Normale Ansicht

#57: Cerebria and Hype

Von: Pickaxe
19. Februar 2019 um 15:19
The Peter Principle observes that people tend to get promoted to their level of incompetence. Namely if someone does a job well, they'll be promoted, until such time as they cease doing a job well and persist at that level of ineptitude. We mention this not because it accurately describes the arc of Mark's life both professionally and personally--which, let's face it, it does--but rather because we have decided to promote the AYURIS from off-hand remark into Full Fledged Segment (AYURIS, FFS [tm]). Time stamp and everything! If it does well, it'll get it's own podcast; if it does poorly, all hail the Peter Principle.

AYURIS: 51st State: Master Set (Ignacy Trzewiczek, Portal, 2016) 1m31s

Games Played Last Week:
-Kingdom Death: Monster 5m28s (Adam Poots, Kingdom Death, 2015)
-Reykholt 9m02s (Uwe Rosenberg, Frosted Games, 2018)
-Bargain Hunter 15m35s (Uwe Rosenberg, Valley Games, 1998)
-Meltwater: A Game of Tactical Starvation 17m34s (Erin Lee Escobedo, Hollandspiele, 2018)

News (and why it doesn't matter)
-The Orville Clix 19m34s
-Samuel Bailey's Stars a little less Forbidden 19m59s
-Samuel Bailey digs Deep 21m17s
-Rooting around for more factions 22m22s
-KeyForging on 22m46s
-Being on the same Wavelength 23m14s
-Even deeper Descent 24m31s
-Rushing into the Kingdom of boardgames of apps 25m19s

Feature Game: Cerebria: The Inside World 25m58s (Richard Amann, Viktor Peter, István Pócsi, Frigyes Schőberl, Nick Shaw, & Dávid Turczi, Mindclash Games, 2018)

Topic: Hype 54m39s

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#56: Core Worlds and Out of Print Games

Von: Pickaxe
12. Februar 2019 um 15:45
Sometimes categories are useful taxonomical tools, and sometimes they are so blunt as to be confusing and unhelpful. What gets parsed as "worker placement" can get downright murky at times. To Walker, though, the world is clear and simple. Tolstoy tells us that "All happy families are alike; each unhappy family is unhappy in its own way." Walker has a modified view--all fun games are fun and thus good and interchangeable, and all unfun games are bad and thus the same. It's a good thing he's not a critic or anything.

Games Played Last Week:
-Welcome to... 3m47s (Benoit Turpin, Blue Cocker Games, 2018)
-A Feast for Odin: The Norwegians 6m19s (Gernot Köpke & Uwe Rosenberg, Feuerland Spiele, 2018)
-Architects of the West Kingdom 9m55s (Shem Phillips & S. J. Macdonald, Garphill Games, 2018)
-Byzantium 16m06s (Martin Wallace, Warfrog, 2005)

News (and why it doesn't matter)
-Sushi Go Rolls on 20m13s
-New Quest for El Dorado? Expansion? Hybrid? 21m21s
-Scotland Yard: Now with dice, uncertain haberdashery 22m25s
-Who wants to license Talisman? 22m59s
-Ignorance is Bliss 24m36s
-Time for more T.I.M.E. Stories 24m55s

Feature Game: Core Worlds 26m47s (Andrew Parks, Stronghold, 2011)

Topic: OOP Games that Should Be Reprinted 51m26

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#55: Quartermaster General: The Cold War and Real-Time Games

Von: Pickaxe
05. Februar 2019 um 15:55
Just as we are told that it's always five o'clock somewhere, we can be assured that Mark and Walker are always wrong somewhere. Time marches inexorably forward, and we mark that passage of time by checking in with the much-loved Quartermaster General series. Mark would happily tell you that time is nothing more and nothing less than a priori intuition, which when internalized allows us to ground the science of mathematics--and then Walker would rightfully point out that it's time for Mark to shut up.

