Chris Darden gives us the story behind Dungeon Roll, a press your luck dungeon delving dice game. We also learn about Geekway to the West, a regional game convention in St. Louis.
Ted Alspach gives us the lowdown on all things Suburbia. First we learn about the iOS version. Then we discuss the first expansion to the board game: Suburbia Inc
Mark Kaufman introduces Relic Runners, a route building game where players delve deep into temples to find sets of valuable treasures. The game also asks players to take on a famous math problem: the traveling salesman's dilemma.
Kevin G. Nunn and Christopher Badell unveil their plans for Sentinel Tactics, a skirmish level miniatures game using heroes and villains from Sentinels of the Multiverse. We also learn about the first expansion to Kevin's game Rolling Freight.
Colby Dauch talks about developing Siege of Columbia, the BioShock Infinite board game, in tandem with the video game. We also talk about Heart of Glorm, the new expansion for Mice and Mystics and get a sneak peek at some upcoming projects.
Max Michael discusses Credit Mobilier, a train game that plays in an hour or less. We also get a sneak peek a 3 upcoming titles including Tammany Hall: The Card Game.
Matthieu Bonin discusses a full slate of games from French publisher Iello including The Three Little Pigs, The Phantom Society, Guardians' Chronicle, Heroes of Normandie, Steam Park, and Zombie 15.
Paul Imboden and Randy Field discuss Quicksilver, a steampunk race game which puts players in control of mighty blimps battling their way through mines, mountains and clouds to victory.
Designer Brian Mayer talks about the inspiration and challenges involved in creating a cooperative game that gives players key roles in the Abolitionist movement and sets them the task of ending slavery.
Tom Donelan from Heartland Consumer Products talks about the Square Shooters Game Design Contest. Submit an original game using their card/dice and you could be published AND win $2,000!
Al Waller from Out of the Box stops by to talk about Snake Oil, a game about shifty salesmen pitching crazy products to skeptical customers. We also learn about the development of Quack-a-Doodle-Moo, a reboot of the very popular Snorta party game.
Diceometry Puzzle by David Coleson. 10 clues lead to 10 game titles. Use the hidden art of "diceometry" to unlock the solution. Solve the puzzle and you could win a prize!
Bernie DeKoven is Major Fun. He has dedicated his life to the idea of fun and the importance of play for all! Part 3 of our interview explores his game commune, a public play day in Philadelphia, the Whole Earth Catalog and early video game design.
Movies have the Oscars. Games have the Spiel des Jahres. We play and review the three nominees, Augustus, Hanabi, and Qwixx, and try to predict the winner.
High stakes, higher strategy? The Kennerspiel des Jahres is given to the best advanced board game of the year. From Belgium to Italy to a realm in need of heroes, we review Bruges, Palaces of Carrara and Legends of Andor and try to predict the winner.