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#64: Batman: Gotham City Chronicles and Changing Tastes

Von: Pickaxe
16. April 2019 um 15:30
We spare you the onomatopoeias this week, as our audio editing software cannot process the brightly-coloured spiky expostulations properly. Walker gets to backpedal at full speed this week, having previously declared his being done with both 1 vs. all games and games with tons of minis. So he surely wouldn't have any enthusiasm for this 1 vs. all minis-heavy game, would he? Could he?!

Na na na na na na na na
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PLASTIC

AYURIS: GKR: Heavy Hitters 1m25s (Matt Hyra, Cryptozoic Entertainment, 2018)

Games Played Last Week:
-Res Arcana 3m08s (Thomas Lehmann, Sand Castle Games, 2019)
-Warhammer Quest: Blackstone Fortress 6m56s (Jervis Johnson, Games Workshop, 2018)
-Warpgate 9m38s (Artyom Nichipurov, Wolff Designa, 2018)
-Titans Tactics 12m37s (G. Kelly Toyama, Imbalanced Games, 2013)
-Pax Renaissance 14m21s (Phil Eklund & Matt Eklund, Sierra Madre Games, 2016)
-For Sale 18m34s (Stefan Dorra, Uberplay, 1997)

News (and why it doesn't matter)
-Mensa? Do we care about Mensa? 19m26s
-Renegade charms again with Bubble Tea 21m40s
-Mega Vampires and Mega Werewolves 22m13s
-More tile-laying from Reiner Knizia 23m19s

Feature Game: Batman: Gotham City Chronicles 24m06s (Frédéric Henry, Monolith, 2019)

Topic: Changing Tastes Over Time 53m17s

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#63: Catacombs 3rd ed. and Mastering a Game

Von: Pickaxe
09. April 2019 um 15:50
Here's the thing, at least as Mark understands it: acquired tastes are weird. Some things are great the first time. Furthermore, some things are easy and great the first time. Take chocolate, for example. Most people start out champs at eating chocolate. Mark tried to get good at something once, but he found out that requires effort. Who has time for ten thousand hours when there's elite-level candy consumption to be had? Walker on the other hand laments Mark's narrow little horizons.

AYURIS: Space Alert 2m59s (Vlaada Chvatil, CGE, 2008)

Games Played Last Week:
-Warpgate 4m22s (Artyom Nichipurov, Wolff Designa, 2018)
-Caverna: The Cave Farmers 6m38s (Uwe Rosenberg, Lookout Games, 2013)
-Codenames 8m10s (Vlaada Chvatil, CGE, 2015)
-KeyForge: Call of the Archons 9m29s (Richard Garfield, Fantasy Flight, 2018)
-Intrigue 10m06s (Stefan Dorra, AMIGO, 1994)
-Combat Commander: Europe 14m13s (Chad Jensen, GMT, 2006)
-Aristeia! 16m39s (Alberto Abal, Jesús Fuster, & David Rosillo, Corvus Belli, 2017)
-Pax Renaissance 19m01s (Phil Eklund & Matt Eklund, Sierra Madre Games, 2016)

News (and why it doesn't matter)
-Spread the Love Letter, spread the pain 21m59s
-In Defiance of the glut of dungeon crawlers 22m58s
-Conflick in the Neutral Zone, again 25m35s
-Scramble for outrage in wargamer land 26m37s

Feature Game: Catacombs 3rd ed. 28m44 (Ryan Amos, Marc Kelsey, & Aron West, Elzra Corp., 2015)

Topic: Mastering a Game 49m35s

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#62: Calimala and Gaming Ambiance

Von: Pickaxe
02. April 2019 um 15:50
Today is a telling day in the annals of SVWAG, especially with respect to Mark coming to terms with his own essential wrongness. He gets to partially repent for his tonal excesses with respect to the AYURIS; he gets to mull over painful loves lost in Billionaire Banshee; and he gets to realize that once again that while Walker cares deeply about people, he cares mostly about stuffing his face and listening to loud music. Things get real.