Games Played Last Week:
-Menara 3m01s (Oliver Richtberg, Zoch Spiele, 2018)
-Massive Darkness 5m18s (Raphaël Guiton, Jean-Baptiste Lullien & Nicolas Raoult, CMON, 2017)
-Sentinels of the Multiverse 8m13s (Christopher Badell, Paul Bender, & Adam Rebottaro, Greater than Games, 2011)
-Millennium Blades 10m20s (D. Brad Talton, Jr., Level 99 Games, 2016)
-Kitchen Rush 12m17s (Vangelis Bagiartakis & Dávid Turczi, Artipia, 2017)

News (and why it doesn't matter)
-Quartermaster General (WWII) re-(quarter)mastered 15m22s
-alea games joins a euro publishing revival 16m12s
-Mystic Vale Steams up 17m27s
-Plan B Games in a new Era from Matt Leacock 18m39s
-Role-play as a Sentinel of the Multiverse 20m23s

Feature Game: Quartermaster General: The Cold War 22m11s (Ian Brody, PSC Games, 2018)

Topic: Real-Time Games 49m59s

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#54: Talon and Table Talk

Von: Pickaxe
29. Januar 2019 um 15:43
Sometimes our hosts can't quite understand what the situation demands of them. Walker has been known to approach thoughtful, deliberative games with the oft-repeated demand of "when do I get to shoot LEMME SHOOT." Mark tends to greet new acquaintances with profanity-laden assaults on their life choices, hygiene, and character. These traits perhaps serve to explain how they find themselves in the social circles that they do.

Games Played Last Week:
-The Quacks of Quedlingburg 2m37s (Wolfgang Warsch, North Star Games, 2018)
-Brass: Birmingham 5m18s (Gavan Brown, Matt Tolman, & Martin Wallace, Roxley, 2018)
-In the Shadow of the Emperor 8m29s (Ralf Burkert, Rio Grande Games, 2004)
-Kemet: Seth 11m09s (Jacques Bariot & Guillaume Montiage, Matagot, 2018)
-Gaslands 15m39s (Glenn Ford & Mike Hutchinson, Osprey Publishing, 2017)

News (and why it doesn't matter)
-Portal 2019: Roll & write, Neuroshima Hex! 16m58s
-Restoring Conspiracy 17m50s
-Build with ice (the Canadian currency) in Tuki 19m19s
-Mark takes credit for Iwari 20m05s
-New pain to Discover 21m52s
-Rooting for new factions in Root 22m37s
-Jim Henson's Labyrinth gets proportionally less Bowie 23m02s
-How many Odysseys? Want 1001 of them? 23m58s

Feature Game: Talon 26m11s (Jim Krohn, GMT, 2016) and Talon 1000 (Jim Krohn, GMT, 2018)

Topic: Table Talk 53m51s

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#53: Gloomhaven and What Can a Game Demand?

Von: Pickaxe
22. Januar 2019 um 15:55
We take endorsements very seriously here at SVWAG. The Ferragamo deal fell through after Walker was seen wearing Fendi, and the whole Burberry fiasco is better left forgotten. Converse was our backup, but suffice to say after Mark's public comments about sportsball that seems like a distant possibility at best.
All that said, we endorse Gloomy Companion unreservedly. We don't resort to apps very often, but we don't Gloomhaven without Gloomy Companion employed on a tablet. We've tried others but it suits us the best.

Games Played Last Week:
-Mombasa 3m14s (Alexander Pfister, eggertspiele, 2015)
-Decrypto 5m28s (Thomas Dagenais-Lespérance, Le Scorpion Masqué, 2018)
-Han 6m57s(Michael Schacht, ABACUSSPIELE, 2014)
-Sakura Arms 7m55s (BakaFire, AEG, 2016)
-Kitchen Rush 10m08s (Vangelis Bagiartakis & Dávid Turczi, Artipia, 2017)
-Chinatown 10m36s (Karsten Hartwig, Z-Man, 1999)
-Eclipse 13m14s (Touko Tahkokallio, Lautapelit.fi, 2011)

News (and why it doesn't matter)
-Frontier Wars 15m34s
-Rio Grande is back? 15m59s
-The Galaxy Rolls on 16m55s
-35 years of BattleTech 18m08s
-Official statement on pronunciation 18m48s

Feature Game: Gloomhaven 20m46s (Isaac Childres, Cephalofair Games, 2017)

Topic: How Much Can a Game Demand of Its Players? 48m38s

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#52: New Frontiers and Too Many Versions

Von: Pickaxe
15. Januar 2019 um 17:15
Constant vigilance is the price of audio quality, and we apologize for how badly that struggle has been going of late. Walker prostrates himself before the altar of Bars, and Bars we achieve, but the nature of those Bars have been fickle. Their shape and pattern cannot be properly contained or channeled, and thus they spurn us and assault your ears. Rest assured that we are consulting the augurs and they are poring over the entrails of many a cassette tape in order to discern how we may appease the Bars. But yeah, it's totally Mark's fault.

