Christopher Badell and Chris Kirkman join us for a tag-team interview about the recent merger of their two companies & how it has helped them pool their business & creative resources. The result is 3 distinct publishing imprints all under the same roof.
Chris Birch chats about the first big board game release from Modiphius: Thunderbirds, designed by Matt Leacock (Pandemic). Players are characters on the International Rescue team. Their goal? Thwart disasters triggered by The Hood.
Jonathan Moriarity chats about his new app Pick-a-Game, a game recommendation engine which uses a psychological approach. Are you a Thinker? A Socializer? An Empath? Answer a few questions and the app will find the right game for your mood and mindset.
"The Buonocore" (Stephen Buonocore) chats about four new scifi themed games from Stronghold - Survive: Space Attack, Space Cadets: Away Missions, Among the Stars: Revival, and Dark Moon.
Dan Yarrington talks about how Game Salute has grown into 3 separate businesses. New Creative Director Dann May discusses his vision for future publishing projects as well as media licensed games based on The Princess Bride and Fast and Furious.
Patrick Nickell chats about Dead Drop and Council of Verona - two games in the Pub Series - small, quick social games you can play with friends over a beer.
Cassidy Werner discusses progress on the upcoming Titan series of board games and gives us the scoop on an upcoming release, Thieves. Plus, Dan Taylor from Thunderbox chats about the digital version of Tsuro soon to be released for iOS and Android devices
Brothers Nathan and Jeff Cornelius chat about developing and publishing Campaign Trail, a game of modern electoral politics, from a game designed by their father. Play one on one or in teams to guide your candidate to the Oval Office.
Andy from Thames & Kosmos chats about relaunching several Kosmos titles in North America. Some are classics: Lost Cities, Kahuna, Ubongo. Others are new: Dimension, Andor. The ultimate goal is synchronized worldwide release for new Kosmos games.
What do contact juggling, David Bowie, poker, and a well-aimed cat have in common? James Ernest, founder of Cheapass Games. We chat about the past, present and future of the company.
Designer Chris Handy chats about Pack O Game, 8 small card games each the size of a pack of gum. From tile laying to auctions, bluffing and dexterity there's something for everyone in these tiny packs of cards.
Lea Culliton chats about the growing interest in children's games as HABA USA brings more titles to North America including Crest Climbers, Pharaoh's Gulo Gulo, Monster Laundry and many more.
Fabio del Rio chats about several upcoming titles from CSE including 10 Down, Loud About, Fantasy Fantasy Baseball and Junk in My Trunk, a card game designed by The Spiel's very own David Coleson!
Brandan Parsons from publisher Blue Orange and designer Chenier LaSalle join us to discuss New York 1901. Driven by a passion for the city and its architecture, Chenier designed the game over several years with the help of his kids.
Noted French designers Bruno Cathala and Antoine Bauza often work with partners on new designs. We chat about their latest collaboration, 7 Wonders: Duel, a two player stand-alone variant of the award winning civilization building card game.
Ted Alspach chats about Favor of the Pharaoh, an Egyptian themed reboot of Tom Lehmann's engine building dice game To Court The King. We also discuss One Night Ultimate Vampire, the latest title in the family of fast playing social deduction games.