AYURIS: Champions of Midgard 1m47s (Ole Steiness, Grey Fox Games, 2015)

Games Played Last Week:
-Die fiesen 7 4m03s (Jacques Zeimet, Drei Hasen in der Abendsonne, 2015)
-Factory Funner 6m17s (Corné van Moorsel, Cwali, 2016)
-Swordcrafters 7m15s (Ryan Lambert, Chris Neuman, & Adam Rehberg, Adam's Apple Games, 2018)
-Formula D 8m48s (Laurent Lavaur & Eric Randall, Asmodee, 2008)
-Billionaire Banshee 10m26s (Steven “Razlo” Bailey, Breaking Games, 2014)
-Quadropolis 13m20s (François Gandon, Days of Wonder, 2016)
-Vengeance 14m05s (Gordon Calleja, Mighty Boards, 2018)
-Race for the Galaxy: The Brink of War 15m35s (Thomas Lehmann, Rio Grande Games, 2010)

News (and why it doesn't matter)
-Carnival Zombie 2nd ed. finally shambles out of development limbo 17m28s
-Vicious, adorable creatures in Crumbs 19m03s
-Golden Geek Awards voting over 20m24s
-Bus reprint by Capstone 21m05s

Feature Game: Calimala 22m19s (Fabio Lopiano, ADC Blackfire Entertainment GmbH, 2017)

Topic: Gaming Ambiance 43m35s

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#61: HATE and Knowing the Deck

Von: Pickaxe
26. März 2019 um 14:55
HATE has landed, and you can't have it. CMON's dalliances with Kickstarter exclusives have been numerous, but now they have their first Kickstarter-exclusive game. We review it not to taunt you with things you can't acquire, but rather to give you the vicarious thrill of someone who can have everything. Let your imagination whisk you away to a universe that is all plastic cannibalistic hardcases!

AYURIS: Battlelore 2nd Edition 2m14s (Richard Borg & Robert A. Kouba, FFG, 2013)

Games Played Last Week:
-Root 4m39s (Cole Wehrle, Leder Games, 2018)
-Gùgōng 6m37s (Andreas Steding, Game Brewer, 2018)
-Blood Rage 8m36s (Eric M. Lang, CMON, 2015)
-Die fiesen 7 10m34s (Jacques Zeimet, Drei Hasen in der Abendsonne, 2015)
-Calimala 11m33s (Fabio Lopiano, ADC Blackfire Entertainment GmbH, 2017)
-Hansa Teutonica 13m11s (Andreas Steding, Argentum Verlag, 2010)
-Amun-Re: The Card Game 13m54s (Reiner Knizia, Super Meeple, 2017)
-Agricola 15m45s (Uwe Rosenberg, Lookout Games, 2007)
-Hanabi 18m25s (Antoine Bauza, ABACUSSPIELE, 2010)

News (and why it doesn't matter)
-Bauza has sequels for Ghost Stories and Tokaido 20m21s
-Asmodee will distribute CMON post-Kickstarter 21m37s
-The OP lands Die Hard license 22m57s
-Walker falls for Aquicorn Cove's stunning visuals 24m48s
-...and for Fuji Koro 25m12s

Feature Game: HATE 25m50s (Raphaël Guiton, Jean-Baptiste Lullien, Alexandru Olteanu, & Nicolas Raoult, CMON, 2019)

Topic: Needing to Know the Deck 50m01s

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#60: XenoShyft and 1 vs. All vs. Coop vs. Semi-Coop vs. Vs.

Von: Pickaxe
19. März 2019 um 14:54
As my father is wont to say, "Accept credit, pass blame." Actually, no, I said that, and it's my father's fault that I forgot the correct attribution. Is that how that works? At any rate, we here at SVWAG are always happy to claim responsibility for all positive developments. When and if peace breaks out anywhere, we will assert it is our doing based merely on this aside. Such is the power of our episode notes and our self-aggrandizement!

AYURIS: The World of SMOG: Rise of Moloch 2m08s (Fel Barros, Christophe Madura, Alexandru Olteanu, David Rakoto, & Michael Shinall, CMON, 2018)

Games Played Last Week:
-Barony 4m51s (Marc André, Matagot, 2015)
-Millennium Blades 5m37s (D. Brad Talton, Level 99 Games, 2016)
-Santorini 7m32s (Gord!, Roxley, 2016)
-Space Base 8m37s (John D. Clair, AEG, 2018)
-Scythe 11m43s (Jamey Stegmaier, Stonemaier Games, 2016
-Obsession 13m17s (Dan Hallagan, Kayenta Games, 2018)
-Caverna: The Forgotten Folk 16m20s (Uwe Rosenberg & Alex Wilber, Lookout Games, 2018)
-Claustrophobia: 1642 (Croc & Laurent Pouchain, Monolith, 2019)

News (and why it doesn't matter)
-Mild Patreon Shilling 23m34s
-Peace during the Age of Steam 24m09s
-Dune is back. Insert reference here. 25m36s
-Sneak Breakout preview 28m35s