We have a Patreon, if you're inclined to support us.

Games Played Last Week:
-XCOM: The Boardgame--Evolution 1m51s (Samuel Bailey & Mark Larson, Fantasy Flight, 2016)
-Quest for El Dorado: Heroes and Hexes 2m56s (Reiner Knizia, Ravensburger, 2018)
-Kitchen Rush 5m59s (Vangelis Bagiartakis & Dávid Turczi, Artipia, 2017)
-Codenames 6m59s (Vlaada Chvatil, CGE, 2015)
-Wildlands 9m18s (Martin Wallace, Osprey, 2018)
-Scythe: The Rise of Fenris 14m44s (Ryan Lopez DeVinaspre & Jamey Stegmaier, Stonemaier, 2018)
-Tobago 18m40s (Bruce Allen, Zoch Verlag, 2009)
-This Guilty Land 19m42s (Tom Russell, Hollandspiele, 2018)

News (and why it doesn't matter)
-FFG Returns to Lord of the Rings 24m27s
-Wolff Designaa in 2019: Guards and Tricks 26m11s
-Snakes and Lattes unhinges its jaw and expands 27m41s
-Suburbia's custom colours 28m12s

Feature Game: New Frontiers 29m43s (Thomas Lehmann, Rio Grande, 2018)

Topic: How Many Versions Is Too Many? 58m30s

Patreon Summary 1h12m11s

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#51: Pandemic: Fall of Rome and New Year's Resolutions

Von: Pickaxe
08. Januar 2019 um 16:33
Peer influence is a strange thing. For years Mark has been yelling at Walker about various ways he really ought to change, but a single board game now has Walker spewing Macross lore like he's a convert. Perhaps the authors like Erin Lee Escobedo have a point, and board games really can serve to deliver subtle yet powerful influence. Perhaps we could make board games to convince people to like and dislike the right board games...

Games Played Last Week:
-Telestrations 3m40s (Uncredited, USAopoly, 2009)
-Diamonds 4m52s (Mike Fitzgerald, Stronghold, 2014)
-Meltwater: A Game of Tactical Starvation 8m30s (Erin Lee Escobedo, Hollandspiele, 2018)
-Tokyo Highway 14m07s (Naotaka Shimamoto & Yoshiaki Tomioka, itten, 2016)
-Robotech: Attack on the SDF-1 15m51s (Darius Hambleton & Jeff Mechlinski, Strange Machine Games, 2018)
-Great Western Trail: Rails to the North 20m04s (Alexander Pfister, Stronghold, 2018)
-Shards of Infinity: Relics of the Future 24m17s (Gary Arant & Justin Gary, Stone Blade Entertainment, 2018)

News (and why it doesn't matter)
-2491 Planetship disappoints Walker pre-emptively 26m17s
-Successors' Successor 27m36s
-Age of Steam's authorship evaporates 28m43s
-Vital Lacerda and Railways of the World 30m10s
-Suburbia gets purdy 30m30s
-Walker unimpressed by the Hotness 31m41s
-SVWAG succumbs to the inevitable with an upcoming Patreon 32m47s

Feature Game: Pandemic: Fall of Rome 34m17s (Matt Leacock & Paolo Mori, Z-Man, 2018)

Topic: New Year's Resolutions Past and Present 53m48s

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#50: Year in Review 2018

Von: Pickaxe
18. Dezember 2018 um 18:41
Another round about the sun is complete, at least for those who acknowledge that sort of thing. I'm certain there must be a strand of Flat Eartherism that bows to the reality of the Earth's orbit--I could find out, but boardgaming already more than satisfies my desire for obscure minutia. We look back at the releases of the year, agreeing on many things but rather sharply disagreeing on others. There will be lists! And categories! Oh, the pageantry!

