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Published — 16. März 2022 Board Game Design Lab

[BGDL Community Spotlight] Print-on-Demand Publishing with Arthur Franz

16. März 2022 um 06:57

Arthur Franz, founder of Uplink Underground Games, discusses what it looks like to run a publishing company that’s based on print-on-demand manufacturing.

We talk about pros and cons, pricing challenges, community building, and more.

The post [BGDL Community Spotlight] Print-on-Demand Publishing with Arthur Franz appeared first on Board Game Design Lab.

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[BGDL Community Spotlight] Designing an Abstract Dexterity Game with Frank Sarro

16. März 2022 um 06:50

Frank Sarro, designer of Pathways, talks about abstract dexterity games. We get into component quality, manufacturing challenges, complexity, and more.

The post [BGDL Community Spotlight] Designing an Abstract Dexterity Game with Frank Sarro appeared first on Board Game Design Lab.

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