Feature Game: XenoShyft: Onslaught 29m12s (Keren Philosophales & Michael Shinall, CMON, 2015) and Dreadmire (Michael Shinall, CMON, 2017)

Topic: 1 vs. All vs. Coop vs. Semi-Coop vs. Vs. 53m54s

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#59: Concordia Venus and Spending Money on the Hobby

Von: Pickaxe
12. März 2019 um 14:50
Currencies drive many things, perhaps most things. HATE is driven by a currency called Savagery, which I believe is floated on the international market and its exchange rate fluctuates daily. We here at So Very Wrong About Games fuel our episodes with Snark, which is pegged conveniently to the Canadian Dollar. As a consequence, when some of you might be tempted to correct Mark on the name of the 1987 Richard Halliwell design ("um, actually, it's Block Mania, not Block Panic"), you are only making them stronger.

AYURIS: Warhammer Underworlds: Shadespire (David Sanders, Games Workshop, 2017) 1m54s

Games Played Last Week:
-HATE 4m34s (Raphaël Guiton, Jean-Baptiste Lullien, Alexandru Olteanu, & Nicolas Raoult, CMON, 2019)
-Climb! 7m08s (Benoit Michaud, Le Scorpion Masqué, 2008)
-Siege of the Citadel 9m32s (Richard Borg, Eric M. Lang, Jason Little, & Kevin Wilson, Modiphius Entertainment, 2019)
-Goodcritters 11m45s (Fabian Zimmermann, Arcane Wonders, 2018)
-Teotihuacan: City of Gods 14m43s (Daniele Tascini, NSKN Games, 2018)
-Infinity 15m20s (Gutier Lusquiños Rodríguez, Corvus Belli, 2005)
-Pax Pamir 17m25s (Phil Eklund & Cole Wehrle, Sierra Madre Games, 2015)
-Obsession 21m35s (Dan Hallagan, Kayenta Games, 2018)

News (and why it doesn't matter)
-The Talisman nightmare has started: Batman and Kingdom Hearts 25m34s
-It, and I can't even 26m43s
-Worst expansion title competition 27m30s
-Judge Dredd enters the Wildlands 28m57s
-Restoring Epic Duels 30m09s
-Age of Steam boils over. Again. 31m49s

Feature Game: Concordia (Mac Gerdts, PD-Verlag, 2013) and Concordia Venus (2018) 34m14s

Topic: Spending Money on the Hobby: Are You Getting Your Money's Worth? 1h01m43s

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#58: A Feast for Odin: The Norwegians and Theme vs. Balance

Von: Pickaxe
26. Februar 2019 um 15:51
You do you, Walker always says, except he almost never does. Mark always says smoke 'em if you got 'em, despite his never uttering those words and frankly not knowing what they mean. He tried smoking once and didn't enjoy it. Why care about such petty things as truth or data when it feels consistent with a narrative you're peddling? Echoes of contemporary politics abound, as we ponder whether a game needs to be balanced so long as it tells a good tale.

AYURIS: Rising Sun (Eric Lang, CMON, 2018) 5m26s

Games Played Last Week:
-Cerebria: The Inside World 8m57s (Richard Amann, Viktor Peter, István Pócsi, Frigyes Schőberl, Nick Shaw, & Dávid Turczi, Mindclash Games, 2018)
-Teotihuacan: City of Gods 11m22s (Daniele Tascini, NSKN Games, 2018)
-Spirit Island 12m10s (R. Eric Reuss, Greater Than Games, 2017)
-Tajemnicze Domostwo/Mysterium 15m24s (Oleksandr Nevskiy & Oleg Sidorenko, Portal Games, 2013)
-Millennium Blades 19m11s (D. Brad Talton Jr., Level 99 Games, 2016)
-Shadowrift 21m11s (Jeremy Anderson, Game Salute, 2012)
-Donning the Purple 24m54s (Petter Schanke Olsen, Tompet Games, 2018)

News (and why it doesn't matter)
-Hanabi deluxe blows up again 27m32s
-Dice Forge rebels 28m45s
-Capstone gauges Winsome's Irish Gauge 29m09s
-Sailor Moon deceives...? 31m00s
-White Goblin will Yoko no mo 32m04s

Feature Game: A Feast for Odin: The Norwegians 33m37s (Gernot Köpke & Uwe Rosenberg, Feuerland Spiele, 2018)

Topic: Theme vs. Balance 59m35s

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#57: Cerebria and Hype

Von: Pickaxe
19. Februar 2019 um 15:19
The Peter Principle observes that people tend to get promoted to their level of incompetence. Namely if someone does a job well, they'll be promoted, until such time as they cease doing a job well and persist at that level of ineptitude. We mention this not because it accurately describes the arc of Mark's life both professionally and personally--which, let's face it, it does--but rather because we have decided to promote the AYURIS from off-hand remark into Full Fledged Segment (AYURIS, FFS [tm]). Time stamp and everything! If it does well, it'll get it's own podcast; if it does poorly, all hail the Peter Principle.