Games Played Last Week:
-Space Hulk: Second Edition 1m30s (Dean Bass, Andy Chambers, Chris Colston, Richard Halliwell, Jervis Johnson, Andy Jones, & Paul Murphy, Games Workshop, 1996)
-Senji 2m58s (Bruno Cathala & Serge Laget, Asmodee, 2008)
-Terraforming Mars 6m19s (Jacob Fryxelius, Stronghold, 2016)
-Dinosaur Island 6m58s (Jonathan Gilmour & Brian Lewis, Pandasaurus, 2017)
-Cryptid 12m14s (Hal Duncan & Ruth Veevers, Osprey Games, 2018)
-Mega Civilization 13m26s (Flo de Haan, John Rodriguez, & Francis Tresham, Pegasus, 2015)
-Welcome To... 20m12s (Benoit Turpin, Blue Cocker Games, 2018)
-Reef 21m20s (Emerson Matsuuchi, Next Move Games, 2018)
-Menara 22m18s (Oliver Richtberg, ZOCH, 2018)
-Diamonds 23m00s (Mike Fitzgrald, Stronghold, 2016)

2018 Year in Review

Personal Top 10s 23m59s
SVWAG Game of the Year 45m06s
Other Categories 48m30s

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#49: Crusaders and Thematic Disconnects

Von: Pickaxe
11. Dezember 2018 um 16:23
Players aren't the only people who make choices, of course. Designers and publishers make decisions about the setting and the theme of their games. Insofar as games can communicate a message--whether purely aesthetic or more ideological--it is beneficial to have a clear vision. Things can get exceptionally problematic when you start playing fast and loose with things of great cultural and historical import. Incidentally, I will note that while our topic and our feature game often have no connection between them, sometimes they do. I don't know why I'm mentioning that this week.

Games Played Last Week:
-Hyperborea: Light and Shadow 1m37s (Andrea Chiarvesio, Maurizio Vergendo, & Pierluca Zizzi, Asterion Press, 2016)
-Between Two Cities 3m15s (Matthew O'Malley, Morten Monrad Pedersen, & Ben Rosset, Stonemaier, 2015)
-Factory Funner 5m03s (Corné van Moorsel, Cwali, 2016)
-Photosynthesis 8m06s (Hjalmar Hach, Blue Orange, 2017)
-Stephenson's Rocket: Eastern USA & China 9m13s (Reiner Knizia, Grail Games, 2018)
-Petrichor 12m12s (David Chircop & Dávid Turczi, APE Games, 2018)
-The Voyages of Marco Polo 12m57s (Simone Luciani & Daniele Tascini, Hans im Gluck, 2015)
-Teotihuacan: City of Gods 14m59s (Daniele Tascini, NSKN Games, 2018)
-Dominant Species 15m37s (Chad Jensen, GMT, 2010)
-Res Publica 18m03s (Reiner Knizia, Queen, 1991)


News (and why it doesn't matter)
-Descent into new digital depths 22m05s
-Fards of Inshinity digital 22m20s
-Failed Carnival of Monsters rises again 23m02s
-Die Macher won't die 24m15s


Feature Game: Crusaders: Thy Will Be Done 25m10s (Seth Jaffee, Tasty Minstrel, 2018)


Topic: Thematic Disconnects 48m15s

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#48: Teotihuacan and How Far Is Too Far

Von: Pickaxe
04. Dezember 2018 um 17:08
As a new coping mechanism, Mark and Walker decide to expunge their deepest shameful acts of conspicuous consumption and frivolous travel by talking about it on the internet. Now that Tumblr is is divesting themselves of adult content they can't post their Stephen Universe erotica there, so this is the next best thing. Don't tell Mark and Walker that a) anyone is listening, or b) they've been using their real names.

Games Played Last Week:
-Gùgong 3m33s (Andreas Steding, Game Brewer, 2018)
-Quartermaster General: Prelude 4m05s (Ian Brody, Griggling Games, 2018)
-Triumph and Tragedy 6m18s (Craig Besinque, GMT, 2015)
-Goodcritters 14m03s (Fabian Zimmermann, Arcane Wonders, 2018)
-Heroes of Terrinoth 15m36s (Adam & Brady Sadler, Fantasy Flight, 2018)
-The Estates 18m17s (Klaus Zoch, Capstone Games, 2018)
-Gaslands 20m48s (Glenn Ford & Mike Hutchinson, Osprey Publishing, 2017)
-Hero Realms: The Ruin of Thandar Campaign Deck (Ben Cichoski, Robert Dougherty, Darwin Kastle & Daniel Mandel, White Wizard, 2018) 22m35s

