Mark and Walker talk about how Kingdom Death: Monster (Adam Poots, 2015) is an unrelenting nightmare, and why that's (mostly) a good thing. The featured topic is randomness and how to deal with it, both from a game design and a player's perspective.
Games played last week: 1:00 Champions of Midgard and its expansions (Ole Steiness, Grey Fox Games, 2015) 2:15 Sidereal Confluence (TauCeti Deichmann, Wizkids, 2017) 4:17 Orléans: Invasion (Inka Brand, Markus Brand, Reiner Stockhausen, dlp Games, 2015) 5:28 Warhammer Underworlds: Shadespire (David Sanders, Games Workshop, 2017) 7:21 Keyper (Richard Breese, HUCH, 2017) 8:51 Immortals (Dirk Henn & Mike Elliott, Queen Games, 2017)