AYURIS: 51st State: Master Set (Ignacy Trzewiczek, Portal, 2016) 1m31s

Games Played Last Week:
-Kingdom Death: Monster 5m28s (Adam Poots, Kingdom Death, 2015)
-Reykholt 9m02s (Uwe Rosenberg, Frosted Games, 2018)
-Bargain Hunter 15m35s (Uwe Rosenberg, Valley Games, 1998)
-Meltwater: A Game of Tactical Starvation 17m34s (Erin Lee Escobedo, Hollandspiele, 2018)

News (and why it doesn't matter)
-The Orville Clix 19m34s
-Samuel Bailey's Stars a little less Forbidden 19m59s
-Samuel Bailey digs Deep 21m17s
-Rooting around for more factions 22m22s
-KeyForging on 22m46s
-Being on the same Wavelength 23m14s
-Even deeper Descent 24m31s
-Rushing into the Kingdom of boardgames of apps 25m19s

Feature Game: Cerebria: The Inside World 25m58s (Richard Amann, Viktor Peter, István Pócsi, Frigyes Schőberl, Nick Shaw, & Dávid Turczi, Mindclash Games, 2018)

Topic: Hype 54m39s

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#56: Core Worlds and Out of Print Games

Von: Pickaxe
12. Februar 2019 um 15:45
Sometimes categories are useful taxonomical tools, and sometimes they are so blunt as to be confusing and unhelpful. What gets parsed as "worker placement" can get downright murky at times. To Walker, though, the world is clear and simple. Tolstoy tells us that "All happy families are alike; each unhappy family is unhappy in its own way." Walker has a modified view--all fun games are fun and thus good and interchangeable, and all unfun games are bad and thus the same. It's a good thing he's not a critic or anything.

Games Played Last Week:
-Welcome to... 3m47s (Benoit Turpin, Blue Cocker Games, 2018)
-A Feast for Odin: The Norwegians 6m19s (Gernot Köpke & Uwe Rosenberg, Feuerland Spiele, 2018)
-Architects of the West Kingdom 9m55s (Shem Phillips & S. J. Macdonald, Garphill Games, 2018)
-Byzantium 16m06s (Martin Wallace, Warfrog, 2005)

News (and why it doesn't matter)
-Sushi Go Rolls on 20m13s
-New Quest for El Dorado? Expansion? Hybrid? 21m21s
-Scotland Yard: Now with dice, uncertain haberdashery 22m25s
-Who wants to license Talisman? 22m59s
-Ignorance is Bliss 24m36s
-Time for more T.I.M.E. Stories 24m55s

Feature Game: Core Worlds 26m47s (Andrew Parks, Stronghold, 2011)

Topic: OOP Games that Should Be Reprinted 51m26

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#55: Quartermaster General: The Cold War and Real-Time Games

Von: Pickaxe
05. Februar 2019 um 15:55
Just as we are told that it's always five o'clock somewhere, we can be assured that Mark and Walker are always wrong somewhere. Time marches inexorably forward, and we mark that passage of time by checking in with the much-loved Quartermaster General series. Mark would happily tell you that time is nothing more and nothing less than a priori intuition, which when internalized allows us to ground the science of mathematics--and then Walker would rightfully point out that it's time for Mark to shut up.

Games Played Last Week:
-Menara 3m01s (Oliver Richtberg, Zoch Spiele, 2018)
-Massive Darkness 5m18s (Raphaël Guiton, Jean-Baptiste Lullien & Nicolas Raoult, CMON, 2017)
-Sentinels of the Multiverse 8m13s (Christopher Badell, Paul Bender, & Adam Rebottaro, Greater than Games, 2011)
-Millennium Blades 10m20s (D. Brad Talton, Jr., Level 99 Games, 2016)
-Kitchen Rush 12m17s (Vangelis Bagiartakis & Dávid Turczi, Artipia, 2017)

News (and why it doesn't matter)
-Quartermaster General (WWII) re-(quarter)mastered 15m22s
-alea games joins a euro publishing revival 16m12s
-Mystic Vale Steams up 17m27s
-Plan B Games in a new Era from Matt Leacock 18m39s
-Role-play as a Sentinel of the Multiverse 20m23s