News (and why it doesn't matter)
-Snake. Snake! SNAAAKE!! 24m30s
-Terra Mystica Incognita 25m27s
-Shadowrift Booms 26m41s
-What's Your Game? Well, Madeira and Zhanguo, for two 28m15s

Feature Game: Teotihuacan: City of Gods 28m53s (Daniele Tascini, NSKN Games, 2018)

Topic: How Far Is Too Far? 54m45s

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#47: Gugong and Resolving Rules Disputes

Von: Pickaxe
27. November 2018 um 16:27
Lots of talk of economics in this week's news. One might expect a diminishing return on such talk, but as rational consumers of news we often find a deficit of such a valuable commodity. Ceteris paribus, we're willing to offer you the free lunch of our altruism, even though that may lead to a tragedy of the commons. We value your investment of time when you listen to us--our intellectual capital is all we have, after all.
I don't think I'm very bullish on this bit any more.

Games Played Last Week:
-KeyForge: Call of the Archons 4m00s (Richard Garfield, Fantasy Flight, 2018)
-Epic: The Card Game 6m26s (Robert Dougherty & Darwin Kastle, White Wizard, 2015)
-Teotihuacan: City of Gods 8m12s (Daniele Tascini & Dávid Turczi, NSKN Games, 2018)
-Argent: The Consortium 9m01s (Trey Chambers, Level 99 Games, 2015)
-BattleLore: Second Edition 11m51s (Richard Borg & Robert A. Kouba, Fantasy Flight, 2013)
-North Wind 13m23s (Klaus Teuber, Z-Man, 2014)
-Everdell 15m18s (James A. Wilson, Starling Games, 2018)

News (and why it doesn't matter)
-Super Dungeon Explore's money fades into Legend 17m10s
-Cool Mini or Not's earnings get more mini, isn't cool 19m08s
-Omega Protocol proves once again that LoS ain't easy 23m18s
-Inflation hits the stellar market with A Billion Suns 24m52

Feature Game: Gùgōng 26m30s (Andreas Steding, Game Brewer, 2018)

Topic: Resolving Rules Disputes 54m26s

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#46: Coimbra and Eric Lang

Von: Pickaxe
20. November 2018 um 16:29
There's this substance that the British people deploy called "salad cream." Chemists, for decades, have tried to break down its constituent parts; but the substance's sheer viscosity--not to mention its disturbing colour and odour--have defied all analysis. I mention this because despite our Canadian prerogative of spelling colour and odour as we do, the cultural rites of salad cream are alien to us. We're proud members of the Commonwealth, but we have our limits. Also, you could put some salad cream on your point salad, bruh.

Games Played Last Week:
-FUSE 3m19s (Kane Klenko, Renegade Game Studios, 2015)
-KeyForge: Call of the Archons 5m22s (Richard Garfield, Fantasy Flight, 2018)
-Twilight Imperium 4th Edition 10m55s (Dane Beltrami, Corey Konieczka & Christian T. Petersen, Fantasy Flight, 2017)
-Innovation Deluxe 11m26s (Carl Chudyk, Asmadi, 2017)
-Hero Realms 14m36s (Robert Dougherty & Darwin Kastle, White Wizard, 2016)
-One Deck Dungeon: Forest of Shadows 16m49s (Chris Cieslik, Asmadi, 2017)
-Gugong 18m33s (Andreas Steding, Game Brewer, 2018)
-Root 21m12s (Cole Wehrle, Leder Games, 2018)


News (and why it doesn't matter)
-V-Commandos morphing into Assassin's Creed 23m21s
-Warhammer Quest gets Grimdark 26m03s
-New Frontiers for Race for the Galaxy 29m50s

Feature Game: Coimbra 30m10s (Flaminia Brasini & Virginio Gigli, eggertspiele, 2018)

Topic: Eric Lang 50m08s

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#45: Claustrophobia and KeyForge

Von: Pickaxe
13. November 2018 um 16:35
What's in a name? Well, if the game is KeyForge, the name is pretty much the entire game. As we have learned from bots in the past, set an algorithm loose on the internet and it'll probably come back as a racist misogynist troll. So far we've seen little of that scale in KeyForge deck names, but it's spat out some pretty amazing names nonetheless.

