Normale Ansicht

Published — 08. Januar 2020 Board Game Design Lab

Designing Adventure Games with Mike Gnade

08. Januar 2020 um 16:38

Mike Gnade, designer of Maximum ApocalypseSet a WatchThe Few and Cursed, discusses what all goes into designing an adventure game. 

We talk about open worlds, story moments, combat, events, luck, and all sorts of other things that come together to make a good adventure game.

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