Feature Game: Quartermaster General: The Cold War 22m11s (Ian Brody, PSC Games, 2018)

Topic: Real-Time Games 49m59s

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#54: Talon and Table Talk

Von: Pickaxe
29. Januar 2019 um 15:43
Sometimes our hosts can't quite understand what the situation demands of them. Walker has been known to approach thoughtful, deliberative games with the oft-repeated demand of "when do I get to shoot LEMME SHOOT." Mark tends to greet new acquaintances with profanity-laden assaults on their life choices, hygiene, and character. These traits perhaps serve to explain how they find themselves in the social circles that they do.

Games Played Last Week:
-The Quacks of Quedlingburg 2m37s (Wolfgang Warsch, North Star Games, 2018)
-Brass: Birmingham 5m18s (Gavan Brown, Matt Tolman, & Martin Wallace, Roxley, 2018)
-In the Shadow of the Emperor 8m29s (Ralf Burkert, Rio Grande Games, 2004)
-Kemet: Seth 11m09s (Jacques Bariot & Guillaume Montiage, Matagot, 2018)
-Gaslands 15m39s (Glenn Ford & Mike Hutchinson, Osprey Publishing, 2017)

News (and why it doesn't matter)
-Portal 2019: Roll & write, Neuroshima Hex! 16m58s
-Restoring Conspiracy 17m50s
-Build with ice (the Canadian currency) in Tuki 19m19s
-Mark takes credit for Iwari 20m05s
-New pain to Discover 21m52s
-Rooting for new factions in Root 22m37s
-Jim Henson's Labyrinth gets proportionally less Bowie 23m02s
-How many Odysseys? Want 1001 of them? 23m58s

Feature Game: Talon 26m11s (Jim Krohn, GMT, 2016) and Talon 1000 (Jim Krohn, GMT, 2018)

Topic: Table Talk 53m51s

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#53: Gloomhaven and What Can a Game Demand?

Von: Pickaxe
22. Januar 2019 um 15:55
We take endorsements very seriously here at SVWAG. The Ferragamo deal fell through after Walker was seen wearing Fendi, and the whole Burberry fiasco is better left forgotten. Converse was our backup, but suffice to say after Mark's public comments about sportsball that seems like a distant possibility at best.
All that said, we endorse Gloomy Companion unreservedly. We don't resort to apps very often, but we don't Gloomhaven without Gloomy Companion employed on a tablet. We've tried others but it suits us the best.

Games Played Last Week:
-Mombasa 3m14s (Alexander Pfister, eggertspiele, 2015)
-Decrypto 5m28s (Thomas Dagenais-Lespérance, Le Scorpion Masqué, 2018)
-Han 6m57s(Michael Schacht, ABACUSSPIELE, 2014)
-Sakura Arms 7m55s (BakaFire, AEG, 2016)
-Kitchen Rush 10m08s (Vangelis Bagiartakis & Dávid Turczi, Artipia, 2017)
-Chinatown 10m36s (Karsten Hartwig, Z-Man, 1999)
-Eclipse 13m14s (Touko Tahkokallio, Lautapelit.fi, 2011)

News (and why it doesn't matter)
-Frontier Wars 15m34s
-Rio Grande is back? 15m59s
-The Galaxy Rolls on 16m55s
-35 years of BattleTech 18m08s
-Official statement on pronunciation 18m48s

Feature Game: Gloomhaven 20m46s (Isaac Childres, Cephalofair Games, 2017)

Topic: How Much Can a Game Demand of Its Players? 48m38s

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#52: New Frontiers and Too Many Versions

Von: Pickaxe
15. Januar 2019 um 17:15
Constant vigilance is the price of audio quality, and we apologize for how badly that struggle has been going of late. Walker prostrates himself before the altar of Bars, and Bars we achieve, but the nature of those Bars have been fickle. Their shape and pattern cannot be properly contained or channeled, and thus they spurn us and assault your ears. Rest assured that we are consulting the augurs and they are poring over the entrails of many a cassette tape in order to discern how we may appease the Bars. But yeah, it's totally Mark's fault.

We have a Patreon, if you're inclined to support us.