Games Played Last Week:
-Paper Tales 3m24s (Masato Uesugi, Stronghold, 2017)
-Food Chain Magnate 6m08s (Jeroen Doumen & Joris Wiersinga, Splotter, 2015)
-For Sale 8m22s (Stefan Dorra, Ravensburger, 1997)
-A Feast for Odin (Uwe Rosenberg, Feuerland Spiele, 2016)
-Pantone: The Game 11m31s (Scott Rogers, Cryptozoic, 2018)
-Great Western Trail: Rails to the North 14m48s (Alexander Pfister, Stronghold, 2018)
-Root 17m02s (Cole Wehrle, Leder Games, 2018)
-Assault on Doomrock 20m48s (Tom Stasiak, Beautiful Disaster, 2014)


News (and why it doesn't matter)
-Fenris Rages again 23m26s
-More bunnies for Walker to loathe 24m17s
-Cleopatra reprint; why, exactly? 24m57s
-Andrew Parks and the Marvel B-list 25m44s
-Walker liked Little Town Builders before it was cool 27m30s
-Moar dexterity with Catch the Moon 28m00s

Feature Game: Claustrophobia 28m20s (CROC, Asmodee, 2009)

Topic: First Impressions of KeyForge (Richard Garfield, Fantasy Flight, 2018)

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#44: Discover: Lands Unknown and Overused Themes

Von: Pickaxe
06. November 2018 um 16:49
We are an easily-triggered group, we geeks, we nerds; so allow us to exercize due diligence and offer the following warnings. Spoiler Alert: we discuss what spoilers are. Meta Alert: we get pretty meta about spoilers. Existentialism Alert: Walker gets pretty existential (parenthetical alert: you might have figured Mark would instead, but he has very little time for existentialism, being more modern than post-modern).

Games Played Last Week:
-Endeavor: Age of Sail 1m41s (Carl de Visser & Jarratt Gray, Burst Island Games, 2018)
-Spinderella 5m06s (Roberto Fraga, Zoch Verlag, 2015)
-Everdell 7m38s (James A. Wilson, Starling Games, 2018)
-Western Legends 7m59s (Hervé Lemaître, Kolossal, 2018)
-Assault on Doomrock 12m40s (Tom Stasiak, Beautiful Disaster, 2014)
-Sakura Arms 15m38s (BakaFire, AEG, 2016)
-Space Cadets: Away Missions 17m35s (Dan Raspler & Al Rose, Stronghold, 2015)

News (and why it doesn't matter)
-How many states past the 51st are we up to? 18m51s
-Flicking, puns, and strategy 20m12s
-A bear park for more godless killing machines 21m31s

Feature Game: Discover: Lands Unknown 22m30s (Corey Konieczka, Fantasy Flight, 2018)

Topic: Overused Themes 50m12s

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#43: Stephenson's Rocket and Dealing with Frustration

Von: Pickaxe
30. Oktober 2018 um 15:12
We've always been here. Waiting, in this basement, yelling into the can. When we invented podcasts all those years ago it was merely as avenue for our pre-existing subterranean discourse. Now some of you have joined us, and our labours are no longer in vain. Once the power dies out, we'll still be here, yelling into the can. About boardgames.

Games Played Last Week:
-Race for the Galaxy: Xeno Invasion 1m43s (Thomas Lehmann, Rio Grande Games, 2015)
-Everdell 5m54s (James A. Wilson, Starling Games, 2018)
-Starfarers of Catan 10m06s (Klaus Teuber, Mayfair Games, 1999)
-Barbarians: The Invasion 12m44s (Martino Chiacchiera, Marta Ciaccasassi, & Pierluca Zizzi, Tabula Games, 2018)
-Forbidden Sky 19m21s (Matt Leacock, Gamewright, 2018)

News (and why it doesn't matter)
-Asmodee sold, Asmodee buys something 21m55s
-Taiwanese flag flap 23m58s
-CMON tries zombies for the first time ever 25m27s
-More Spirits on the Island 26m13s

Feature Game: Stephenson's Rocket 28m03s (Reiner Knizia, Grail Games, 2018)

Topic: Dealing with Frustration 54m40s

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#42: Battle for Rokugan and Gateway Games

Von: Pickaxe
23. Oktober 2018 um 16:48
Reading your audience is a hard thing, and not even just when blasting your errant opinions over the interwebs. Mark couldn't read the room when Walker requested a certain game, and that didn't end well. Walker couldn't perceive Mark's growing misgivings about the feature game. This one time I thought a baby boy was a baby girl and the parents were very offended. Life is hard!

