.
Krass Kariert is the free-spirited granddaughter of several beloved classic card games. It combines elements from ladder games like Tichu, trick-taking games like Euchre, shedding games like Uno, and adds a dash of Poker just for fun.
We assemble a group of renowned designers to examine the process and protocol that goes into iterative game design. Panelists: Ted Alspach, Tom Lehmann, Justin Gary, Elizabeth Hargrave, Ben Rosset