Games Played Last Week:
-XCOM: The Boardgame--Evolution 1m51s (Samuel Bailey & Mark Larson, Fantasy Flight, 2016)
-Quest for El Dorado: Heroes and Hexes 2m56s (Reiner Knizia, Ravensburger, 2018)
-Kitchen Rush 5m59s (Vangelis Bagiartakis & Dávid Turczi, Artipia, 2017)
-Codenames 6m59s (Vlaada Chvatil, CGE, 2015)
-Wildlands 9m18s (Martin Wallace, Osprey, 2018)
-Scythe: The Rise of Fenris 14m44s (Ryan Lopez DeVinaspre & Jamey Stegmaier, Stonemaier, 2018)
-Tobago 18m40s (Bruce Allen, Zoch Verlag, 2009)
-This Guilty Land 19m42s (Tom Russell, Hollandspiele, 2018)

News (and why it doesn't matter)
-FFG Returns to Lord of the Rings 24m27s
-Wolff Designaa in 2019: Guards and Tricks 26m11s
-Snakes and Lattes unhinges its jaw and expands 27m41s
-Suburbia's custom colours 28m12s

Feature Game: New Frontiers 29m43s (Thomas Lehmann, Rio Grande, 2018)

Topic: How Many Versions Is Too Many? 58m30s

Patreon Summary 1h12m11s

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#51: Pandemic: Fall of Rome and New Year's Resolutions

Von: Pickaxe
08. Januar 2019 um 16:33
Peer influence is a strange thing. For years Mark has been yelling at Walker about various ways he really ought to change, but a single board game now has Walker spewing Macross lore like he's a convert. Perhaps the authors like Erin Lee Escobedo have a point, and board games really can serve to deliver subtle yet powerful influence. Perhaps we could make board games to convince people to like and dislike the right board games...

Games Played Last Week:
-Telestrations 3m40s (Uncredited, USAopoly, 2009)
-Diamonds 4m52s (Mike Fitzgerald, Stronghold, 2014)
-Meltwater: A Game of Tactical Starvation 8m30s (Erin Lee Escobedo, Hollandspiele, 2018)
-Tokyo Highway 14m07s (Naotaka Shimamoto & Yoshiaki Tomioka, itten, 2016)
-Robotech: Attack on the SDF-1 15m51s (Darius Hambleton & Jeff Mechlinski, Strange Machine Games, 2018)
-Great Western Trail: Rails to the North 20m04s (Alexander Pfister, Stronghold, 2018)
-Shards of Infinity: Relics of the Future 24m17s (Gary Arant & Justin Gary, Stone Blade Entertainment, 2018)

News (and why it doesn't matter)
-2491 Planetship disappoints Walker pre-emptively 26m17s
-Successors' Successor 27m36s
-Age of Steam's authorship evaporates 28m43s
-Vital Lacerda and Railways of the World 30m10s
-Suburbia gets purdy 30m30s
-Walker unimpressed by the Hotness 31m41s
-SVWAG succumbs to the inevitable with an upcoming Patreon 32m47s

Feature Game: Pandemic: Fall of Rome 34m17s (Matt Leacock & Paolo Mori, Z-Man, 2018)

Topic: New Year's Resolutions Past and Present 53m48s

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#50: Year in Review 2018

Von: Pickaxe
18. Dezember 2018 um 18:41
Another round about the sun is complete, at least for those who acknowledge that sort of thing. I'm certain there must be a strand of Flat Eartherism that bows to the reality of the Earth's orbit--I could find out, but boardgaming already more than satisfies my desire for obscure minutia. We look back at the releases of the year, agreeing on many things but rather sharply disagreeing on others. There will be lists! And categories! Oh, the pageantry!

Games Played Last Week:
-Space Hulk: Second Edition 1m30s (Dean Bass, Andy Chambers, Chris Colston, Richard Halliwell, Jervis Johnson, Andy Jones, & Paul Murphy, Games Workshop, 1996)
-Senji 2m58s (Bruno Cathala & Serge Laget, Asmodee, 2008)
-Terraforming Mars 6m19s (Jacob Fryxelius, Stronghold, 2016)
-Dinosaur Island 6m58s (Jonathan Gilmour & Brian Lewis, Pandasaurus, 2017)
-Cryptid 12m14s (Hal Duncan & Ruth Veevers, Osprey Games, 2018)
-Mega Civilization 13m26s (Flo de Haan, John Rodriguez, & Francis Tresham, Pegasus, 2015)
-Welcome To... 20m12s (Benoit Turpin, Blue Cocker Games, 2018)
-Reef 21m20s (Emerson Matsuuchi, Next Move Games, 2018)
-Menara 22m18s (Oliver Richtberg, ZOCH, 2018)
-Diamonds 23m00s (Mike Fitzgrald, Stronghold, 2016)