Games Played Last Week:
-Star Realms 2m19s (Robert Dougherty & Darwin Kastle, White Wizard, 2014)
-Amun-Re: The Card Game 4m59s (Reiner Knizia, Super Meeple, 2017)
-Endeavor: The Age of Sail 7m03s (Carl de Visser & Jarratt Gray, Burnt Island Games, 2018)
-Ortus Regni 9m26s (Jon Sudbury, Jon Sudbury Games, 2014)
-Star Wars: Imperial Assault - Jabba's Realm 12m02s (Todd Michlitsch & Paul Winchester, FFG, 2017)
-Pandemic: Reign of Cthulhu 13m10s (Matt Leacock & Chuck D. Yager, Z-Man, 2016)
-Mage Knight Board Game 15m42s (Vlaada Chvatil, WizKids, 2011)
-Race for the Galaxy: The Brink of War 18m25s (Thomas Lehmann, Rio Grande Games, 2010)

News (and why it doesn't matter)
-Fighting games have sequels, so too must Street Masters 19m45s
-Carcassonne goes on safari 21m48s
-The Grail lost? 22m44s

Feature Game: 24m24s
-Battle for Rokugan (Molly Glover & Tom Jolly, Fantasy Flight, 2017)

Topic: Gateway Games 51m50s

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#41: Omega Protocol and Keeping Games Moving

Von: Pickaxe
16. Oktober 2018 um 15:24
I hope you're planning your Arkhipov Day festivities. Don't get me wrong, I dig Stanislav Petrov as much as the next guy, but for my money Vasili Arkhipov is the man, and he doesn't get nearly enough credit. Because, you know, he either saved your life or your ancestors' lives--the least we could do is give the man a holiday. He doesn't even have a card in Twilight Struggle! See, I brought it back to games in the end.

Games Played Last Week:
-Galaxy Trucker: Missions 3m00s (Vlaada Chvátil, CGE, 2015)
-Terraforming Mars: Prelude 6m04s (Jacob Fryxelius, Stronghold, 2018)
-Quartermaster General: Prelude 7m01s (Ian Brody, Griggling Games, 2018)
-Star Wars: Imperial Assault - Jabba's Realm 9m24s (Todd Michlitsch & Paul Winchester, FFG, 2017)
-Specter Ops 10m24s (Emerson Matssuchi, Plaid Hat Games, 2015)
-Master of the Galaxy 14m54s (Timofey Bokarev & Konstantin Seleznev, Ares Games, 2018)
-Paper Tales: Beyond the Gate 19m38s (Masato Uesugi, Strongold, 2018)


News (and why it doesn't matter)
-Fog of Love expands to LGBTQ scenarios 24m22s
-Z-Man Lords over Vegas 25m34s
-SVWAG SWAG: Take our stuff 26m20s
-Pfister Blacks Out Hong Kong 27m46s
-Mac Gerdts brings the love in Concordia 28m37s
-Terraforming Mars digitally 29m40s
-Chip Theory's neoprene obsession 30m00s

Feature Game: 31m28s
-Level 7 [Omega Protocol] (Will Schoonover, Privateer Press, 2013)

Topic: Keeping Games Moving 57m42s

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#40: Gaslands and The Perils of Collecting

Von: Pickaxe
02. Oktober 2018 um 16:33
We're always wondering about what comes next, always on the lookout for the next big thing--both in games and broadcasting. That's why we're open to being elevated to the judiciary, so the next time there's a search committee feel free to add Mark and Walker to the ol' shortlist. We're open to traveling, so it doesn't have to be any particular country. We hear The Hague is nice?

