Mark and Walker have some civil disagreements concerning Terraforming Mars (Jacob Fryxelius, Stronghold, 2016) and cannibalism before enthusing about playing with toys. As a note, whips are not considered toys in this context.
Games Played Last Week: 1:27 -Empires (David and Daniel Stephenson, WizKids, 2017) 5:03 -Clank! In! Space! (Paul Dennen, Renegade Game Studios, 2017) 6:23 -Pandemic Legacy: Season 2 (Matt Leacock & Rob Daviau, Z-Man, 2017) 8:47 -Orleans: Trade & Intrigue (Reiner Stockhausen, dlp Games, 2016) 11:21 -Mafia de Cuba (Philippe des Pallières & Loïc Lamy, Lui-même, 2015) 14:18 -Bunny Kingdom (Richard Garfield, IELLO, 2017)
18:18 Feature Game: Terraforming Mars (Jacob Fryxelius, Stronghold, 2016)
News (and why it doesn't matter): 43:16 Necromunda: Underhive is out 44:06 News on the Imperial Assault App 45:04 New Scythe expansion and Big Box, discussion of airship models
Mark and Walker talk about how Kingdom Death: Monster (Adam Poots, 2015) is an unrelenting nightmare, and why that's (mostly) a good thing. The featured topic is randomness and how to deal with it, both from a game design and a player's perspective.
Games played last week: 1:00 Champions of Midgard and its expansions (Ole Steiness, Grey Fox Games, 2015) 2:15 Sidereal Confluence (TauCeti Deichmann, Wizkids, 2017) 4:17 Orléans: Invasion (Inka Brand, Markus Brand, Reiner Stockhausen, dlp Games, 2015) 5:28 Warhammer Underworlds: Shadespire (David Sanders, Games Workshop, 2017) 7:21 Keyper (Richard Breese, HUCH, 2017) 8:51 Immortals (Dirk Henn & Mike Elliott, Queen Games, 2017)