2018 Year in Review

Personal Top 10s 23m59s
SVWAG Game of the Year 45m06s
Other Categories 48m30s

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#49: Crusaders and Thematic Disconnects

Von: Pickaxe
11. Dezember 2018 um 16:23
Players aren't the only people who make choices, of course. Designers and publishers make decisions about the setting and the theme of their games. Insofar as games can communicate a message--whether purely aesthetic or more ideological--it is beneficial to have a clear vision. Things can get exceptionally problematic when you start playing fast and loose with things of great cultural and historical import. Incidentally, I will note that while our topic and our feature game often have no connection between them, sometimes they do. I don't know why I'm mentioning that this week.

Games Played Last Week:
-Hyperborea: Light and Shadow 1m37s (Andrea Chiarvesio, Maurizio Vergendo, & Pierluca Zizzi, Asterion Press, 2016)
-Between Two Cities 3m15s (Matthew O'Malley, Morten Monrad Pedersen, & Ben Rosset, Stonemaier, 2015)
-Factory Funner 5m03s (Corné van Moorsel, Cwali, 2016)
-Photosynthesis 8m06s (Hjalmar Hach, Blue Orange, 2017)
-Stephenson's Rocket: Eastern USA & China 9m13s (Reiner Knizia, Grail Games, 2018)
-Petrichor 12m12s (David Chircop & Dávid Turczi, APE Games, 2018)
-The Voyages of Marco Polo 12m57s (Simone Luciani & Daniele Tascini, Hans im Gluck, 2015)
-Teotihuacan: City of Gods 14m59s (Daniele Tascini, NSKN Games, 2018)
-Dominant Species 15m37s (Chad Jensen, GMT, 2010)
-Res Publica 18m03s (Reiner Knizia, Queen, 1991)


News (and why it doesn't matter)
-Descent into new digital depths 22m05s
-Fards of Inshinity digital 22m20s
-Failed Carnival of Monsters rises again 23m02s
-Die Macher won't die 24m15s


Feature Game: Crusaders: Thy Will Be Done 25m10s (Seth Jaffee, Tasty Minstrel, 2018)


Topic: Thematic Disconnects 48m15s

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#48: Teotihuacan and How Far Is Too Far

Von: Pickaxe
04. Dezember 2018 um 17:08
As a new coping mechanism, Mark and Walker decide to expunge their deepest shameful acts of conspicuous consumption and frivolous travel by talking about it on the internet. Now that Tumblr is is divesting themselves of adult content they can't post their Stephen Universe erotica there, so this is the next best thing. Don't tell Mark and Walker that a) anyone is listening, or b) they've been using their real names.

Games Played Last Week:
-Gùgong 3m33s (Andreas Steding, Game Brewer, 2018)
-Quartermaster General: Prelude 4m05s (Ian Brody, Griggling Games, 2018)
-Triumph and Tragedy 6m18s (Craig Besinque, GMT, 2015)
-Goodcritters 14m03s (Fabian Zimmermann, Arcane Wonders, 2018)
-Heroes of Terrinoth 15m36s (Adam & Brady Sadler, Fantasy Flight, 2018)
-The Estates 18m17s (Klaus Zoch, Capstone Games, 2018)
-Gaslands 20m48s (Glenn Ford & Mike Hutchinson, Osprey Publishing, 2017)
-Hero Realms: The Ruin of Thandar Campaign Deck (Ben Cichoski, Robert Dougherty, Darwin Kastle & Daniel Mandel, White Wizard, 2018) 22m35s

News (and why it doesn't matter)
-Snake. Snake! SNAAAKE!! 24m30s
-Terra Mystica Incognita 25m27s
-Shadowrift Booms 26m41s
-What's Your Game? Well, Madeira and Zhanguo, for two 28m15s

Feature Game: Teotihuacan: City of Gods 28m53s (Daniele Tascini, NSKN Games, 2018)

Topic: How Far Is Too Far? 54m45s

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#47: Gugong and Resolving Rules Disputes

Von: Pickaxe
27. November 2018 um 16:27
Lots of talk of economics in this week's news. One might expect a diminishing return on such talk, but as rational consumers of news we often find a deficit of such a valuable commodity. Ceteris paribus, we're willing to offer you the free lunch of our altruism, even though that may lead to a tragedy of the commons. We value your investment of time when you listen to us--our intellectual capital is all we have, after all.
I don't think I'm very bullish on this bit any more.