Games Played Last Week:
-Mystic Vale 2m02s (John D. Clair, AEG, 2016)
-Sentinels of the Multiverse 6m27s (Christopher Badell, Paul Bender, & Adam Rebottaro, Greater Than Games, 2011)
-Istanbul 10m34s (Rudiger Dorn, Pegasus Spiele, 2014)
-Vengeance 11m49s (Gordon Calleja, Mighty Boards, 2018)
-XenoShyft: Onslaught 13m30s (Keren Philosophales & Michael Shinall, CMON, 2015)
-51st State: Master Set 15m46s (Ignacy Trzewiczek, Portal, 2016)
-War Chest 17m46s (Trevor Benjamin & David Thompson, AEG, 2018)
-Menara 21m41s (Oliver Richtberg, Zoch Verlag, 2018)

News (and why it doesn't matter)
-Food Chain Magnate catches up to condiments 22m07s
-Takla's bridge to nowhere 23m28s
-The Boldest, a Wagnerian epic 24m22s
-The city published once in a Blue Moon 25m36s

Feature Game: Gaslands 27m42s (Glenn Ford & Mike Hutchinson, Osprey Publishing, 2017)

Topic: The Perils of Collecting 54m58s

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#39: BattleCON and Catch-up Mechanics

Von: Pickaxe
25. September 2018 um 18:07
We would like to apologize for the poorer audio quality of this episode. The editor (Mark) would dearly like to attribute it somehow to Walker's illness-induced stupor, but try as he might he can't seem to blame the victim on this one. The microphone has let us all down, dear listeners, and all we can do is vow not to repeat the twin errors--the one being the reduced audio quality, the other in Mark not being able to scapegoat the victim.


Games Played Last Week: -Street Masters: Redemption 1m30s (Brady Sadler & Adam Sadler, Blacklist Games, 2018)
-Sentinels of the Multiverse 3m35s (Christopher Badell, Paul Bender, & Adam Rebottaro, Greater Than Games, 2011)
-SEAL Team Flix 7m34s (Pete Ruth & Mark Thomas, WizKids, 2018)
-Mystic Vale 10m57s (John D. Clair, AEG, 2016)
-Vengeance 13m10s (Gordon Calleja, Mighty Boards, 2018)
-Isle of Skye: From Chieftain to King 16m26s (Andreas Pelikan & Alexander Pfister, Lookout Games, 2015)

News (and why it doesn't matter)
-Mississippi Queen: too many reprints? 17m00s
-The Key series Flows on 20m21s
-Pretzel Games puts Men at Work 21m31s
-Neuroshima Hex! gets fantastical in Monolith Arena 22m31s

Feature Game: BattleCON 23m54s (Brad D. Talton, Level 99 Games, 2010)

Topic: Catch-up Mechanics 53m31s

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#38: Too Many Bones and Difficulty in Co-ops

Von: Pickaxe
18. September 2018 um 16:07
Sometimes, dear listeners, the news does matter, and in such instances our hosts feel under-equipped to address them properly. Such is the nature of crippling incompetence. I mean, they could have devoted their time to worthwhile pursuits (like playing games) but instead they shout into a can to strangers (about playing games). But sometimes circumstances demand a brief segue into matters of consequence, and so we here at SVWAG swear by the majestic mountains of Manitoba to do our best.


Games Played Last Week: -Ethnos 1m54s (Paolo Mori, CMON, 2017)
-El Grande 2m52s (Wolfgang Kramer & Richard Ulrich, Hans im Gluck, 1995)
-Who Goes There? 4m34s (Anthony Coffey & Jesse Labbe, Certifiable Games, 2018)
-Street Masters: Twin Tiger 8m51s (Brady Sadler & Adam Sadler, Blacklist Games, 2018)
-Level 7 [Invasion] 10m49s (Will Schoonover, Privateer Press, 2014)
-Grand Austria Hotel 13m19s (Virginio Gigli & Simone Luciani, Lookout Games, 2015)
-Mecanisburgo 15m43s (Servando Cavallar, Gen-X Games, 2008)


News (and why it doesn't matter)
-Walker discovers Norwegia 20m05s
-BattleCON big (huge) box 20m45s
-El Dorado gets hexed 21m05s
-dlp Games' callous disregard and intellectual laziness re: Manitoba 21m29s

Feature Game: Too Many Bones: Undertow 29m19s (Adam Carlson & Josh J. Carlson, Chip Theory Games, 2018)

Topic: Difficulty in Co-ops 52m01s

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