How can cardboard, wood, and plastic create such magic? We examine the incredible amount of time and creativity that goes into every bit and how that shapes our experience with a game. Panelists: Beth Heile, Frank Jager, Jean-Francois Gagne, Scott Hill
We sit down with a group of successful publishers for a wide-ranging discussion related to the challenges, lessons, advantages and pitfalls of being an independent publisher today. Panelists: Maggie Clayton, Gil Hova, Julie Ahern, Tim Fowers
The board game market has grown dramatically over the past two decades. We examine the market today from an industry perspective and look to see where it might be headed. Panelists: Stephen Buonocore, Shari Spiro, Kathleen Mercury, Morgan Dontanville
The business of games is a complex global engine. We discuss how various parts of this trade engine fit together and how tariffs can jeopardize the health of the industry as a whole. Panelists: Mike Selinker, Daniel Zayas
There’s a new wave of drama-driven games fueled by tragic events and topics not often associated with fun. We examine how this new genre redefines the boundaries of play. Panelists: Rory O'Connor, Ignacy Trzewiczek, Michael Fox
We examine how games can be a powerful and positive force on many different levels related to mental health with teachers, professionals and players. Panelists: Bebo, Sen Foong Lim, Bruce Voge, Katie Aidley, John Knoerzer
Detective is a drama-driven game fueled by tragic situations we normally don't associate with fun. It provides an immersive and innovative experience by embracing technology, allowing Detective to expand the boundaries of what games can be.
Holding On offers a game experience like no other. It is a drama-driven game that redefines the boundaries of play. We play through the decisions that define Billy's path. And in doing so, we are invited to reflect on our own.
In Egizia, players sail ships carrying workers and stone to build mighty monuments for the Pharaoh. The river offers great rewards and abilities as it flows ever Northward to the sea. And therein lies the challenge!
High above the clouds, you discover an abandoned station from a lost space-faring civilization. There’s just one problem: a deadly storm is coming. To survive you must create a real electrical circuit and launch the last rocket into... the Forbidden Sky!
Flotsam Fight is a card shedding game that plays like an old classic. Put as many treasure cards as you can onto lifeboats. Problem is, each treasure only fits onto certain boats. And as they fill up, you don't want to be stuck with an armful of big loot!
In Coimbra, each player is the head of a family selecting dice to gain influence over important members of society within the city: the clergy, the scholars, the merchants, and the civic leaders.