Games Played Last Week:
-KeyForge: Call of the Archons 4m00s (Richard Garfield, Fantasy Flight, 2018)
-Epic: The Card Game 6m26s (Robert Dougherty & Darwin Kastle, White Wizard, 2015)
-Teotihuacan: City of Gods 8m12s (Daniele Tascini & Dávid Turczi, NSKN Games, 2018)
-Argent: The Consortium 9m01s (Trey Chambers, Level 99 Games, 2015)
-BattleLore: Second Edition 11m51s (Richard Borg & Robert A. Kouba, Fantasy Flight, 2013)
-North Wind 13m23s (Klaus Teuber, Z-Man, 2014)
-Everdell 15m18s (James A. Wilson, Starling Games, 2018)

News (and why it doesn't matter)
-Super Dungeon Explore's money fades into Legend 17m10s
-Cool Mini or Not's earnings get more mini, isn't cool 19m08s
-Omega Protocol proves once again that LoS ain't easy 23m18s
-Inflation hits the stellar market with A Billion Suns 24m52

Feature Game: Gùgōng 26m30s (Andreas Steding, Game Brewer, 2018)

Topic: Resolving Rules Disputes 54m26s

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#46: Coimbra and Eric Lang

Von: Pickaxe
20. November 2018 um 16:29
There's this substance that the British people deploy called "salad cream." Chemists, for decades, have tried to break down its constituent parts; but the substance's sheer viscosity--not to mention its disturbing colour and odour--have defied all analysis. I mention this because despite our Canadian prerogative of spelling colour and odour as we do, the cultural rites of salad cream are alien to us. We're proud members of the Commonwealth, but we have our limits. Also, you could put some salad cream on your point salad, bruh.

Games Played Last Week:
-FUSE 3m19s (Kane Klenko, Renegade Game Studios, 2015)
-KeyForge: Call of the Archons 5m22s (Richard Garfield, Fantasy Flight, 2018)
-Twilight Imperium 4th Edition 10m55s (Dane Beltrami, Corey Konieczka & Christian T. Petersen, Fantasy Flight, 2017)
-Innovation Deluxe 11m26s (Carl Chudyk, Asmadi, 2017)
-Hero Realms 14m36s (Robert Dougherty & Darwin Kastle, White Wizard, 2016)
-One Deck Dungeon: Forest of Shadows 16m49s (Chris Cieslik, Asmadi, 2017)
-Gugong 18m33s (Andreas Steding, Game Brewer, 2018)
-Root 21m12s (Cole Wehrle, Leder Games, 2018)


News (and why it doesn't matter)
-V-Commandos morphing into Assassin's Creed 23m21s
-Warhammer Quest gets Grimdark 26m03s
-New Frontiers for Race for the Galaxy 29m50s

Feature Game: Coimbra 30m10s (Flaminia Brasini & Virginio Gigli, eggertspiele, 2018)

Topic: Eric Lang 50m08s

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#45: Claustrophobia and KeyForge

Von: Pickaxe
13. November 2018 um 16:35
What's in a name? Well, if the game is KeyForge, the name is pretty much the entire game. As we have learned from bots in the past, set an algorithm loose on the internet and it'll probably come back as a racist misogynist troll. So far we've seen little of that scale in KeyForge deck names, but it's spat out some pretty amazing names nonetheless.

Games Played Last Week:
-Paper Tales 3m24s (Masato Uesugi, Stronghold, 2017)
-Food Chain Magnate 6m08s (Jeroen Doumen & Joris Wiersinga, Splotter, 2015)
-For Sale 8m22s (Stefan Dorra, Ravensburger, 1997)
-A Feast for Odin (Uwe Rosenberg, Feuerland Spiele, 2016)
-Pantone: The Game 11m31s (Scott Rogers, Cryptozoic, 2018)
-Great Western Trail: Rails to the North 14m48s (Alexander Pfister, Stronghold, 2018)
-Root 17m02s (Cole Wehrle, Leder Games, 2018)
-Assault on Doomrock 20m48s (Tom Stasiak, Beautiful Disaster, 2014)


News (and why it doesn't matter)
-Fenris Rages again 23m26s
-More bunnies for Walker to loathe 24m17s
-Cleopatra reprint; why, exactly? 24m57s
-Andrew Parks and the Marvel B-list 25m44s
-Walker liked Little Town Builders before it was cool 27m30s
-Moar dexterity with Catch the Moon 28m00s

Feature Game: Claustrophobia 28m20s (CROC, Asmodee, 2009)

Topic: First Impressions of KeyForge (Richard Garfield, Fantasy Flight, 2018)

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