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Published — 01. März 2017 Board Game Design Lab

How to Design a Great Cooperative Game with JT Smith

01. März 2017 um 17:41

JT Smith, designer of The Captain Is Dead, talks about how to design a great cooperative game.

We talk creating tension, alpha players, and the math behind a good AI system. Personally, I think The Captain Is Dead is one of the best co-op games on the market today, and it was great to get JT’s insight on its creation.

The post How to Design a Great Cooperative Game with JT Smith appeared first on Board Game Design Lab.

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